This exercise will show you how you can easily unfold an object (e.g,. to make a template) with Amapi 3D. You will use the “working plane” facility to punch a true circular hole on a sloping plane. |
Draw the box
Þ Step 1: The cube
q Tool: Cube
1. Face view (2).
q See the detailed explanations in the chapter: User Manual/Tools/Construction/3D Primitives/Cube |
Þ Step 2: The cutting line
q Tool: 2D Drawing tool, Polylines
1. Side view (key 4).
q See the detailed explanations in the chapter: User Manual/Tools/Construction/Drawing/Polyline |
Cutting the cube with the line
q Tool: Punch
1. Side view (key 4).
q See the detailed explanations in the chapter: User Manual/Tools/Model/Cut/Punch |
|
Punch the loudspeaker’s hole
Þ Step 1: Changing the working plane
q Tool: Control Panel, Working Plane
Now, we will change the working plane to drill perpendicular to the face (to avoid drilling an oval hole).
q See the detailed explanations in the chapter: User Manual/Tools/Control Panel/Working Plane |
Þ Step 2: Draw the shape to be punched out
q Tool: Drawing tool, Circle
1. Face view (key 2).
q See the detailed explanations in the chapter: User Manual/Tools/Construction/Drawing/Circle |
Þ Step 3: Punching
q Tool: Punch
1. Side view (key 4).
q See the detailed explanations in the chapter: User Manual/Tools/Model/Cut/Punch |
The loudspeaker
Þ Step 1: Drawing from the loudspeaker’s hole
q Tool: Curve Extract (Automatic boundaries extract method)
1. Face view (key 2).
q See the detailed explanations in the chapter: User Manual/Tools/Construction/Extract Curve /Automatic extraction of the contour lines |
Þ Step 2: Loudspeaker extrusion
q Tool: Extrusion
1. Side view (key 4).
q See the detailed explanations in the chapter: User Manual/Tools/Construction/Extrusion |
Þ Step 3: Coming back to the original working plane
q Tool: Control Panel, Working Plane
Now, we will change the Working Plane to come back to the original working plan.
The baffle is tilted and lies on its base q See the detailed explanations in the chapter: User Manual/Tools/Control Panel/Working Plane |
Baffle filleting
q Tool: Fillet
We can refine our baffle by rounding the angles:
q See the detailed explanations in the chapter: User Manual/Tools/Modeling/Chamfer |
Unfolding the baffle box
q Tool: Unfold
We could need to have a planar version of our baffle in order to build it. NOTE: Do not unfold a filleted object.
q See the detailed explanations in the chapter: User Manual/Tools/Assembly/Unfold |
|