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  Command:
    Play

  Description:
    This will do the same as if you pressed the play button.

  Input:
    None

  Result:
    None

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  Command:
    error = PlayMod num

  Description:
    Load and start the module with the number "num" (1 - x) in  the  module
    list. If the "num" doesn't exist, an error will be returned.

  Input:
    num - the number of the module you want to play, starting with 1.

  Result:
    error = this is an error code where 0 means ok and 1 means error.  Note
            that the result is in RC not in RESULT.

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  Command:
    error = PlayRNDMod

  Description:
    Loads and starts a random module from the list.

  Input:
    None

  Result:
    error = this is an error code where 0 means ok and 1 means error.  Note
            that the result is in RC not in RESULT.

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  Command:
    error = PlayTune num

  Description:
    Start to play the tune "num".  An error is returned if the "num" is out
    of range. Note that this is for subsongs, like in sid modules.

  Input:
    num - the number of the tune you want to play, starting with 1.

  Result:
    error = this is an error code where 0 means ok and 1 means error.  Note
        that the result is in RC not in RESULT.


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  Command:
    NextMod

  Description:
    Loads and plays the next module in the list. If only one module in  the
    list,  nothing  will  happend.  If  an error occurs the player will act
    exactly the same way as if you've pressed the next module button in the
    main window.

  Input:
    None

  Result:
    None

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  Command:
    PrevMod

  Description:
    Loads and plays the Previous module in the list. If only one module  in
    the  list, nothing will happend. If an error occurs the player will act
    exactly the same way as if you've pressed the Previous module button in
    the main window.

  Input:
    None

  Result:
    None