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Thanks to these tutorials, you have now mastered the basics of Amapi 3D.
You can navigate in space, rotating around the object, zooming in and out, even while using a tool. You have learned to create objects from “scratch” using precisely specified dimensions or intuitively. You have learned that you can modify a whole object or only a part of it. And, finally, you know the principle of toggling and the tools options (constraint along an axis, switching the selection tool from the Wand to the Lasso to the Bullseye, etc.) and the level of undos.
These are the fundamentals of Amapi 3D. If one day you are confronted with a modeling problem, think back to these fundamentals: they will help you find the solution.

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