Package com.ms.com.directX |
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D3DEXECUTE_ Values
Use with Execute to specify whether or not objects in the buffer should be clipped.
- D3DEXECUTE_CLIPPED
- Clip any primitives in the buffer that are outside or partially outside the viewport.
- D3DEXECUTE_UNCLIPPED
- All primitives in the buffer are contained within the viewport.