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Sample info window: (Shortkey s)
Pressing the S-Button will, if samples are supported (see module types)
open a new window called the sampleinfo window. The samples are always
saved in signed IFF-8SVX format.
From left to right it will display the number of the sample, name, size
in bytes, type of the sample and whether it's placed in chip- or
fast-memory.
The sample can be of these different types:
XX - it means that it's a sample with the sample bit XX.
AM - Synthetic voices (Amplitude Modulation)
FM - Precalculated synthetic voices (Frequency Modulation)
HB - Sample used as a synthetic voice (HyBrid)
AL - AdLib sound used in S3M modules
WS - WaveSample. Same as hybrid samples, but these can be played in the
sample window. Used in Art of Noise.
?? - Unknown type
-- - No sample
If the type is typed in bold it means that the sample is unsigned.
The sampleinfo window is not only a display/info window, you can actually
use it to accompany your favourite modules. You can do it in two ways:
1. Pause the module (in the main window) and use your mouse, or the
keypad, to select a sample. Then you can use your keyboard (like in
Protracker) to play the sample at different notes, ranging from C-1 to
B-3. Like in protracker you can use F1 and F2 to change whether the
z-key should be a C-1 (default) or a C-2 note. Note that if a sample
has the volume set to 0, then it will be played with a value of 64.
2. Turn off one of the sound-channels and, like before, choose a sample
with the keypad or with the mouse. Then use the keyboard to accompany
the module.
Multichannel Mode:
Per default APlayer will only play the sample in one channel. But if
you press "DEL" (the Delete key) in the sampleinfo window,
multichannel mode will be enabled.
If you are in pause mode, all the channels which are ON will be used.
If you are using the accompany function, the OFF turned channels
will be used to play the samples.
Please note that the number of channels used is dependant of the used
Player.
The last function in the sampleinfo window is the little disk-gadget in
the upper right corner of the window. Selecting a sample and pressing the
disk-gadget will open a requester which will let you save the sample as
an 8SVX soundfile with the samplerate 16574 (in pal) or 16726 (in ntsc)
which is the C-3 note. Pressing "return" will do the same.
If you have the Multi Sample Saver Agent present in your agent list, it
will pop up to give you much more options on how to save the sample
Instead of using the keypad or the mouse, you can use the keyboard.
If you want to stop the playing sample NOW! then you can hit the "<"
which is placed on the right side of the left shift key.
NOTE: Not all players support the sample info window, and therefore not
the sample-save and accompany functions. (see Module types for
more info)