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- // ============================================================================
- // init.c -- initialization code for ResGauge.
- // ============================================================================
-
-
- #include <windows.h>
- #include "resgauge.h"
-
-
- // ============================================================================
- // > > > > > > > > > > > > > > > code begins < < < < < < < < < < < < < < < <
- // ============================================================================
- // Processes the command line.
- // ----------------------------------------------------------------------------
- void
- FAR
- PASCAL
- ProcessCmdLine(
- LPSTR lpstrCmdLine) // command line
- {
- char szTmp[32];
-
- if ( *lpstrCmdLine )
- {
- LoadString(GhInst, IDS_GDI, szTmp, sizeof(szTmp) - 1);
- if ( lstrcmpi(lpstrCmdLine, szTmp) == 0 )
- {
- GcfgCur.wMonitor = MONITOR_GDI;
- }
- else
- {
- LoadString(GhInst, IDS_USER, szTmp, sizeof(szTmp) - 1);
- if ( lstrcmpi(lpstrCmdLine, szTmp) == 0 )
- {
- GcfgCur.wMonitor = MONITOR_USER;
- }
- else
- {
- LoadString(GhInst, IDS_BOTH, szTmp, sizeof(szTmp) - 1);
- if ( lstrcmpi(lpstrCmdLine, szTmp) == 0 )
- GcfgCur.wMonitor = MONITOR_BOTH;
- }
- }
- }
- } // ProcessCmdLine
-
-
- // ----------------------------------------------------------------------------
- // Initializes the window data and registers the window class.
- // ----------------------------------------------------------------------------
- BOOL
- FAR
- PASCAL
- InitApplication(
- HINSTANCE hPrevInstance) // previous instance
- {
- char szApp[32];
- BOOL fReturn;
- WNDCLASS wndclass;
-
- if ( hPrevInstance )
- {
- fReturn = TRUE;
- }
- else
- {
- // load the application name
- LoadString(GhInst, IDS_APPLICATION, szApp, sizeof(szApp) - 1);
-
- // register the main window class
- wndclass.style = CS_HREDRAW | CS_VREDRAW;
- wndclass.lpfnWndProc = MainWndProc;
- wndclass.cbClsExtra = 0;
- wndclass.cbWndExtra = 0;
- wndclass.hInstance = GhInst;
- wndclass.hIcon = NULL;
- wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
- wndclass.hbrBackground = (HBRUSH) (COLOR_WINDOW + 1);
- wndclass.lpszMenuName = szApp;
- wndclass.lpszClassName = szApp;
- fReturn = RegisterClass(&wndclass);
- }
-
- return(fReturn);
- } // InitApplication
-
-
- // ----------------------------------------------------------------------------
- // Creates the main window.
- // ----------------------------------------------------------------------------
- BOOL
- FAR
- PASCAL
- InitInstance(void)
- {
- char szApp[32];
- char szError[32];
- BOOL fReturn;
- HWND hWnd;
-
- // assume failure
- fReturn = FALSE;
-
- // load the application name
- LoadString(GhInst, IDS_APPLICATION, szApp, sizeof(szApp) - 1);
-
- // create the main window
- hWnd = CreateWindow(szApp,
- szApp,
- WS_OVERLAPPEDWINDOW,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- CW_USEDEFAULT,
- 0,
- 0,
- GhInst,
- NULL);
- if ( hWnd )
- {
- if ( SetTimer(hWnd, TIMER_ID, TIMER_MS, NULL) )
- {
- // normally, we'd call ShowWindow() with nCmdShow, but in this
- // case, we want the app to start up iconic, so we use
- // SW_SHOWMINNOACTIVE
- ShowWindow(hWnd, SW_SHOWMINNOACTIVE);
- UpdateWindow(hWnd);
- fReturn = TRUE;
- }
- else
- {
- // load the error string and tell the user what happened
- LoadString(GhInst, IDS_TIMER_ERROR, szError, sizeof(szError) - 1);
- MessageBox(hWnd, szError, szApp, MB_ICONEXCLAMATION | MB_OK);
- }
- }
-
- return(fReturn);
- } // InitInstance
-
-
- // =============
- // end of init.c
- // =============
-