2 CURVE allows you to create a polygon mesh that is 
defined by a selected generator curve and director curve.
The mesh approximates the swept surface that is formed by
moving (sweeping) the generator curve along the director 
curve. 

Choose either a three-sided or four-sided polygon from the
displayed menu. A three-sided polygon mesh allows for 
easier shading, a four-sided polygon mesh is a more 
precise mesh.

Defining the sweep of the profile by choosing from the
following options:

TRANSL (translate) - to maintain the generator curve's
orientation relative to the world coordinate frame as the
generator curve is moved along the director curve.

ROTATE - to maintain the generator curve's orientation to
the director curve as it moves along the director curve.


Select the line, arc, conic, or spline to be used as the
generator curve.

Enter the number of segments that the generator curve is
to be broken into.

Select the line, arc, conic, or spline to be used as the
director curve, near the end where you want to start the
sweep of the generator curve.

Enter the number of segments that the director curve is to
be broken into. 

If the curves are not connected correctly, choose NO from
the displayed NO/YES menu. If the curves are connected
correctly, choose YES. 

Indicate whether to group the entities. Choose NO to
continue without grouping. Choose YES to create a group,
and enter a group name.

The mesh is created.
