BREAK allows you to divide selected entities at their
intersections with a user-defined plane.

Divide the entities by choosing from the following 
options:

FIRST - to divide the first selected entity (excluding
circles) into two separate entities, based on 
intersections with other entities. The current attribute
values are assigned to one or two of the entities.

BOTH - to divide two intersecting entities (excluding
circles). Each entity is divided into two separate 
entities, based on the intersection with other entity. 
The current attribute values are assigned to the new
entities.

DOUBLE - to break a selected entity (including circles)
into two or three separate entities, defined by
intersections with two other entities. The two outer
portions of the entity are created as two separate 
entities and are assigned the current attributes in 
effect.

DIVIDE - to break a selected entity (excluding circles) 
into three separate entities defined by two intersecting
entities.

MODAL - to break multiple entities (excluding circles)
into two separate entities, and assign the current
attribute values based on an intersection with a common
entity.

POSITN - to break to a position, using a Position Menu
option.
