Package com.ms.com.directX |
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DDFXALPHACAPS_ Values
Use with the dwFXAlphaCaps field of the ddCaps class to specify driver-specific alpha capabilities.
- DDFXALPHACAPS_BLTALPHAEDGEBLEND
- Supports alpha blending around the edge of a source color-keyed surface. Used for blit operations.
- DDFXALPHACAPS_BLTALPHAPIXELS
- Supports alpha information in pixel format. The bit depth of alpha information in the pixel format can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for blit operations.
- DDFXALPHACAPS_BLTALPHAPIXELSNEG
- Supports alpha information in pixel format. The bit depth of alpha information in the pixel format can be 1, 2, 4, or 8. The alpha value becomes more transparent as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA is set. Used for blit operations.
- DDFXALPHACAPS_BLTALPHASURFACES
- Supports alpha-only surfaces. The bit depth of an alpha-only surface can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for blit operations.
- DDFXALPHACAPS_BLTALPHASURFACESNEG
- Indicates that the alpha channel becomes more transparent as the alpha value increases. The depth of the alpha channel data can be 1, 2, 4, or 8. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be set only if DDFXCAPS_ALPHASURFACES has been set. Used for blit operations.
- DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
- Supports alpha blending around the edge of a source color-keyed surface. Used for overlays.
- DDFXALPHACAPS_OVERLAYALPHAPIXELS
- Supports alpha information in pixel format. The bit depth of alpha information in pixel format can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for overlays.
- DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
- Supports alpha information in pixel format. The bit depth of alpha information in pixel format can be 1, 2, 4, or 8. The alpha value becomes more transparent as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be used only if DDFXCAPS_ALPHAPIXELS has been set. Used for overlays.
- DDFXALPHACAPS_OVERLAYALPHASURFACES
- Supports alpha-only surfaces. The bit depth of an alpha-only surface can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, 0 is always the fully transparent value. Used for overlays.
- DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
- Indicates that the alpha channel becomes more transparent as the alpha value increases. The depth of the alpha channel data can be 1, 2, 4, or 8. Regardless of the depth of the alpha information, 0 is always the fully opaque value. This flag can be used only if DDFXCAPS_ALPHASURFACES has been set. Used for overlays.