IFont

An OLE font object is an object wrapper around a Windows font object. The OLE font object supports a number of read-write properties as well as a set of methods through its IFont interface. It supports the same set of properties (but not the methods) through the dispatch interface IFontDisp, which is derived from IDispatch to provide access to the font’s properties through Automation. The system provides a standard implementation of the font object with both interfaces.

The font object also supports the outgoing interface IPropertyNotifySink so a client can determine when font properties change. Because the font object supports at least one outgoing interface, it also implements IConnectionPointContainer and related interfaces for this purpose.

The font object provides an hFont property, which is a Windows font handle that conforms to the other attributes specified for the font. The font object delays realizing this hFont object when possible, so consecutively setting two properties on a font won’t cause an intermediate font to be realized. In addition, as an optimization, the system-implemented font object maintains a cache of font handles. Two font objects in the same process that have identical properties will return the same font handle. The font object can remove font handles from this cache at will, which introduces special considerations for clients using the hFont property. See the description for IFont::get_hFont for more details.

The font object also supports IPersistStream so it can save and load itself from an instance of IStream. An object that uses a font object internally would normally save and load the font as part of the object’s own persistence handling.

In addition, the font object supports IDataObject, which can render a property set containing the font’s attributes, allowing a client to save these properties as text.

When to Implement

Typically, you use the OLE-provided font object, which implements the IFont interface as its primary interface. It allows the caller to manage font properties and to use that font in graphical rendering. Each property in the IFont interface includes a get_PropertyName method if the property supports read access and a put_PropertyName method if the property supports write access. Most of the properties support both read and write access, and thus expose both “get” and “put” methods for these properties.


Property


Type

Access
Allowed


Description

Name

BSTR

RW

The name of the font family, e.g. Arial.

Size

CY

RW

The point size of the font, expressed in a CY type to allow for fractional point sizes.

Bold

BOOL

RW

Indicates whether the font is boldfaced.

Italic

BOOL

RW

Indicates whether the font is italicized.

Underline

BOOL

RW

Indicates whether the font is underlined.

Strikethrough

BOOL

RW

Indicates whether the font is strikethrough.

Weight

short

RW

The boldness or weight of the font.

Charset

short

RW

The character set used in the font, such as ANSI_CHARSET, DEFAULT_CHARSET, or SYMBOL_CHARSET.

hFont

HFONT

R

The Windows font handle that can be selected into a device context for rendering.

When to Use

Use this interface to change or retrieve the properties of a font object.

Methods in Vtable Order

IUnknown Methods

Description

QueryInterface

Returns pointers to supported interfaces.

AddRef

Increments reference count.

Release

Decrements reference count.

IFont Methods

Description

get_Name

Gets the name of the font family.

put_Name

Sets a new name for the font family.

get_Size

Gets the point size for the font.

put_Size

Sets the point size for the font.

get_Bold

Indicates whether the font is bold or not.

put_Bold

Sets the boldness property for the font.

get_Italic

Indicates whether the font is italic or not.

put_Italic

Sets the italic property for the font.

get_Underline

Indicates whether the font is underlined or not.

put_Underline

Sets the underline property for the font.

get_Strikethrough

Indicates whether the font is strikethrough or not.

put_Strikethrough

Sets the strikethrough property for the font.

get_Weight

Gets the weight (boldness) for the font.

put_Weight

Sets the weight (boldness) for the font.

get_Charset

Gets the font’s character set.

put_Charset

Sets the font’s character set.

get_hFont

Returns a Windows HFONT handle for the font described by this font object.

Clone

Creates a duplicate font object with a state identical to the current font.

IsEqual

Compares this font object to another for equality.

SetRatio

Converts the scaling factor for this font between logical units and HIMETRIC units (in which is expressed the point size in the Size property).

QueryTextMetrics

Fills a TEXTMETRIC structure describing the font.

AddRefHfont

Notifies the font object that the previously realized font identified with hFont (from IFont::GetHfont) should remain valid until IFont::ReleaseHfont is called or the font object itself is released.

ReleaseHfont

Notifies the font object that the caller that previously locked this font in the cache with IFont::AddRefHfont no longer requires the lock.

SetHdc

Provides a device context handle to the font that describes the logical mapping mode.

See Also

IFont - Ole Implementation, IFontDisp