A Program for Directing Recompilation
by Richard M. Stallman and Roland McGrath
Edition 0.26 Beta,
last updated 20 January 1990,
for make
, Version 3.58 Beta.
Copyright © 1988, 1989, 1990 Free Software Foundation, Inc.
This is Edition 0.26 Beta of the GNU Make Manual,
last updated 20 January 1990,
for make
Version 3.58 Beta.
Published by the Free Software Foundation
675 Massachusetts Avenue,
Cambridge, MA 02139 USA
Printed copies are available for $10 each.
Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies.
Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also that the section entitled “GNU General Public License” is included exactly as in the original, and provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that the text of the translation of the section entitled “GNU General Public License” must be approved for accuracy by the Foundation.
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1 Overview of make | Introducing make .
| |
GNU GENERAL PUBLIC LICENSE | Copying conditions for GNU make .
| |
2 Problems and Bugs | If you have problems, or think you’ve found a bug. | |
3 Simple Example of make | A simple example explained. | |
4 Writing Makefiles | The data base contains rules and variable definitions. | |
5 Writing Rules | A rule says how and when to remake one file. | |
6 Writing the Commands in Rules | A rule contains shell commands that say how to remake. | |
7 How to Use Variables | A variable holds a text string for substitution into rules. | |
8 Conditional Parts of Makefiles | Makefiles that do one thing or another depending on variable values. | |
9 Functions for Transforming Text | Functions can do text-processing within make .
| |
10 How to Run make | How to run make ; how you can adjust the way
make uses the makefile.
| |
11 Using Implicit Rules | Implicit rules take over if the makefile doesn’t say how a file is to be remade. | |
12 Using make to Update Archive Files | How to use make to update archive files.
| |
13 Features of GNU make | GNU make ’s advanced features and how GNU make
relates to other versions of make .
| |
14 Missing Features in GNU make | Features of other make s not supported
by GNU make .
| |
Index of Concepts | Index of cross-references to where concepts are discussed. | |
Index of Functions, Variables, and Directives | Index of cross-references for names of make ’s
variables, functions, special targets and directives.
|
make
The purpose of the make
utility is to determine automatically which
pieces of a large program need to be recompiled, and issue the commands to
recompile them. This manual describes the GNU implementation of
make
, which was implemented by Richard Stallman and Roland McGrath.
Our examples show C programs, since they are most common, but you can use
make
with any programming language whose compiler can be run with a
shell command. In fact, make
is not limited to programs. You can
use it to describe any task where some files must be updated automatically
from others whenever the others change.
To prepare to use make
, you must write a file called
the makefile that describes the relationships among files
in your program, and the states the commands for updating each file.
In a program, typically the executable file is updated from object
files, which are in turn made by compiling source files.
Once a suitable makefile exists, each time you change some source files, this simple shell command:
make
suffices to perform all necessary recompilations. The make
program
uses the makefile data base and the last-modification times of the files to
decide which of the files need to be updated. For each of those files, it
issues the commands recorded in the data base.
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Version 1, February 1989
Copyright © 1989 Free Software Foundation, Inc. 675 Mass Ave, Cambridge, MA 02139, USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
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The license agreements of most software companies try to keep users at the mercy of those companies. By contrast, our General Public License is intended to guarantee your freedom to share and change free software—to make sure the software is free for all its users. The General Public License applies to the Free Software Foundation’s software and to any other program whose authors commit to using it. You can use it for your programs, too.
When we speak of free software, we are referring to freedom, not price. Specifically, the General Public License is designed to make sure that you have the freedom to give away or sell copies of free software, that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.
For example, if you distribute copies of a such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must tell them their rights.
We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.
Also, for each author’s protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors’ reputations.
The precise terms and conditions for copying, distribution and modification follow.
Mere aggregation of another independent work with the Program (or its derivative) on a volume of a storage or distribution medium does not bring the other work under the scope of these terms.
Source code for a work means the preferred form of the work for making modifications to it. For an executable file, complete source code means all the source code for all modules it contains; but, as a special exception, it need not include source code for modules which are standard libraries that accompany the operating system on which the executable file runs, or for standard header files or definitions files that accompany that operating system.
Each version is given a distinguishing version number. If the Program specifies a version number of the license which applies to it and “any later version”, you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the license, you may choose any version ever published by the Free Software Foundation.
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If you develop a new program, and you want it to be of the greatest possible use to humanity, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.
one line to give the program's name and a brief idea of what it does. Copyright (C) 19yy name of author This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details.
The hypothetical commands ‘show w’ and ‘show c’ should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than ‘show w’ and ‘show c’; they could even be mouse-clicks or menu items—whatever suits your program.
You should also get your employer (if you work as a programmer) or your school, if any, to sign a “copyright disclaimer” for the program, if necessary. Here a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (a program to direct compilers to make passes at assemblers) written by James Hacker. signature of Ty Coon, 1 April 1989 Ty Coon, President of Vice
That’s all there is to it!
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If you have problems with GNU make
or think you’ve found a bug,
please report it to Roland McGrath; he doesn’t promise to do anything
but he might well want to fix it.
Before reporting a bug, make sure you’ve actually found a real bug. Carefully reread the documentation and see if it really says you can do what you’re trying to do. If it’s not clear whether you should be able to do something or not, report that too; it’s a bug in the documentation!
Before reporting a bug or trying to fix it yourself, try to isolate it to
the smallest possible makefile that reproduces the problem. Then send
us the makefile and the exact results make
gave you. Also say what
you expected to occur; this will help us decide whether the problem
was really in the documentation.
Once you’ve got a precise problem, send email to (Internet)
‘bug-gnu-utils@prep.ai.mit.edu’ or (UUCP)
‘mit-eddie!prep.ai.mit.edu!bug-gnu-utils’. Please include the version
number of make
you are using. You can get this information with the
command ‘make -v -f /dev/null’.
Non-bug suggestions are always welcome as well. If you have questions about things that are unclear in the documentation or are just obscure features, ask Roland McGrath; he’ll be happy to help you out (but no promises). You can send him electronic mail at Internet address ‘roland@prep.ai.mit.edu’ or UUCP path ‘mit-eddie!prep.ai.mit.edu!roland’.
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make
Suppose we have a text editor consisting of eight C source files and three
header files. We need a makefile to tell make
how to compile and
link the editor. Assume that all the C files include ‘defs.h’, but
only those defining editing commands include ‘commands.h’ and only low
level files that change the editor buffer include ‘buffer.h’.
To recompile the editor, each changed C source file must be recompiled. If a header file has changed, to be safe each C source file that includes the header file must be recompiled. Each compilation produces an object file corresponding to the source file. Finally, if any source file has been recompiled, all the object files, whether newly made or saved from previous compilations, must be linked together to produce the new executable editor.
Here is a straightforward makefile that describes these criteria and says how to compile and link when the time comes:
edit : main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o cc -o edit main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o main.o : main.c defs.h cc -c main.c kbd.o : kbd.c defs.h command.h cc -c kbd.c commands.o : command.c defs.h command.h cc -c commands.c display.o : display.c defs.h buffer.h cc -c display.c insert.o : insert.c defs.h buffer.h cc -c insert.c search.o : search.c defs.h buffer.h cc -c search.c files.o : files.c defs.h buffer.h command.h cc -c files.c utils.o : utils.c defs.h cc -c utils.c
We split each long line into two lines using a backslash-newline; this is like using one long line, but is easier to read.
Each file that is generated by a program—that is to say, each file except for source files—is the target of a rule (see section Writing Rules). (In this example, these are the object files such as ‘main.o’, ‘kbd.o’, etc., and the executable file ‘edit’.) The target appears at the beginning of a line, followed by a colon.
After the colon come the target’s dependencies: all the files that are used as input when the target file is updated. A target file needs to be recompiled or relinked if any of its dependencies changes. In addition, any dependencies that are themselves automatically generated should be updated first. In this example, ‘edit’ depends on each of the eight object files; the object file ‘main.o’ depends on the source file ‘main.c’ and on the header file ‘defs.h’.
By default, make
starts with the first rule (not counting rules
whose target names start with ‘.’). This is called the default
goal. Therefore, we put the rule for the executable program ‘edit’
first. The other rules are processed because their targets appear as
dependencies of the goal.
After each line containing a target and dependencies come one or more lines
of shell commands that say how to update the target file. These lines
start with a tab to tell make
that they are command lines. But
make
does not know anything about how the commands work. It is up
to you to supply commands that will update the target file properly.
All make
does is execute the commands you have specified when the
target file needs to be updated.
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make
Processes This MakefileAfter reading the makefile, make
begins its real work by processing
the first rule, the one for relinking ‘edit’; but before it can fully
process this rule, it must process the rules for the files ‘edit’
depends on: all the object files. Each of these files is processed
according to its own rule. These rules say to update the ‘.o’ file by
compiling its source file. The recompilation must be done if the source
file, or any of the header files named as dependencies, is more recent than
the object file, or if the object file does not exist.
