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- iNTENSE ViEW/2 v1.30 Beta - Created by Creators of Intense Art
- ───────────────────────────────────────────────────────────────────────────────
-
- ┌──────────────────────────────┐
- │Introduction to iNTENSE ViEW/2│
- └──────────────────────────────┘
-
- iV/2 was written by Crimson Overlord to be the most powerful file
- viewer currently available. iV/2 can currently display ANSI, BIN, RIP, GIF
- and FLI files. In addition, iV/2 can view and extract files from ZIP
- archives. If you have any suggestions about what should be implemented in
- iV/2, contact Tron or Crimson Overlord.
-
- ┌─────────────────────────────┐
- │The History Of iNTENSE ViEW/2│
- └─────────────────────────────┘
-
- iNTENSE ViEW has been written by a few different coders, but was
- never a very powerful viewer. I started writing iV/2 2 months ago for CiA
- Pack 20. The viewer in pack 20 was not bad overall, but it contained many
- bugs and was much larger than it should be. Unfortunately, during the next
- month I was working mostly on other projects and iV/2 did not get much
- attention, making the release in pack 21 horribly buggy, and not very useful.
- This version of iV/2 changes that. The viewer code has been totally rewritten
- with the exception of RIP and is much more powerful that ever.
-
- ┌──────────────────────────────────────────────┐
- │A Quick Look At The Features In iNTENSE ViEW/2│
- └──────────────────────────────────────────────┘
-
- ■ True smooth scrolling ANSI scrollback.
-
- ■ 4-Way Smooth Scrolling in Binary
-
- ■ Support for the S3 Accelerated video modes.
-
- ■ Full SAUCE support. iV/2 supports all SAUCE descriptions and all
- filetypes and datatypes from the March 1995 version of ACIDVIEW.NFO.
- iV/2 will use SAUCE descriptions to determine the method by which
- it should display the file, and also check for bad SAUCE
- descriptions. All SAUCE descriptions can be edited from within iV/2.
-
- ■ Baud Emulation in ANSI and RIP viewing.
-
- ■ File Masking
-
- ■ Drive and directory changing
-
- ■ Full level 0 RIP implementation, partial RIP level 1 implementation.
- (Read further for an explanation)
-
- ■ ANSI Scrollback in all supported modes.
-
- ■ Several supported video modes: 80x25 Text, 80x50 Text, 320x480 XGA,
- 360x480 XGA, 640x400 SVGA, 640x480 SVGA, 800x600 SVGA, 1024x768 SVGA
- and 1280x1024 SVGA.
-
- ■ ANSI and BIN viewing in all supported video modes.
-
- ■ GIF Viewing
-
- ■ FLI Viewing
-
- ■ File management functions: Delete, Copy, Rename, Move.
-
- ■ View and extract from ZIP archives.
-
- ■ Two aspect ratios for SVGA ANSI display.
-
- ■ iCEColor(tm) and Find-A-Sig(tm) Options
-
- ■ File sorting by file name, file extension, file size and file date.
-
- ■ iV/2 can search an entire drive for a file mask.
-
- ■ Mouse support.
-
- ■ Comparison of up to 8 ANSIs in VGA mode at once.
-
- ┌────────────────────────┐
- │Additions for next month│
- └────────────────────────┘
-
- This is a list of features that will be added into iNTENSE ViEW/2 in
- the future. Anything marked with a * will definately be in by next month,
- otherwise it is a possibility.
-
- *More interfaces.
- *Better mouse handling.
- JPEG/JFIF Viewing.
- VOC/WAV playing.
- MOD/MTM/S3M/Etc Playing.
-
- ┌──────────────────────┐
- │File formats supported│
- └──────────────────────┘
-
- ■ iV/2 supports all standard ANSI commands and ANSI can be displayed
- in all supported video modes.
-
- ■ RIP level 0 is fully supported and RIP level 1 is fully supported.
- Many viewers claim to support RIP level 1, but I have yet to see
- any viewer that truly supports _ANY_ of the level 1 commands. iV/2
- supports all RIP level 1 commands relating to icons, and several
- other commands. This support allows iV/2 to be used to test the
- appearance of RIP buttons, which are commonly used in on bulletin
- boards.
-
- ■ iV/2 can display standard FLI files. The only mode currently
- supported is MCGA 320x200x256.
-
- ■ iV/2 displays any standard GIF file. Both GIF87a and GIF89a are
- supported.
-
- ■ iV/2 supports baud simulation for RIP and ANSI displays. Currently,
- iV/2 supports 1200,2400,9600,19200 and 38400 baud.
