When a camera is created, it is automatically associated with a layer (see chapter User Manual/Tools/Control Panel/Scene Manager/Classification by layer) specific to cameras and points of view (see chapter User Manual/Tools/Control Panel/Point of view).
q Creation of a camera
1. You create a camera either with the “New camera” command of the Rendering pulldown menu or by clicking on the corresponding icon in the “Animation & Rendering” tools palette.
2. Click to define the point targeted by the camera.
3. Move the cursor to set the camera position and click when satisfied.
You can create an unlimited number of cameras.
q Moving a camera
You can select and move a camera as you would an object.