Before recompiling an object file, make
considers updating its
dependencies, the source file and header files. This makefile does not
specify anything to be done for them—the ‘.c’ and ‘.h’ files
are not the targets of any rules—so nothing needs to be done. But
automatically generated C programs, such as made by Bison or Yacc, would
be updated by their own rules at this time.
After recompiling whichever object files need it, make
can now
decide whether to relink ‘edit’. This must be done if the file
‘edit’ does not exist, or if any of the object files are newer than
it. If an object file was just recompiled, it is now newer than
‘edit’, so ‘edit’ will be relinked.
Thus, if we change the file ‘insert.c’ and run make
,
make
will compile that file to update ‘insert.o’, and then
link ‘edit’. If we change the file ‘command.h’ and run
make
, make
will recompile the object files ‘kbd.o’,
‘commands.o’ and ‘files.o’ and then link file ‘edit’.
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In our example, we had to list all the object files twice in the rule for ‘edit’ (repeated here):
edit : main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o cc -o edit main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o
Such duplication is error-prone; if a new object file is added to the system, we might add it to one list and forget the other. We can eliminate the risk and simplify the makefile by using a variable. Variables allow a text string to be defined once and substituted in multiple places later (see section How to Use Variables).
It is standard practice for every makefile to have a variable named
objects
, OBJECTS
, objs
, OBJS
, obj
or
OBJ
which is a list of all object file names. We would define
such a variable objects
with a line like this in the makefile:
objects = main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o
Then, each place we want to put a list of the object file names, we can
substitute the variable’s value by writing ‘$(objects)’
(see section How to Use Variables). Here is how the rule for edit
looks as a
result:
edit : $(objects) cc -o edit $(objects)
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make
Deduce the CommandsIt is not necessary to spell out the commands for compiling the individual
C source files, because make
can figure them out: it has an
implicit rule for updating a ‘.o’ file from a correspondingly
named ‘.c’ file using a ‘cc -c’ command. For example, it will
use the command ‘cc -c main.c -o main.o’ to compile ‘main.c’ into
‘main.o’. We can therefore omit the commands from the rules for the
object files. See section Using Implicit Rules.
When a ‘.c’ file is used automatically in this way, it is also automatically added to the list of dependencies. We can therefore omit the ‘.c’ files from the dependencies, provided we omit the commands.
Here is the entire example, with both of these changes, and a variable
objects
as suggested above:
objects = main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o edit : $(objects) cc -o edit $(objects) main.o : defs.h kbd.o : defs.h command.h commands.o : defs.h command.h display.o : defs.h buffer.h insert.o : defs.h buffer.h search.o : defs.h buffer.h files.o : defs.h buffer.h command.h utils.o : defs.h
This is how we would write the makefile in actual practice.
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Since the rules for the object files specify only dependencies, no commands, one can alternatively combine them by dependency instead of by target. Here is what it looks like:
objects = main.o kbd.o commands.o display.o \ insert.o search.o files.o utils.o edit : $(objects) cc -o edit $(objects) $(objects) : defs.h kbd.o commands.o files.o : command.h display.o insert.o search.o files.o : buffer.h
Here ‘defs.h’ is given as a dependency of all the object files; ‘commands.h’ and ‘buffer.h’ are dependencies of the specific object files listed for them.
Whether this is better is a matter of taste: it is more compact, but some people dislike it because they find it clearer to put all the information about each target in one place.
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Compiling a program isn’t the only thing you might want to write rules
for. Makefiles commonly tell how to do a few other things besides
compiling the program: for example, how to delete all the object files
and executables so that the directory is “clean”. Here is how we
would write a make
rule for cleaning our example editor:
clean: rm edit $(objects)
This rule would be added at the end of the makefile, because we don’t
want it to run by default! We want the rule for edit
, which
recompiles the editor, to remain the default goal.
Since clean
is not a dependency of edit
, this rule won’t
run at all if we give the command ‘make’ with no arguments. In
order to make the rule run, we have to type ‘make clean’.
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The information that tells make
how to recompile a system comes from
reading a data base called the makefile.
4.1 What Makefiles Contain | Overview of what you put in a makefile. | |
4.2 What Name to Give Your Makefile | Where make finds the makefile.
| |
4.3 Including Other Makefiles | How one makefile can use another makefile. | |
4.4 The Variable MAKEFILES | The environment can specify extra makefiles. | |
4.5 How Makefiles Are Remade | How makefiles get remade. | |
4.6 Overriding Part of One Makefile with Another Makefile | How to override part of one makefile with another makefile. |
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Makefiles contain four kinds of things: rules, variable definitions, directives and comments. Rules, variables and directives are described at length in later chapters.
make
) shows a variable definition
for objects
as a list of all object files.
See section How to Use Variables, for full details.
make
to do something special while
reading the makefile. These include:
define
directive, and perhaps within commands (where the shell
decides what is a comment). A line containing just a comment (with
perhaps spaces before it) is effectively blank, and is ignored.
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By default, when make
looks for the makefile, it tries the names
‘GNUmakefile’, ‘makefile’ and ‘Makefile’, in that order.
Normally you should call your makefile either ‘makefile’ or
‘Makefile’. (We recommend ‘Makefile’ because it appears
prominently near the beginning of a directory listing, right near other
important files such as ‘README’.) The first name checked,
‘GNUmakefile’, is not recommended for most makefiles. You should
use this name if you have a makefile that is specific to GNU
make
, and will not be understood by other versions of
make
.
If make
finds none of these names, it does not use any makefile.
Then you must specify a goal with a command argument, and make
will attempt to figure out how to remake it using only its built-in
implicit rules. See section Using Implicit Rules.
If you want to use a nonstandard name for your makefile, you can specify
the makefile name with the ‘-f’ option. The arguments ‘-f
name’ tell make
to read the file name as the
makefile. If you use more than one ‘-f’ option, you can specify
several makefiles. All the makefiles are effectively concatenated in
the order specified. The default makefile names ‘GNUmakefile’,
‘makefile’ and ‘Makefile’ are not checked automatically if you
specify ‘-f’.
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The include
directive tells make
to suspend reading the
current makefile and read another makefile before continuing. The
directive is a line in the makefile that looks like this:
include filename
Extra spaces are allowed and ignored at the beginning of the line, but a
tab is not allowed. (If the line begins with a tab, it will be considered
a command line.) Whitespace is required between include
and
filename; extra whitespace is ignored there and at the end of the
directive. A comment starting with ‘#’ is allowed at the end of the
line. If filename contains any variable or function references, they
are expanded. (See section How to Use Variables.)
When make
processes an include
directive, it suspends
reading of the containing makefile and reads from filename
instead. When that is finished, make
resumes reading the
makefile in which the directive appears.
One occasion for using include
directives is when several programs,
handled by individual makefiles in various directories, need to use a
common set of variable definitions (see section Setting Variables) or pattern rules
(see section Defining and Redefining Pattern Rules).
Another such occasion is when you want to automatically generate
dependencies from source files; the dependencies can be put in a file that
is included by the main makefile. This practice is generally cleaner than
that of somehow appending the dependencies to the end of the main makefile
as has been traditionally done with other versions of make
.
If the specified name does not start with a slash, and the file is not
found in the current directory, several other directories are searched.
First, any directories you have specified with the ‘-I’ option are
searched (see section Summary of Options). Then the following directories (if they
exist) are searched, in this order: ‘/usr/gnu/include’,
‘/usr/local/include’, ‘/usr/include’.
If an included makefile cannot be found in any of these directories, a
warning message is generated, but it is not a fatal error; processing
of the makefile containing the include
continues.
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MAKEFILES
If the environment variable MAKEFILES
is defined, make
considers its value as a list of names (separated by whitespace) of
additional makefiles to be read before the others. This works much like
the include
directive: various directories are searched for those
files (see section Including Other Makefiles). In addition, the default goal is never taken
from one of these makefiles and it is not an error if the files listed
in MAKEFILES
are not found.
The main use of MAKEFILES
is in communication between recursive
invocations of make
(see section Recursive Use of make
). It usually isn’t
desirable to set the environment variable before a top-level invocation
of make
, because it is usually better not to mess with a makefile
from outside. However, if you are running make
without a specific
makefile, a makefile in MAKEFILES
can do useful things to help the
built-in implicit rules work better, such as defining search paths.
Some users are tempted to set MAKEFILES
in the environment
automatically on login, and program makefiles to expect this to be done.
This is a very bad idea, because such makefiles will fail to work if run by
anyone else. It is much better to write explicit include
directives
in the makefiles.
