
         Welcome to Crazy Pipes

   The object of this game is to avoid
spilling any water for as long as
possible.  Use the mouse to place
sections of pipe on the board so that
the water has somewhere to flow.
   When the game starts, you will see a
piece on the board with an "S" next to
it.  This is where the water will flow
from.  The blue bar at the left of the
board shows how much time you have
until the water starts flowing.  When
it reaches the bottom, the water will
flow from the starting piece into the
section of pipe you placed after it.
The water will continue to flow until
it comes to a square with no pipe in
it, or to a pipe which is not 
attatched to the one before it.
   You can place a section of pipe on
any blank square.  You can also destroy
a previously laid section of pipe by
placing a new one on top of it, as long
as the water has not yet flowed into
it.
   As soon as the water spills, the
round is over.  If you have managed to
get the water to flow through the 
number of pipes shown at the top of
the screen, you will advance to the
next round. Each round adds more
obstacles such as pits(where you can
not place any pipes) and holes in the
walls, which the water may use to
"wrap around" to the opposite side
of the board.
   To quit a game in progress, press
the escape key.

   To make the water flow quickly, when
you know you have won, press the 'F'
key.  The rules for winning or losing
still apply.
  On some levels, there will be a piece
marked "F" making the water flow into
this piece is another way to win the
level.
   Scoring varies depending on the
level, but here are some guidelines:
your score will increase for each piece
of pipe the water flows through.  An
extra bonus will be earned for making a
loop (flowing through an intersection
twice). Replacing an unused pipe with a
new one will cost you points.  At the
end of each round, all unused pipe will
lower your score.
   A starting level bonus is given for
completing the level you have chosen to
start on.  This bonus goes up by 2000
for each level. Level 1 is worth
nothing.
