LICINFO
The LICINFO structure contains parameters that describe the licensing
behavior of a class factory that supports licensing. The structure is filled
during the IClassFactory2::GetLicInfo method.
typedef struct tagLICINFO
{
ULONG cbLicInfo;
BOOL fRuntimeKeyAvail;
BOOL fLicVerified;
} LICINFO;
Members
-
cbLicInfo
-
Size of the LICINFO structure.
-
fRuntimeKeyAvail
-
Whether this class factory allows the creation of its objects on a unlicensed
machine through the use of a license key. If TRUE, IClassFactory2::RequestLicKey
can be called to obtain the key. If FALSE, objects can be created only on a
fully licensed machine.
-
fLicVerified
-
Whether a full machine license exists so that calls to IClassFactory::CreateInstance
and IClassFactory2::RequestLicKey will succeed. If TRUE, the full
machine license exists. Thus, objects can be created freely. and a license key
is available if fRuntimeKeyAvail is also TRUE. If FALSE, this class
factory cannot create any instances of objects on this machine unless the
proper license key is passed to IClassFactory2::CreateInstanceLic.
See Also
IClassFactory::CreateInstance,
IClassFactory2::CreateInstanceLic,
IClassFactory2::GetLicInfo,
IClassFactory2::RequestLicKey