1. Open the Key Framer with a current object selected. You will see the Object Time Line with only the first box showing a small preview of the object. The current appearance of your object is now recorded as the first frame of your animation. 2. Leave the KeyFramer Tool. |
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3. Take any deformation tool and apply a manipulation to your object 4. Open the Key Framer again. |
5. Click inside an empty box. The current appearance of your object is recorded as a new key frame (with the frame number you chose before, which is displayed in the Frame Number Editing box), and intermediate steps are computed and displayed in the intermediate boxes. |
6. Repeat steps 2 to 5 to complete your animation sequence.
When you are finished, you can save your animation in the Catalog, like an object. To play it again, take it from the Catalog and click on the Play icon in the Render & Animation palette.