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Sometimes makefiles can be remade from other files, such as RCS or SCCS
files. If a makefile can be remade from other files, you probably want
make
to get an up-to-date version of the makefile to read in.
To this end, after reading in all makefiles, make
will consider
each as a goal target and attempt to update it. If a makefile has a
rule which says how to update it (found either in that very makefile or
in another one) or if an implicit rule applies to it (see section Using Implicit Rules),
it will be updated if necessary. After all makefiles have been checked,
if any have actually been changed, make
starts with a clean slate
and reads all the makefiles over again. (It will also attempt to update
each of them over again, but normally this will not change them again,
since they are already up to date.)
If the makefiles specify commands to remake a file but no dependencies,
the file will always be remade. In the case of makefiles, a makefile
that has commands but no dependencies will be remade every time
make
is run, and then again after make
starts over and
reads the makefiles in again. This would cause an infinite loop;
make
would constantly remake the makefile, and never do anything
else. So, to avoid this, make
will not attempt to remake
makefiles which are specified as targets but have no dependencies.
If you do not specify any makefiles to be read with ‘-f’ options,
make
will try the default makefile names; see section What Name to Give Your Makefile.
Unlike makefiles explicitly requested with ‘-f’ options,
make
is not certain that these makefiles should exist. However,
if a default makefile does not exist but can be created by running
make
rules, you probably want the rules to be run so that the
makefile can be used.
Therefore, if none of the default makefiles exists, make
will try
to make each of them in the same order in which they are searched for
(see section What Name to Give Your Makefile) until it succeeds in making one, or it runs out
of names to try. Note that it is not an error if make
cannot
find or make any makefile; a makefile is not always necessary.
When you use the ‘-t’ option (touch targets), you would not want to use an out-of-date makefile to decide which targets to touch. So the ‘-t’ option has no effect on updating makefiles; they are really updated even if ‘-t’ is specified. Likewise, ‘-q’ and ‘-n’ do not prevent updating of makefiles, because an out-of-date makefile would result in the wrong output for other targets. Thus, ‘make -f mfile -n foo’ will update ‘mfile’, read it in, and then print the commands to update ‘foo’ and its dependencies without running them. The commands printed for ‘foo’ will be those specified in the updated contents of ‘mfile’.
However, on occasion you might actually wish to prevent updating of even the makefiles. You can do this by specifying the makefiles as goals in the command line as well as specifying them as makefiles. When the makefile name is specified explicitly as a goal, the options ‘-t’ and so on do apply to them.
Thus, ‘make -f mfile -n mfile foo’ would read the makefile ‘mfile’, print the commands needed to update it without actually running them, and then print the commands needed to update ‘foo’ without running them. The commands for ‘foo’ will be those specified by the existing contents of ‘mfile’.
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Sometimes it is useful to have a makefile that is mostly just like
another makefile. You can often use the ‘include’ directive to
include one in the other, and add more targets or variable definitions.
However, if the two makefiles give different commands for the same
target, make
will not let you just do this. But there is another way.
In the containing makefile (the one that wants to include the other),
you can use the .DEFAULT
special target to say that to remake any
target that cannot be made from the information in the containing
makefile, make
should look in another makefile. See section Defining Last-Resort Default Rules, for more information on .DEFAULT
.
For example, if you have a makefile called ‘Makefile’ that says how to make the target ‘foo’ (and other targets), you can write a makefile called ‘GNUmakefile’ that contains:
foo: frobnicate > foo .DEFAULT: @$(MAKE) -f Makefile $@
If you say ‘make foo’, make
will find ‘GNUmakefile’,
read it, and see that to make ‘foo’, it needs to run the command
‘frobnicate > foo’. If you say ‘make bar’, make
will
find no way to make ‘bar’ in ‘GNUmakefile’, so it will use the
commands from .DEFAULT
: ‘make -f Makefile bar’. If
‘Makefile’ provides a rule for updating ‘bar’, make
will apply the rule. And likewise for any other target that
‘GNUmakefile’ does not say how to make.
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A rule appears in the makefile and says when and how to remake certain files, called the rule’s targets (usually only one per rule). It lists the other files that are the dependencies of the target, and commands to use to create or update the target.
The order of rules is not significant, except for determining the
default goal: the target for make
to consider, if you do
not otherwise specify one. The default goal is the target of the first
rule in the first makefile, except that targets starting with a period
do not count unless they contain slashes as well; also, a target that
defines a pattern rule (see section Defining and Redefining Pattern Rules) or a suffix rule
(see section Old-Fashioned Suffix Rules) has no effect on the default goal.
Therefore, we usually write the makefile so that the first rule is the one for compiling the entire program or all the programs described by the makefile. See section Arguments to Specify the Goals.
• Rule Example | An explained example of a rule. | |
5.1 Rule Syntax | General syntax of rules, with explanation. | |
5.2 Using Wildcards Characters in File Names | Using wildcard characters like ‘*’ in file names. | |
5.3 Searching Directories for Dependencies | Searching other directories for source files. | |
5.4 Phony Targets | Using a target that isn’t a real file’s name. | |
5.5 Rules without Commands or Dependencies | A target without commands or dependencies can be used to mark other targets as phony. | |
5.7 Special Built-in Target Names | Targets with special built-in meanings. | |
5.6 Empty Target Files to Record Events | Real files that are empty–only the date matters. | |
5.8 Multiple Targets in a Rule | When it is useful to have several targets in a rule. | |
5.9 Static Pattern Rules | Static pattern rules apply to multiple targets and can vary the dependencies according to the target name. | |
5.10 Multiple Rules for One Target | Using several rules with the same target. | |
5.11 Double-Colon Rules | Special kind of rule allowing several independent rules for one target. | |
6 Writing the Commands in Rules | Special features and details of how commands in a rule are executed. |
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In general, a rule looks like this:
targets : dependencies command command ...
or like this:
targets : dependencies ; command command command ...
The targets are file names, separated by spaces. Wild card characters may be used (see section Using Wildcards Characters in File Names) and a name of the form ‘a(m)’ represents member m in archive file a (see section Archive Members as Targets). Usually there is only one target per rule, but occasionally there is a reason to have more; See section Multiple Targets in a Rule.
The command lines start with a tab character. The first command may appear on the line after the dependencies, with a tab character, or may appear on the same line, with a semicolon. Either way, the effect is the same. See section Writing the Commands in Rules.
Because dollar signs are used to start variable references, if you really
want a dollar sign in the rule you must write two of them (‘$$’).
See section How to Use Variables. You may split a long line by inserting a backslash
followed by a newline, but this is not required, as make
places no
limit on the length of a line in a makefile.
A rule tells make
two things: when the targets are out of date,
and how to update them when necessary.
The criterion for being out of date is specified in terms of the dependencies, which consist of file names separated by spaces. (Wildcards and archive members are allowed here too.) A target is out of date if it does not exist or if it is older than any of the dependencies (by comparison of last-modification times). The idea is that the contents of the target file are computed based on information in the dependencies, so if any of the dependencies changes, the contents of the existing target file are no longer necessarily valid.
How to update is specified by commands. These are lines to be executed by the shell (normally ‘sh’), but with some extra features (see section Writing the Commands in Rules).
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A single file name can specify many files using wildcard characters.
The wildcard characters in make
are ‘*’, ‘?’ and
‘[…]’, the same as in the Bourne shell. For example, ‘*.c’
specifies a list of all the files (in the working directory) whose names
end in ‘.c’.
The character ‘~’ at the beginning of a file name also has special significance. If alone, or followed by a slash, it represents your home directory. For example ‘~/bin’ expands to ‘/home/you/bin’. If the ‘~’ is followed by a word, the string represents the home directory of the user named by that word. For example ‘~me/bin’ expands to ‘/home/me/bin’.
Wildcard expansion happens automatically in targets, in dependencies, and
in commands. In other contexts, wildcard expansion happens only if you
request it explicitly with the wildcard
function.
The special significance of a wildcard character can be turned off by preceding it with a backslash. Thus, ‘foo\*bar’ would refer to a specific file whose name consists of ‘foo’, an asterisk, and ‘bar’.
5.2.1 Wildcard Examples | Some simple examples. | |
5.2.2 Pitfalls of Using Wildcards | *.o won’t do what you want!
| |
5.2.3 The Function wildcard |
How to do wildcard expansion when defining a variable
using the function wildcard .
|
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Wildcards can be used in the commands of a rule. For example, here is a rule to delete all the object files:
clean: rm -f *.o
Wildcards are also useful in the dependencies of a rule. With the following rule in the makefile, ‘make print’ will print all the ‘.c’ files that have changed since the last time you printed them:
print: *.c lpr -p $? touch print
This rule uses ‘print’ as an empty target file; see section Empty Target Files to Record Events.
