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  Command:
    name,success = GetSampleName num

  Description:
    Get the samplename from the sample number "num". If the number  is  out
    of range then success will be 1, and name will contain crap.
    The range of numbers could vary from moduleformat to moduleformat.

  Input:
    num - the number of the sample from which you want the name.

  Result:
    name    - the samplename
    success - this is an error code where 0 means ok  and  1  means  error.
              Note that the result is in RC not in RESULT.

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  Command:
    success = Savesample num filename

  Description:
    Saves the sample "number" with the name  "filename".  This  returns  an
    error if the sample number is out of range or the size is 0.

  Input:
    num      - the samplenumber
    filename - the name you want the sample to.

  Result:
    success - this is an error code where 0 means ok  and  1  means  error.
              Note that the result is in RC not in RESULT.

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  Command:
    StopSample

  Description:
    Stops the playing sample.

  Input:
    None

  Result:
    None

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  Command:
    success = PlaySample {i}num note

  Description:
    Play  the  sample  "num"  with  the note "note". The "num" value can be
    between  1  and  the  max  number of samples the player can handle. The
    "note"  value can be between 0 and 35. 0 means C-1 and 35 means B-3. If
    the current player can't play the sample, an error will be returned.

  Input:
    num  - the samplenumber
    note - the note number

  Result:
    success - this is an error code where 0 means ok  and  1  means  error.
              Note that the result is in RC not in RESULT.