Creates a default, or standard, marshaling object in either the client process or the server process, depending on the caller, and returns a pointer to that object’s IMarshal implementation.
STDAPI CoGetStandardMarshal(
REFIID riid, |
//Reference to the identifier of the interface |
IUnknown * pUnk, |
//Pointer to the interface to be marshaled |
DWORD dwDestContext, |
//Destination process |
LPVOID pvDestContext, |
//Reserved for future use |
DWORD mshlflags, |
//Reason for marshaling |
LPMARSHAL * ppMarshal |
//Indirect pointer to default IMarshal implementation |
); |
Parameters
Return Values
This function supports the standard return values E_FAIL, E_OUTOFMEMORY and E_UNEXPECTED, as well as the following:
Remarks
The CoGetStandardMarshal function creates a default, or standard, marshaling object in either the client process or the server process, as may be necessary, and returns that object’s IMarshal pointer to the caller. If you implement IMarshal, you may want your implementation to call CoGetStandardMarshal as a way of delegating to COM’s default implementation any destination contexts that you don’t fully understand or want to handle. Otherwise, you can ignore this function, which COM calls as part of its internal marshaling procedures.
When the COM library in the client process receives a marshaled interface pointer, it looks for a CLSID to be used in creating a proxy for the purposes of unmarshaling the packet. If the packet does not contain a CLSID for the proxy, COM calls CoGetStandardMarshal, passing a NULL pUnk value. This function creates a standard proxy in the client process and returns a pointer to that proxy’s implementation of IMarshal. COM uses this pointer to call CoUnmarshalInterface to retrieve the pointer to the requested interface.
If your OLE server application’s implementation of IMarshal calls CoGetStandardMarshal, you should pass both the IID of (riid), and a pointer to (pUnk), the interface being requested.
This function performs the following tasks:
See Also