Wildcard expansion does not happen when you define a variable. Thus, if you write this:
objects=*.o
then the value of the variable objects
is the actual string
‘*.o’. However, if you use the value of objects
in a target,
dependency or command, wildcard expansion will take place at that time.
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Now here is an example of a naive way of using wildcard expansion, that does not do what you would intend. Suppose you would like to say that the executable file ‘foo’ is made from all the object files in the directory, and you write this:
objects=*.o foo : $(objects) cc -o foo $(CFLAGS) $(objects)
The value of objects
is the actual string ‘*.o’. Wildcard
expansion happens in the rule for ‘foo’, so that each existing
‘.o’ file becomes a dependency of ‘foo’ and will be recompiled if
necessary.
But what if you delete all the ‘.o’ files? Then ‘*.o’ will expand into nothing. The target ‘foo’ will have no dependencies and would be remade by linking no object files. This is not what you want!
Actually it is possible to obtain the desired result with wildcard
expansion, but you need more sophisticated techniques, including the
wildcard
function and string substitution.
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wildcard
Wildcard expansion happens automatically in rules. But wildcard expansion
does not normally take place when a variable is set, or inside the
arguments of a function. If you want to do wildcard expansion in such
places, you need to use the wildcard
function, like this:
$(wildcard pattern)
This string, used anywhere in a makefile, is replaced by a space-separated list of names of existing files that match the pattern pattern.
One use of the wildcard
function is to get a list of all the C source
files in a directory, like this:
$(wildcard *.c)
We can change the list of C source files into a list of object files by substituting ‘.o’ for ‘.c’ in the result, like this:
$(subst .c,.o,$(wildcard *.c))
(Here we have used another function, subst
.
See section Functions for String Substitution and Analysis.)
Thus, a makefile to compile all C source files in the directory and then link them together could be written as follows:
objects:=$(subst .c,.o,$(wildcard *.c)) foo : $(objects) cc -o foo $(LDFLAGS) $(objects)
(This takes advantage of the implicit rule for compiling C programs, so there is no need to write explicit rules for compiling the files. See section The Two Flavors of Variables, for an explanation of ‘:=’, which is a variant of ‘=’.)
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For large systems, it is often desirable to put sources in a separate
directory from the binaries. The directory search features of
make
facilitate this by searching several directories automatically
to find a dependency. When you redistribute the files among directories,
you do not need to change the individual rules, just the search paths.
5.3.1 VPATH : Search Path for All Dependencies | The VPATH variable specifies a search path
that applies to every dependency.
| |
5.3.2 The vpath Directive | The vpath directive specifies a search path
for a specified class of names.
| |
5.3.3 Writing Shell Commands with Directory Search | How to write shell commands that work together with search paths. | |
5.3.4 Directory Search and Implicit Rules | How search paths affect implicit rules. | |
5.3.5 Directory Search for Link Libraries | Directory search for link libraries. |
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VPATH
: Search Path for All DependenciesThe value of the make
variable VPATH
specifies a list of
directories which make
should search (in the order specified) for
dependency files. The directory names are separated by colons. For
example:
VPATH = src:../headers
specifies a path containing two directories, ‘src’ and ‘../headers’.
Whenever a file listed as a dependency does not exist in the current
directory, the directories listed in VPATH
are searched for a file
with that name. If a file is found in one of them, that file becomes the
dependency. Rules may then specify the names of source files as if they
all existed in the current directory.
Using the value of VPATH
set in the previous example, a rule like this:
foo.o : foo.c
is interpreted as if it were written like this:
foo.o : src/foo.c
assuming the file ‘foo.c’ does not exist in the current directory but is found in the directory ‘src’.
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vpath
DirectiveSimilar to the VPATH
variable but more selective is the vpath
directive, which allows you to specify a search path for a particular class
of filenames, those that match a particular pattern. Thus you can supply
certain search directories for one class of filenames and other directories
(or none) for other filenames.
There are three forms of the vpath
directive:
vpath pattern directories
Specify the search path directories for filenames that match
pattern
. If another path was previously specified for the same
pattern, the new path replaces it. Note that it does not add
to the old path for this pattern.
The search path, directories, is a colon-separated list of
directories to be searched, just like the search path used in the
VPATH
variable.
vpath pattern
Clear out the search path associated with pattern.
vpath
Clear all search paths previously specified with vpath
directives.
A vpath
pattern is a string containing a ‘%’ character. The
string must match the filename of a dependency that is being searched for,
the ‘%’ character matching any sequence of zero or more characters (as
in pattern rules; see section Defining and Redefining Pattern Rules). (If there is no ‘%’, the
pattern must match the dependency, which is not useful very often.)
‘%’ characters in a vpath
directive’s pattern can be quoted
with preceding backslashes (‘\’). Backslashes that would otherwise
quote ‘%’ characters can be quoted with more backslashes.
Backslashes that quote ‘%’ characters or other backslashes are
removed from the pattern before it is compared to file names. Backslashes
that are not in danger of quoting ‘%’ characters go unmolested.
When a dependency fails to exist in the current directory, if the
pattern in a vpath
directive matches the name of the
dependency file, then the directories in that directive are searched
just like (and before) the directories in the VPATH
variable. For
example,
vpath %.h ../headers
tells make
to look for any dependency whose name ends in ‘.h’
in the directory ‘../headers’ if the file is not found in the current
directory.
If several vpath
patterns match the dependency file’s name, then
make
processes each matching vpath
directive one by one,
searching all the directories mentioned in each directive. The vpath
directives are processed in the order in which they appear in the makefiles.
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When a dependency is found in another directory through directory search,
this cannot change the commands of the rule; they will execute as written.
Therefore, you must write the commands with care so that they will look for
the dependency in the directory where make
finds it.
This is done with the automatic variables such as ‘$^’ (see section Automatic Variables). For instance, the value of ‘$^’ is a list of all the dependencies of the rule, including the names of the directories in which they were found, and the value of ‘$@’ is the target. Thus:
foo.o : foo.c cc -c $(CFLAGS) $^ -o $@
The variable CFLAGS
exists so you can specify flags for C
compilation by implicit rule; we use it here for consistency so it will
affect all C compilations uniformly (see section Variables Used by Implicit Rules).
Often the dependencies include header files as well, which you don’t want
to mention in the commands. The function firstword
can be used to
extract just the first dependency from the entire list, as shown here
(see section Functions for File Names):
VPATH = src:../headers foo.o : foo.c defs.h hack.h cc -c $(CFLAGS) $(firstword $^) -o $@
Here the value of ‘$^’ would be something like ‘src/foo.c ../headers/defs.h hack.h’, from which ‘$(firstword $^)’ extracts just ‘src/foo.c’.
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The search through the directories specified in VPATH
or with
vpath
happens also during consideration of implicit rules
(see section Using Implicit Rules).
For example, when a file ‘foo.o’ has no explicit rule, make
considers implicit rules, such as to compile ‘foo.c’ if that file
exists. If such a file is lacking in the current directory, the
appropriate directories are searched for it. If ‘foo.c’ exists (or is
mentioned in the makefile) in any of the directories, the implicit rule for
C compilation is applicable.
The commands of all the built-in implicit rules normally use automatic variables as a matter of necessity; consequently they will use the file names found by directory search with no extra effort.
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Directory search applies in a special way to libraries used with the linker. This special feature comes into play when you write a dependency whose name is of the form ‘-lname’. (You can tell something funny is going on here because the dependency is normally the name of a file, and the file name of the library looks like ‘libname.a’, not like ‘-lname’.)
When a dependency’s name has the form ‘-lname’, make
handles it specially by searching for the file ‘libname.a’ in
the directories ‘/lib’ and ‘/usr/lib’, and then using matching
vpath
search paths and the VPATH
search path.
For example,
foo : foo.c -lcurses cc $^ -o $@
would cause the command ‘cc foo.c -lcurses -o foo’ to be executed when ‘foo’ is older than ‘foo.c’ or than ‘libcurses.a’ (which has probably been found by directory search in the file ‘/usr/lib/libcurses.a’).
As shown by the example above, the file name found by directory search is
used only for comparing the file time with the target file’s time. It
does not replace the file’s name in later usage (such as in automatic
variables like $^
); the name remains unchanged, still starting
with ‘-l’. This leads to the correct results because the linker
will repeat the appropriate search when it processes this argument.
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A phony target is one that is not really the name of a file. It is just a name for some commands to be executed when you make an explicit request.
If you write a rule whose commands will not create the target file, the commands will be executed every time the target comes up for remaking. Here is an example:
clean: rm *.o temp
Because the rm
command does not create a file named ‘clean’,
probably no such file will ever exist. Therefore, the rm
command
will be executed every time you say ‘make clean’.
