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Command:
Play
Description:
This will do the same as if you pressed the play button.
Input:
None
Result:
None
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Command:
error = PlayMod num
Description:
Load and start the module with the number "num" (1 - x) in the module
list. If the "num" doesn't exist, an error will be returned.
Input:
num - the number of the module you want to play, starting with 1.
Result:
error = this is an error code where 0 means ok and 1 means error. Note
that the result is in RC not in RESULT.
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Command:
error = PlayRNDMod
Description:
Loads and starts a random module from the list.
Input:
None
Result:
error = this is an error code where 0 means ok and 1 means error. Note
that the result is in RC not in RESULT.
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Command:
error = PlayTune num
Description:
Start to play the tune "num". An error is returned if the "num" is out
of range. Note that this is for subsongs, like in sid modules.
Input:
num - the number of the tune you want to play, starting with 1.
Result:
error = this is an error code where 0 means ok and 1 means error. Note
that the result is in RC not in RESULT.
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Command:
NextMod
Description:
Loads and plays the next module in the list. If only one module in the
list, nothing will happend. If an error occurs the player will act
exactly the same way as if you've pressed the next module button in the
main window.
Input:
None
Result:
None
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Command:
PrevMod
Description:
Loads and plays the Previous module in the list. If only one module in
the list, nothing will happend. If an error occurs the player will act
exactly the same way as if you've pressed the Previous module button in
the main window.
Input:
None
Result:
None