This document was started by me, Anders Jensen-Urstad <andman@fragzone.se> because I couldn't find a good document that covered several popular multiplayer games describing how to set up servers for them. So instead of wading through piles of readmes, guides, howtos and web-pages I wrote this HOWTO.
Revision History | ||
---|---|---|
Revision 0.99 | 2001-07-08 | Revised by: aju |
Changed license, minor fixes. | ||
Revision 0.23 | 2001-03-03 | Revised by: aju |
Revised and changed Half-Life/Counter-Strike. | ||
Revision 0.22 | 2001-01-28 | Revised by: aju |
Added Rocket Arena 3 and Alliance to Quake3. | ||
Revision 0.22 | 2001-01-26 | Revised by: aju |
Added Security and permissions, revised QuakeWorld; added QuakeForge. Revised LMCTF. Added Lithium II, L-Fire DM and L-Fire CTF. Revised Q2Admin. | ||
Revision 0.21 | 2001-01-15 | Revised by: aju |
Updated Half-Life/Counter-Strike. Added Rocket Arena to QuakeWorld. | ||
Revision 0.20 | 2001-01-14 | Revised by: aju |
First draft. |
The newest version of this document can be found at its homepage http://illuminatus.unixsweden.net/~andman/howto/ in its SGML source. Other versions may be found in different formats at the LDP homepage http://www.linuxdoc.org/.
I have gathered information from lots and lots of different READMEs, HOWTOs, web pages, and of course personal experience. The Unreal Tournament section was written by Knight Walker <kwalker@aros.net>.
Christer <vendor@nfn.net> helped with some parts about QuakeWorld.
The Quake-HOWTO by <bobz@mr.net> gave info on various things.
The Q2 Server FAQ.
Lots of Counter-Strike info from http://server.counter-strike.net.
Everybody on #newdeal @ dalnet.. you know who you are. :)
id Software for making the best multiplayer games out there.
Dave "Zoid" Kirsch for making Threewave CTF for all the Quake games and for the Linux ports!
Loki Entertainment Software for their work on Quake3 and for all their contributions to the Linux community.