The phony target will cease to work if anything ever does create a file
named ‘clean’ in this directory. Since it has no dependencies, the
file ‘clean’ would inevitably be considered up to date, and its
commands would not be executed. To avoid this problem, you can explicitly
declare the target to be phony, using the special target .PHONY
(see section Special Built-in Target Names) as follows:
.PHONY : clean
Once this is done, ‘make clean’ will run the commands regardless of whether there is a file named ‘clean’.
A phony target should not be a dependency of a real target file; strange things can result from that. As long as you don’t do that, the phony target commands will be executed only when the phony target is a specified goal (see section Arguments to Specify the Goals).
Phony targets can have dependencies. When one directory contains multiple programs, it is most convenient to describe all of the programs in one makefile ‘./Makefile’. Since the target remade by default will be the first one in the makefile, it is common to make this a phony target named ‘all’ and give it, as dependencies, all the individual programs. For example:
all : prog1 prog2 prog3 .PHONY : all prog1 : prog1.o utils.o cc -o prog1 prog1.o utils.o prog2 : prog2.o cc -o prog2 prog2.o prog3 : prog3.o sort.o utils.o cc -o prog3 prog3.o sort.o utils.o
Now you can say just ‘make’ to remake all three programs, or specify as arguments the ones to remake (as in ‘make prog1 prog3’).
When one phony target is a dependency of another, it serves as a subroutine of the other. For example, here ‘make cleanall’ will delete the object files, the difference files, and the file ‘program’:
cleanall : cleanobj cleandiff rm program cleanobj : rm *.o cleandiff : rm *.diff
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If a rule has no dependencies or commands, and the target of the rule
is a nonexistent file, then make
imagines this target to have
been updated whenever its rule is run. This implies that all targets
depending on this one will always have their commands run.
An example will illustrate this:
clean: FORCE rm $(objects) FORCE:
Here the target ‘FORCE’ satisfies the special conditions, so the target ‘clean’ that depends on it is forced to run its commands. There is nothing special about the name ‘FORCE’, but that is one name commonly used this way.
As you can see, using ‘FORCE’ this way has the same results as using
‘.PHONY: clean’. The latter is more explicit, but other versions of
make
do not support it; thus ‘FORCE’ appears in many makefiles.
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The empty target is a variant of the phony target; it is used to hold commands for an action that you request explicitly from time to time. Unlike a phony target, this target file can really exist; but the file’s contents do not matter, and usually are empty.
The purpose of the empty target file is to record, with its
last-modification time, when the rule’s commands were last executed. It
does so because one of the commands is a touch
command to update the
target file.
The empty target file must have some dependencies. When you ask to remake the empty target, the commands are executed if any dependency is more recent than the target; in other words, if a dependency has changed since the last time you remade the target. Here is an example:
print: foo.c bar.c lpr -p $? touch print
With this rule, ‘make print’ will execute the lpr
command if
either source file has changed since the last ‘make print’. The
automatic variable ‘$?’ is used to print only those files that have
changed (see section Automatic Variables).
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Certain names have special meanings if they appear as targets.
.PHONY
The dependencies of the special target .PHONY
are considered to
be phony targets. When it is time to consider such a target,
make
will run its commands unconditionally, regardless of
whether a file with that name exists or what its last-modification
time is. See section Phony Targets.
.SUFFIXES
The dependencies of the special target .SUFFIXES
are the list
of suffixes to be used in checking for suffix rules. See section Old-Fashioned Suffix Rules.
.DEFAULT
The commands specified for .DEFAULT
are used for any target for
which no other commands are known (either explicitly or through an
implicit rule). If .DEFAULT
commands are specified, every
nonexistent file mentioned as a dependency will have these commands
executed on its behalf. See section Implicit Rule Search Algorithm.
.PRECIOUS
The targets which .PRECIOUS
depends on are given this special
treatment: if make
is killed or interrupted during the
execution of their commands, the target is not deleted.
See section Interrupting or Killing make
.
.IGNORE
Simply by being mentioned as a target, .IGNORE
says to ignore
errors in execution of commands. The dependencies and commands for
.IGNORE
are not meaningful.
‘.IGNORE’ exists for historical compatibility. Since
.IGNORE
affects every command in the makefile, it is not very
useful; we recommend you use the more selective ways to ignore errors
in specific commands. See section Errors in Commands.
.SILENT
Simply by being mentioned as a target, .SILENT
says not to
print commands before executing them. The dependencies and commands
for .SILENT
are not meaningful.
‘.SILENT’ exists for historical compatibility. We recommend you use the more selective ways to silence specific commands. See section Command Echoing.
Any defined implicit rule suffix also counts as a special target if it appears as a target, and so does the concatenation of two suffixes, such as ‘.c.o’. These targets are suffix rules, an obsolete way of defining implicit rules (but a way still widely used). In principle, any target name could be special in this way if you break it in two and add both pieces to the suffix list. In practice, suffixes normally begin with ‘.’, so these special target names also begin with ‘.’. See section Old-Fashioned Suffix Rules.
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A rule with multiple targets is equivalent to writing many rules, each with one target, and all identical aside from that. The same commands apply to all the targets, but their effects may vary because you can substitute the actual target name into the command using ‘$@’. The rule contributes the same dependencies to all the targets also.
This is useful in two cases.
kbd.o commands.o files.o: command.h
gives an additional dependency to each of the three object files mentioned.
bigoutput littleoutput : text.g generate text.g -$(subst output,,$@) > $@
is equivalent to
bigoutput : text.g generate text.g -big > bigoutput littleoutput : text.g generate text.g -little > littleoutput
Here we assume the hypothetical program generate
makes two
types of output, one if given ‘-big’ and one if given
‘-little’.
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Static pattern rules are rules which specify multiple targets and construct the dependency names for each target based on the target name. They are more general than ordinary rules with multiple targets because the targets don’t have to have identical dependencies. Their dependencies must be analogous, but not necessarily identical.
5.9.1 Syntax of Static Pattern Rules | How to use static pattern rules. | |
5.9.2 Static Pattern Rules versus Implicit Rules | When are they better than implicit rules? |
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Here is the syntax of a static pattern rule:
targets: target-pattern: dep-patterns … commands …
The targets gives the list of targets that the rule applies to. The targets can contain wildcard characters, just like the targets of ordinary rules (see section Using Wildcards Characters in File Names).
The target-pattern and dep-patterns say how to compute the dependencies of each target. Each target is matched against the target-pattern to extract a part of the target name, called the stem. This stem is substituted into each of the dep-patterns to make the dependency names (one from each dep-pattern).
Each pattern normally contains the character ‘%’ just once. When the target-pattern matches a target, the ‘%’ can match any part of the target name; this part is called the stem. The rest of the pattern must match exactly. For example, the target ‘foo.o’ matches the pattern ‘%.o’, with ‘foo’ as the stem. The targets ‘foo.c’ and ‘foo.out’ don’t match that pattern.
The dependency names for each target are made by substituting the stem for the ‘%’ in each dependency pattern. For example, if one dependency pattern is ‘%.c’, then substitution of the stem ‘foo’ gives the dependency name ‘foo.c’. It is legitimate to write a dependency pattern that doesn’t contain ‘%’; then this dependency is the same for all targets.
‘%’ characters in pattern rules can be quoted with preceding backslashes (‘\’). Backslashes that would otherwise quote ‘%’ characters can be quoted with more backslashes. Backslashes that quote ‘%’ characters or other backslashes are removed from the pattern before it is compared file names or has a stem substituted into it. Backslashes that are not in danger of quoting ‘%’ characters go unmolested. For example, the pattern ‘the\%weird\\%pattern\\’ has ‘the%weird\’ preceding the operative ‘%’ character, and ‘pattern\\’ following it. The final two backslashes are left alone because they can’t affect any ‘%’ character.
Here is an example, which compiles each of ‘foo.o’ and ‘bar.o’ from the corresponding ‘.c’ file:
objects = foo.o bar.o $(objects): %.o: %.c $(CC) -c $(CFLAGS) $< -o $@
Each target specified must match the target pattern; a warning is issued
for each target that does not. If you have a list of files, only some of
which will match the pattern, you can use the filter
function to
remove nonmatching filenames (see section Functions for String Substitution and Analysis):
files = foo.elc bar.o lose.o $(filter %.o,$(files)): %.o: %.c $(CC) -c $(CFLAGS) $< -o $@ $(filter %.elc,$(files)): %.elc: %.el emacs -f batch-byte-compile $<
Here the result of ‘$(filter %.o,$(files))’ is ‘bar.o lose.o’, and the first static pattern rule causes each of these object files to be updated by compiling the corresponding C source file. The result of ‘$(filter %.elc,$(files))’ is ‘foo.elc’, so that file is made from ‘foo.el’.
