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-
- Setting up Announce! is relatively simple (I hope :) )
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- YOU must edit/create the following files...
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- ANNOUNCE.DAT - Straight TextFile, structure is as follows...
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- 1 -line 1 Number of MSG.x files MUST match the number of MSG.x's!
- ANSI -line 2 Either ANSI or WWIV
- NO -line 3 Either YES or NO
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- Explainations -
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- Line 1 - Each announcement shown must be edited in its
- OWN file. The first message is MSG.1, second
- is MSG.2, third is MSG.3, and so on... The structure
- of these files shown later in this doc.
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- Line 2 - If set to WWIV, Announce will create and show a file
- with the WWiV Color Codes... 1, 2, etc.. If set
- to ANSI, Announce will create and ANSi or ASCii file,
- depending on the callers setting.
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- Line 3 - If set to YES, Announce will pause on the 24th line
- while displaying the Announcement File. If set to
- NO, Announce will NOT pause the display.
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- MSG.x - Straight TextFile, structure is as follows...
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- 5 line 1 - Number of message lines
- Just installed DreamWARE's ANNOUNCE! line 2 - 11 - actual message lines
- You're looking at it now!
- Leave Email to Sysop with your Comments.
- Please Help your Sysop Register Announce v1.0!
- Thank You!
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- Explainations -
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- Line 1 - The number of lines in the message. MUST be between 1
- and 10 !
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- Line 2 - 11 - The actual message lines. MUST be 70 characters or less,
- else things will look HORRIBLE! Everything after Line 11
- will be ignored!
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- MSG.x NOTES - If you delete a MSG.x file, you MUST take up the slack!
- Example - Say you have 4 MSG.x files and you delete MSG.2,
- you'll need to do this...
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- ren MSG.3 MSG.2
- ren MSG.4 MSG.3
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- Otherwise, when it looks for MSG.2, Announce!
- will quit-out with an Error!
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- Welp, that should get you going... Enjoy!
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