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2.10 (Released 23-Mar-1996)
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Added Features:
- Created the FreqAnalyzer Scope.
- Added the LoopRetrig bit for noteplayers, which MED/OctaMed uses
instead of always trigging the samples on loop. There was some troubles
with some module types, e.g. AON.
- Implemented Delta 1.0, Hippel 7-voices, InStereo 2.0 and SynTracker
which uses noteplayers.
- Made 3 new ARexx commands: GetScriptPath, GetScreen and SetScreen.
(Hi Killraven :)
Changes:
- Support for the Powerpacker.library is gone. It caused several computer
crashes, so if you want powerpacker support use the xpkmaster library.
This will unpack all your powerpacked modules flawlessly.
- Now all the TFMX players are able to play single-file modules.
TFMX Pro and 7-voices is joined together and uses noteplayers (yes!)
- Changed the Scope Interface, so that it could get the number of
channels used by the playing module.
- The FasttrackerII player is updated to version 3.11. As mentioned
earlier we don't use version 3.12 of the player because it's terrible
buggy. The version 3.10 had some problems with some of the modules from
the Party V, but they can now be played flawlessly (we think :).
- The resize bar is now moved to the bottom of the window in the MLED-,
and sample-window. (Hi Marcus :)
- Improved the startup routine and changed APlayer to use the AutoRequest
function if the error "Can't open library ..." occured,instead of
opening it's own new window.
- The fastmem noteplayer-config is gone, there is no need to change the
buffer size anymore.
- Some recognition problems with certain Hippel-COSO modules are gone
now, and player now supports sample info and uses noteplayer.
- MusicAssembler, SidMon 2.0, SoundFx1.3, SoundFx2.0, VectorDean
now uses noteplayers
- The cut-prefix string is expanded to 256 characters (hopefully no-one
will have any problems now :)
- Now the windows will sleep while you're ejecting the modulelist.
- Info about the actual (note)player is immediatly shown when you open
the (note)player config window.
Bugfixes:
- Sometimes Future Composer did set the volume too high.
- A deadlock which could appear with a required noteplayer not being able
to get enough memory is gone now.
- If you have set the loop gadget when you hear the last module in your
list + you have "fade on end" set to on, then APlayer would fade at the
end of the module, which it shouldn't, because of the loop.
- A lot of possible deadlock situations and neverending loops caused by
the FSS agent has been removed.
- The ARexx commands to set the main-cycle didn't work anymore after the
config window changed.
- If there was a load error from a player load-routine and you had
doublebuffering on, APlayer closed the player library one time to much.
- Argggggghhhhhhhhh! All the protracker/noisetracker a.s.o. players has a
MAJOR bug. This bug is to be found in ALL other player programs (as far
as we know). There is a calculation error when finding the next pattern
line to play. 2 words were added but words weren't enough as it could
result in a wrap-around when adding. This has been changed so it uses
long-words now. We are the first to fix this problem.
- The "Used patterns" field in the about window was miscalculated for
protracker modules. i.e. the number was 1 pattern to small.
- If, in the Module List Editor, you choose another module than the
playing one, and presses ctrl-return the playing module will get
selected. If you then tries to delete the module, the module which was
previously selected will be deleted instead.
- Ffw/rewind buttons now (again) works as they should with S3M modules.
- If APlayer couldn't allocate a CIA timer, APlayer would give a
recoverable alert when selecting cancel in the requester. On top of
this the "Retry" and "why" gadgets were swapped.
- If an error occurs from the unpacker library, the first letter in the
error message would disappear.
- The following places will now function properly with propertional fonts
· About window
· Main cycle
· Sample Info Window
- If you disabled the FSS agent while it was loading its data, the
APlayer windows weren't sleeping.
- Eject Module At End of list didn't work with only one module in the
list -now it does!
- If you played a sample and used "Eject at end of list", then both the
sample AND the modulelist would be freed, but the display wouldn't get
updated.
- Rnd One/All in the FSS agent works again.
- If you optimized your fss list, the number of elements in the list
wasn't updated.
- Only the first 22 chars of the filename was shown in the fss list.
- The Iconify error (when it produced enforver hits) has been removed.
- The Pro/Noisetracker test routine is improved. All speed problems
should hopefully be history now.
- A minor problem with speed commands in the QuadraComposer player is
removed.
- If you exit APlayer with a scope window open, while using Mungwall, the
scope task crashed.