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A static pattern rule has much in common with an implicit rule defined as a
pattern rule (see section Defining and Redefining Pattern Rules). Both have a pattern for the target
and patterns for constructing the names of dependencies. The difference is
in how make
decides when the rule applies.
An implicit rule can apply to any target that matches its pattern, but it does apply only when the target has no commands otherwise specified, and only when the dependencies can be found. If more than one implicit rule appears applicable, only one applies; the choice depends on the order of rules.
By contrast, a static pattern rule applies to the precise list of targets that you specify in the rule. It cannot apply to any other target and it invariably does apply to each of the targets specified. If two conflicting rules apply, and both have commands, that’s an error.
The static pattern rule can be better than an implicit rule for these reasons:
make
to use the wrong implicit rule. The choice
might depend on the order in which the implicit rule search is done.
With static pattern rules, there is no uncertainty: each rule applies
to precisely the targets specified.
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One file can be the target of several rules if at most one rule has commands; the other rules can only have dependencies. All the dependencies mentioned in all the rules are merged into one list of dependencies for the target. If the target is older than any dependency from any rule, the commands are executed.
An extra rule with just dependencies can be used to give a few extra
dependencies to many files at once. For example, one usually has a
variable named objects
containing a list of all the compiler output
files in the system being made. An easy way to say that all of them must
be recompiled if ‘config.h’ changes is to write
objects = foo.o bar.o foo.o : defs.h bar.o : defs.h test.h $(objects) : config.h
This could be inserted or taken out without changing the rules that really say how to make the object files, making it a convenient form to use if you wish to add the additional dependency intermittently.
Another wrinkle is that the additional dependencies could be specified with
a variable that you could set with a command argument to make
(see section Overriding Variables). For example,
extradeps= $(objects) : $(extradeps)
means that the command ‘make extradeps=foo.h’ will consider ‘foo.h’ as a dependency of each object file, but plain ‘make’ will not.
If none of the explicit rules for a target has commands, then make
searches for an applicable implicit rule to find some commands.
See section Using Implicit Rules.
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Double-colon rules are rules written with ‘::’ instead of ‘:’ after the target names. They are handled differently from ordinary rules when the same target appears in more than one rule.
When a target appears in multiple rules, all the rules must be the same type: all ordinary, or all double-colon. If they are double-colon, each of them is independent of the others. Each double-colon rule’s commands are executed if the target is older than any dependencies of that rule. This can result in executing none, any or all of the double-colon rules.
Double-colon rules with the same target are in fact completely separate from one another. Each double-colon rule is processed individually, just as rules with different targets are processed.
The double-colon rules for a target are executed in the order they appear in the makefile. However, the cases where double-colon rules really make sense are those where the order of executing the commands would not matter.
Double-colon rules are somewhat obscure and not often very useful; they provide a mechanism for cases in which the method used to update a target differs depending on which dependency files caused the update, and such cases are rare.
Each double-colon rule should specify commands; if it does not, an implicit rule will be used if one applies. See section Using Implicit Rules.
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The commands of a rule consist of shell command lines to be executed one by one. Each command line must start with a tab, except that the first command line may be attached to the target-and-dependencies line with a semicolon in between. Blank lines and lines of just comments may appear among the command lines; they are ignored.
Users use many different shell programs, but commands in makefiles are always interpreted by ‘/bin/sh’ unless the makefile specifies otherwise.
Whether comments can be written on command lines, and what syntax they use, is under the control of the shell that is in use. If it is ‘/bin/sh’, a ‘#’ at the start of a word starts a comment.
6.1 Command Echoing | Normally commands are echoed before execution, but you can control this in several ways. | |
6.2 Command Execution | How commands are executed. | |
6.3 Parallel Execution | Commands of several rules can be executed in parallel, to reduce total time. | |
6.4 Errors in Commands | What happens after an error in command execution. How to ignore errors in certain commands. | |
6.5 Interrupting or Killing make | If a command is interrupted or killed, the target may be deleted. | |
6.6 Recursive Use of make | Invoking make from commands in makefiles.
| |
6.7 Defining Canned Command Sequences | Defining canned sequences of commands. | |
6.8 Defining Empty Commands | Defining commands that do nothing (but are useful). |
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Normally make
prints each command line before it is executed.
We call this echoing because it gives the appearance that you
are typing the commands yourself.
When a line starts with ‘@’, the echoing of that line is suppressed.
The ‘@’ is discarded before the command is passed to the shell.
Typically you would use this for a command whose only effect is to print
something, such as an echo
command to indicate progress through
the makefile:
@echo About to make distribution files
When make
is given the flag ‘-n’, echoing is all that happens,
no execution. See section Summary of Options. In this case and only this case, even the
commands starting with ‘@’ are printed. This flag is useful for
finding out which commands make
thinks are necessary without
actually doing them.
The ‘-s’ flag to make
prevents all echoing, as if all commands
started with ‘@’. A rule in the makefile for the special target
.SILENT
has the same effect (see section Special Built-in Target Names).
.SILENT
is essentially obsolete since ‘@’ is more flexible.
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When it is time to execute commands to update a target, they are executed
by making a new subshell for each line. (In practice, make
may
take shortcuts that do not affect the results.)
This implies that shell commands such as cd
that set variables local
to each process will not affect the following command lines. If you want
to use cd
to affect the next command, put the two on a single line
with a semicolon between them. Then make
will consider them a
single command and pass them, together, to a shell which will execute them
in sequence. For example:
foo : bar/lose cd bar; gobble lose > ../foo
If you would like to split a single shell command into multiple lines of text, you must use a backslash at the end of all but the last subline. Such a sequence of lines is combined into a single line, by deleting the backslash-newline sequences, before passing it to the shell. Thus, the following is equivalent to the preceding example:
foo : bar/lose cd bar; \ gobble lose > ../foo
The program used as the shell is taken from the variable SHELL
.
By default, the program ‘/bin/sh’ is used.
Unlike most variables, the variable SHELL
will not be set from the
environment, except in a recursive make
. This is because the
environment variable SHELL
is used to specify your personal choice
of shell program for interactive use. It would be very bad for personal
choices like this to affect the functioning of makefiles.
See section Variables from the Environment.
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GNU make
knows how to execute several commands at once.
Normally, make
will execute only one command at a time, waiting
for it to finish before executing the next. However, the ‘-j’
option tells make
to execute many commands simultaneously.
If the ‘-j’ option is followed by an integer, this is the number of commands to execute at once; this is called the number of job slots. If there is nothing looking like an integer after the ‘-j’ option, there is no limit on the number of job slots. The default number of job slots is one, which means serial execution (one thing at a time).
One unpleasant consequence of running several commands simultaneously is that output from all of the commands comes when the commands send it, so messages from different commands may be interspersed.
Another problem is that two processes cannot both take input from the same
device; so to make sure that only one command tries to take input from the
terminal at once, make
will invalidate the standard input streams of
all but one running command. This means that attempting to read from
standard input, for most child processes if there are several, will usually
be a fatal error (a ‘Broken pipe’ signal).
It is unpredictable which command will have a valid standard input stream
(which will come from the terminal, or wherever you redirect the standard
input of make
). The first command run will always get it first, and
the first command started after that one finishes will get it next, and so
on.
We will change how this aspect of make
works if we find a better
alternative. In the mean time, you should not rely on any command using
standard input at all if you are using the parallel execution feature; but
if you are not using this feature, then standard input works normally in
all commands.
If a command fails (is killed by a signal or exits with a nonzero
status), and errors are not ignored for that command (see section Errors in Commands),
the remaining command lines to remake the same target will not be run.
If a command fails and the ‘-k’ option was not given
(see section Summary of Options), make
aborts execution. If make terminates for
any reason (including a signal) with child processes running, it waits
for them to finish before actually exiting.
When the system is heavily loaded, you will probably want to run fewer jobs
than when it is lightly loaded. You can use the ‘-l’ option to tell
make
to limit the number of jobs to run at once, based on the load
average. The ‘-l’ option is followed by a floating-point number. For
example,
-l 2.5
will not let make
start more than one job if the load average is
above 2.5. The ‘-l’ option with no following number removes the
load limit, if one was given with a previous ‘-l’ option.
More precisely, when make
goes to start up a job, and it already has
at least one job running, it checks the current load average; if it is not
lower than the limit given with ‘-l’, make
waits until the load
average goes below that limit, or until all the other jobs finish.
By default, there is no load limit.
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After each shell command returns, make
looks at its exit status.
If the command completed successfully, the next command line is executed in
a new shell, or after the last command line is executed, the rule is finished.
If there is an error (the exit status is nonzero), make
gives up on
the current rule, and perhaps on all rules.
Sometimes the failure of a certain command does not indicate a problem.
For example, you may use the mkdir
command to insure that a
directory exists. If the directory already exists, mkdir
will
report an error, but you probably want make
to continue regardless.