-
- ┌───────────────────────────┐
- │Functions of iNTENSE ViEW/2│
- └───────────────────────────┘
-
- Function Keys:
-
- F1 - Display Help Screen
- F2 - Change Simulated Baud
- F3 - Change Aspect Ratio
- F4 - Change Display Mode
- F5 - Modify File Mask
- F6 - Toggle Find-A-Sig
- F7 - Toggle iCEColor
- F8 - Display File Masks
- F9 - Edit SAUCE description.
- F10 - Show tagged files
-
- Alternate Keys:
-
- ALT-J - Shell to the operating system.
- ALT-I - Change the current interface.
- ALT-C - Copy current file.
- ALT-R - Rename or move current file.
- ALT-S - Change sort type.
- ALT-F - Change fade delay. This controls the speed of the fading in the
- viewer. A value of 0 will turn fading off.
- ALT-L - Log to a different drive/directory.
- ALT-T - Tag a file mask.
- ALT-U - Untag a file mask.
- ALT-W - Where is that file? Search for a file mask.
- ALT-B - Change binary with and length.
- ALT-A - Turn S3 Acceleration On or Off. No checking is done currently.
- ALT-V - Compare tagged ANSI files.
-
- Other Keys:
-
- DEL - Delete current file.
- Up - Move up one file.
- Down - Move down one file.
- Page Up - Move up one page.
- Page Down - Move down one page.
- Home - Goto first file.
- End - Goto last file.
- Enter - Display current file or change to a different directory.
- Space - Tag or untag current file.
- 0-9 - Change file mask.
- Esc - Exit
- Anything else - You can type a character and iV/2 will add it to its search
- string. iV/2 will automatically move to the first file that
- matches the search string as it is typed.
-
- ┌─────────────┐
- │Aspect Ratios│
- └─────────────┘
-
- When I first did the ANSI in VGA modes, everyone told me that "The
- ANSI looks squished." I then thought about how to make the ANSIs look correct
- in VGA mode. The solution I came up with was to use separate aspect ratios.
- An ANSI designed to look good in 80x25 text will look crunched in 80x50 text.
- Likewise, an ANSI designed to look good in 80x50 will look stretched in 80x25.
- The same problems occur with VGA modes. I decided that the best way to combat
- this was to allow iV/2 to display an aspect ratio equal to either 80x25 or
- 80x50 mode by changing the number of pixels displayed vertically for each
- character.
-
- ┌─────────────────┐
- │RIPscrip Graphics│
- └─────────────────┘
-
- RIPscrip graphics was designed by Telegrafix to allow their users to
- have a GUI interface to their bulletin board system. The graphics caught on
- rather quickly with development tools being created by many companies. Viewers
- have been a bit slower to catch on. I have yet to see a full implementation of
- RIP level 1 in ANY viewer, though most cover level 0 with Cap'n Crunch's RIP
- unit. I decided that I would start a full level 1 implementation of RIP. RIP
- level 1 includes many interesting features, the most important of which is
- icons. I've chosen to include all the drawing commands to display RIP icons
- as a RIP terminal would, and these buttons can be tested with the mouse as
- soon as the RIP is finished displaying. I consider this a useful feature
- while setting up a BBS with RIP graphics, but I'll leave that decision up
- to anyone else who wants to ponder it.
-
- ┌────────────────┐
- │Smooth Scrolling│
- └────────────────┘
-
- TribeView boasted smooth scrolling in it's viewer. The smooth
- scrolling, from what I can tell, only meant that Page Up and Page Down
- displayed every line it scrolled passed instead of just displaying the new
- screen. The latest iCEView also includes smooth scrolling, but it contains
- TRUE smooth scrolling. After I saw how awesome the smooth scrolling was in
- iCEView, I decided to write my own implementation of smooth scrolling, I hope
- you like it, because it's probably going to be in every viewer you see.
-
- ┌───────────┐
- │Bug Reports│
- └───────────┘
-
- If you have any bug reports, please leave a message to Tron or
- Crimson Overlord on Illegal Embassy or CiPNet with the following information:
-
- What the bug is
- How you simulate the bug
- Your system configuration(Processor, memory manager, etc.)
-
- Any suggestions are also welcome.
-
- ┌─────────┐
- │Greets(?)│
- └─────────┘
-
- Friar Tuck - Matched it. It was horribly simple, you gotta come up with
- something tougher for me<G>
-
-
- SiDS - Can't really call it smooth scrolling anymore, can you?
-
- 369k is a bit fucking huge.
-
-
- Tron - Told ya I'd have it by the weekend. Actually took about 45 mins<G>
-
-
- CiA Senior Staffers - You could have tested it.
- (Other than Tron)
-
-
- Lief O'Pardy - Thanks for the help on ANSI in VGA, it was damned easy once
- I got the blending right.
-
- -Crimson Overlord
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- SAUCE00intense view/2 documentation crimson overloard cia 19950431$ P