To ignore errors in a command line, write a ‘-’ at the beginning of the line’s text (after the initial tab). The ‘-’ is discarded before the command is passed to the shell for execution. For example,
clean: -rm -f *.o
When make
is run with the ‘-i’ flag, errors are ignored in
all commands of all rules. A rule in the makefile for the special target
.IGNORE
has the same effect. These ways of ignoring errors are
obsolete because ‘-’ is more flexible.
When errors are to be ignored, because of either a ‘-’ or the
‘-i’ flag, make
treats an error return just like success,
except that it prints out a message telling you the status code the
command exited with and saying that the error has been ignored.
When an error happens that make
has not been told to ignore,
it implies that the current target cannot be correctly remade, and neither
can any other that depends on it either directly or indirectly. No further
commands will be executed for these targets, since their preconditions
have not been achieved.
Normally make
gives up immediately in this circumstance, returning a
nonzero status. However, if the ‘-k’ flag is specified, make
continues to consider the other dependencies of the pending targets,
remaking them if necessary, before it gives up and returns nonzero status.
For example, after an error in compiling one object file, ‘make -k’
will continue compiling other object files even though it already knows
that linking them will be impossible. See section Summary of Options.
The usual behavior assumes that your purpose is to get the specified
targets up to date; once make
learns that this is impossible, it
might as well report the failure immediately. The ‘-k’ option says
that the real purpose is to test as much as possible of the changes made in
the program, perhaps to find several independent problems so that you can
correct them all before the next attempt to compile. This is why Emacs’s
compile
command passes the ‘-k’ flag by default.
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make
If make
gets a fatal signal while a command is executing, it may
delete the target file that the command was supposed to update. This is
done if the target file’s last-modification time has changed since
make
first checked it.
The purpose of deleting the target is to make sure that it is remade from
scratch when make
is next run. Why is this? Suppose you type
Ctrl-c while a compiler is running, and it has begun to write an
object file ‘foo.o’. The Ctrl-c kills the compiler, resulting
in an incomplete file whose last-modification time is newer than the source
file ‘foo.c’. But make
also receives the Ctrl-c signal
and deletes this incomplete file. If make
did not do this, the next
invocation of make
would think that ‘foo.o’ did not require
updating—resulting in a strange error message from the linker when it
tries to link an object file half of which is missing.
You can prevent the deletion of a target file in this way by making the
special target .PRECIOUS
depend on it. Before remaking a target,
make
checks to see whether it appears on the dependencies of
.PRECIOUS
, and thereby decides whether the target should be deleted
if a signal happens. Some reasons why you might do this are that the
target is updated in some atomic fashion, or exists only to record a
modification-time (its contents do not matter), or must exist at all
times to prevent other sorts of trouble.
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make
Recursive use of make
means using make
as a command in a
makefile. This technique is useful when you want separate makefiles for
various subsystems that compose a larger system. For example, suppose you
have a subdirectory ‘subdir’ which has its own makefile, and you would
like the containing directory’s makefile to run make
on the
subdirectory. You can do it by writing this:
subsystem: cd subdir; $(MAKE)
or, equivalently, this (see section Summary of Options):
subsystem: $(MAKE) -C subdir
You can write recursive make
commands just by copying this example,
but there are many things to know about how they work and why, and about
how the sub-make
relates to the top-level make
.
6.6.1 How the MAKE Variable Works | Special effects of using ‘$(MAKE)’. | |
6.6.2 Communicating Variables to a Sub-make | How variables are communicated to a sub-make .
| |
6.6.3 Communicating Options to a Sub-make | How options are communicated to a sub-make .
| |
6.6.4 The ‘-w’ Option | The ‘-w’ option facilitates debugging
makefiles with recursive make commands.
|
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MAKE
Variable WorksRecursive make
commands should always use the variable MAKE
,
not the explicit command name ‘make’, as shown here:
subsystem: cd subdir; $(MAKE)
The value of this variable is the file name with which make
was
invoked. If this file name was ‘/bin/make’, then the command executed
is ‘cd subdir; /bin/make’. If you use a special version of
make
to run the top-level makefile, the same special version will be
executed for recursive invocations.
Also, any arguments that define variable values are added to MAKE
,
so the sub-make
gets them too. Thus, if you do ‘make
CFLAGS=-O’, so that all C compilations will be optimized, the
sub-make
is run with ‘cd subdir; /bin/make CFLAGS=-O’.
As a special feature, using the variable MAKE
in the commands of a
rule alters the effects of the ‘-t’, ‘-n’ or ‘-q’ option.
(See section Instead of Executing the Commands.)
Consider the command ‘make -t’ in the above example. Following the usual definition of ‘-t’, this would create a file named ‘subsystem’ and do nothing else. What you really want it to do is run ‘cd subdir; make -t’; but that would require executing the command, and ‘-t’ says not to execute commands.
The special feature makes this do what you want: whenever a rule’s commands
use the variable MAKE
, the flags ‘-t’, ‘-n’ or ‘-q’
do not apply to that rule. The commands of that rule are executed normally
despite the presence of a flag that causes most commands not to be run.
The usual MAKEFLAGS
mechanism passes the flags to the
sub-make
(see section Communicating Options to a Sub-make
), so your request to touch the
files, or print the commands, is propagated to the subsystem.
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make
Most variable values of the top-level make
are passed to the
sub-make
through the environment. These variables are defined in
the sub-make
as defaults, but do not override what is specified
in the sub-make
’s makefile.
Variables are passed down if their names consist only of letters, numbers and underscores. Some shells cannot cope with environment variable names consisting of characters other than letters, numbers, and underscores.
Variable are not passed down if they were created by default by
make
(see section Variables Used by Implicit Rules). The sub-make
will
define these for itself.
The way this works is that make
adds each variable and its value
to the environment for running each command. The sub-make
, in
turn, uses the environment to initialize its table of variable values.
See section Variables from the Environment.
As a special feature, the variable MAKELEVEL
is changed when it is
passed down from level to level. This variable’s value is a string which
is the depth of the level as a decimal number. The value is ‘0’ for
the top-level make
; ‘1’ for a sub-make
, ‘2’ for a
sub-sub-make
, and so on. The incrementation happens when
make
sets up the environment for a command.
The main use of MAKELEVEL
is to test it in a conditional directive
(see section Conditional Parts of Makefiles); this way you can write a makefile that behaves one
way if run recursively and another way if run directly by you.
You can use the variable MAKEFILES
to cause all sub-make
commands to use additional makefiles. The value of MAKEFILES
is a
whitespace-separated list of filenames. This variable, if defined in the
outer-level makefile, is passed down through the environment as usual; then
it serves as a list of extra makefiles for the sub-make
to read
before the usual or specified ones. See section The Variable MAKEFILES
.
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make
Flags such as ‘-s’ and ‘-k’ are passed automatically to the
sub-make
through the variable MAKEFLAGS
. This variable is
set up automatically by make
to contain the flag letters that
make
received. Thus, if you do ‘make -ks’ then
MAKEFLAGS
gets the value ‘ks’.
As a consequence, every sub-make
gets a value for MAKEFLAGS
in its environment. In response, it takes the flags from that value and
processes them as if they had been given as arguments. See section Summary of Options.
The options ‘-C’, ‘-f’, ‘-I’, ‘-o’, and ‘-W’
are not put into MAKEFLAGS
; these options are not passed down.
The ‘-j’ (see section Parallel Execution) option is a special case. If you set
it to some numeric value, ‘-j 1’ is always put into
MAKEFLAGS
instead of the value you specified. This is because if
the ‘-j’ option were passed down to sub-make
s, you would get
many more jobs running in parallel than you asked for. If you give
‘-j’ with no numeric argument, meaning to run as many jobs as
possible in parallel, this is passed down, since multiple infinities are
no more than one.
If you don’t want to pass the other flags down, you must change the
value of MAKEFLAGS
, like this:
MAKEFLAGS= subsystem: cd subdir; $(MAKE)
or like this:
subsystem: cd subdir; $(MAKE) MAKEFLAGS=
A similar variable MFLAGS
exists also, for historical compatibility.
It has the same value as MAKEFLAGS
except that a hyphen is added at
the beginning if it is not empty. MFLAGS
was traditionally used
explicitly in the recursive make
command, like this:
subsystem: cd subdir; $(MAKE) $(MFLAGS)
but now MAKEFLAGS
makes this usage redundant.
The MAKEFLAGS
and MFLAGS
variables can also be useful if you
want to have certain options, such as ‘-k’ (see section Summary of Options) set each
time you run make
. Just put ‘MAKEFLAGS=k’ or ‘MFLAGS=-k’
in your environment. These variables may also be set in makefiles, so a
makefile can specify additional flags that should also be in effect for
that makefile.
If you do put MAKEFLAGS
or MFLAGS
in your environment, you
should be sure not to include any options that will drastically affect
the actions of make
and undermine the purpose of makefiles and of
make
itself. For instance, the ‘-t’, ‘-n’, and
‘-q’ options, if put in one of these variables, could have
disastrous consequences and would certainly have at least surprising and
probably annoying effects.
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If you use several levels of recursive make
invocations, the
‘-w’ option can make the output a lot easier to understand by showing
each directory as make
starts processing it and as make
finishes processing it. For example, if ‘make -w’ is run in the
directory ‘/u/gnu/make’, make
will print a line of the
form:
make: Entering directory `/u/gnu/make'.
before doing anything else, and a line of the form:
make: Leaving directory `/u/gnu/make'.
when processing is completed.
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When the same sequence of commands is useful in making various targets, you
can define it as a canned sequence with the define
directive, and
refer to the canned sequence from the rules for those targets. The canned
sequence is actually a variable, so the name must not conflict with other
variable names.
Here is an example of defining a canned sequence of commands:
define run-yacc yacc $(firstword $^) mv y.tab.c $@ endef
Here run-yacc
is the name of the variable being defined;
endef
marks the end of the definition; the lines in between are the
commands. The define
directive does not expand variable references
and function calls in the canned sequence; the ‘$’ characters,
parentheses, variable names, and so on, all become part of the value of the
variable you are defining. See section Defining Variables Verbatim, for a complete explanation of
define
.
The first command in this example runs Yacc on the first dependency (of whichever rule uses the canned sequence). The output file from Yacc is always named ‘y.tab.c’. The second command moves the output to the rule’s target file name.
To use the canned sequence, substitute the variable into the commands of a
rule. You can substitute it like any other variable (see section Basics of Variable References).
Because variables defined by define
are recursively expanded
variables, all the variable references you wrote inside the define
are expanded now. For example:
foo.c : foo.y $(run-yacc)
‘foo.y’ will substituted for the variable ‘$^’ when it occurs in
run-yacc
’s value, and ‘foo.c’ for ‘$@’.
This is a realistic example, but this particular one is not needed in
practice because make
has an implicit rule to figure out these
commands based on the file names involved. See section Using Implicit Rules.
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It is sometimes useful to define commands which do nothing. This is done simply by giving a command that consists of nothing but whitespace. For example:
target:;
defines an empty command string for ‘target’. You could also use a line beginning with a tab character to define an empty command string, but this would be confusing because such a line looks empty.
You may be wondering why you would want to define a command string that
does nothing. The only reason this is useful is to prevent a target
from getting implicit commands (from implicit rules or the
.DEFAULT
special target; see section Using Implicit Rules and see section Defining Last-Resort Default Rules).
You may be inclined to define empty command strings for targets that are not actual files, but only exist so that their dependencies can be remade. However, this is not the best way to do that, because if the target file actually does exist, its dependencies may not be remade. See section Phony Targets, for a better way to do this.
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A variable is a name defined within make
to represent a string
of text, called the variable’s value. These values can be
substituted by explicit request into targets, dependencies, commands and
other parts of the makefile.
Variables can represent lists of file names, options to pass to compilers, programs to run, directories to look in for source files, directories to write output in, or anything else you can imagine.
A variable name may be any sequence characters not containing ‘:’,
‘#’, ‘=’, or leading or trailing whitespace. However,
variable names containing characters other than letters, numbers and
underscores should be avoided, as they may be given special meanings in the
future, and they are not passed through the environment to a
sub-make
(see section Communicating Variables to a Sub-make
).
It is traditional to use upper case letters in variable names, but we recommend using lower case letters for variable names that serve internal purposes in the makefile, and reserving upper case for parameters that control implicit rules or for parameters that the user should override with command options (see section Overriding Variables).
7.1 Basics of Variable References | How to use the value of a variable. | |
7.2 The Two Flavors of Variables | Variables come in two flavors. | |
7.3 Advanced Features for Reference to Variables | Advanced features for referencing a variable. | |
7.4 How Variables Get Their Values | All the ways variables get their values. | |
7.5 Setting Variables | How to set a variable in the makefile. | |
7.6 The override Directive | Setting a variable in the makefile even if the user has set it with a command argument. | |
7.7 Defining Variables Verbatim | An alternate way to set a variable to a verbatim string. | |
7.8 Variables from the Environment | Variable values can come from the environment. |
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To substitute a variable’s value, write a dollar sign followed by the name
of the variable in parentheses or braces: either ‘$(foo)’ or
‘${foo}’ is a valid reference to the variable foo
. This
special significance of ‘$’ is why you must write ‘$$’ to have
the effect of a single dollar sign in a file name or command.
Variable references can be used in any context: targets, dependencies, commands, most directives, and new variable values. Here is a common kind of example, where a variable holds the names of all the object files in a program:
objects = program.o foo.o utils.o program : $(objects) cc -o program $(objects) $(objects) : defs.h
Variable references work by strict textual substitution. Thus, the rule
foo = c prog.o : prog.c $(foo)$(foo) prog.c
could be used to compile a C program ‘prog.c’. Since spaces around
the variable value are ignored in variable assignments, the value of
foo
is precisely ‘c’. (Don’t actually write your makefiles
this way!)
A dollar sign followed by a character other than a dollar sign,
open-parenthesis or open-brace treats that single character as the
variable name. Thus, you could reference the variable x
with
‘$x’. However, this practice is strongly discouraged, except in
the case of the automatic variables (see section Automatic Variables).
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There are two ways that a variables in GNU make
can have a value;
we call them two flavors of variables. The two flavors are
distinguished in how they are defined and in what they do when expanded.
The first flavor of variable is a recursively expanded variable. Variables of this sort are defined by lines using ‘=’ (see section Setting Variables). The value you specify is installed verbatim; if it contains references to other variables, these references are expanded whenever this variable is substituted (in the course of expanding some other string). When this happens, it is called recursive expansion.
For example,
foo = $(bar) bar = $(ugh) ugh = Huh? all:;echo $(foo)
will echo ‘Huh?’: ‘$(foo)’ expands to ‘$(bar)’ which expands to ‘$(ugh)’ which finally expands to ‘Huh?’.
This flavor of variable is the only sort supported by other versions of
make
. It has its advantages and its disadvantages. An advantage
(most would say) is that:
CFLAGS = $(include_dirs) -O include_dirs = -Ifoo -Ibar
will do what was intended: when ‘CFLAGS’ is expanded in a command, it will expand to ‘-Ifoo -Ibar -O’. A major disadvantage is that you can’t append something on the end of a variable, as in
CFLAGS = $(CFLAGS) -O
because it will cause an infinite loop in the variable expansion.
(Actually make
detects the infinite loop and reports an error.)
Another disadvantage is that any functions (see section Functions for Transforming Text)
referenced in the definition will be executed every time the variable is
expanded. This makes make
run slower; worse, it causes the
wildcard
and shell
functions to give unpredictable results
because you cannot easily control when they are called, or even how many
times.
To avoid all the problems and inconveniences of recursively expanded variables, there is another flavor: simply expanded variables.
Simply expanded variables are defined by lines using ‘:=’ (see section Setting Variables). The value of a simply expanded variable is scanned once and for all, expanding any references to other variables and functions, when the variable is defined. The actual value of the simply expanded variable is the result of expanding the text that you write. It does not contain any references to other variables; it contains their values as of the time this variable was defined. Therefore,
x := foo y := $(x) bar x := later
is equivalent to
y := foo bar x := later
When a simply expanded variable is referenced, its value is substituted verbatim.
Simply expanded variables generally make complicated makefile programming more predictable because they work like variables in most programming languages. They allow you to redefine a variable using its own value (or its value processed in some way by one of the expansion functions) and to use the expansion functions much more efficiently (see section Functions for Transforming Text).
You can also use them to introduce controlled leading or trailing spaces into variable values. Such spaces are discarded from your input before substitution of variable references and function calls; this means you can include leading or trailing spaces in a variable value by protecting them with variable references, like this:
nullstring := space := $(nullstring) $(nullstring)
Here the value of the variable space
is precisely one space.
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This section describes some advanced features you can use to reference variables in more flexible ways.
7.3.1 Substitution References | Referencing a variable with substitutions on the value. | |
7.3.2 Computed Variable Names | Computing the name of the variable to refer to. |
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A substitution reference substitutes the value of a variable with alterations that you specify. It has the form ‘$(var:a=b)’ (or ‘${var:a=b}’) and its meaning is to take the value of the variable var, replace every a at the end of a word with b in that value, and substitute the resulting string.
When we say “at the end of a word”, we mean that a must appear either followed by whitespace or at the end of the value in order to be replaced; other occurrences of a in the value are unaltered. For example:
foo := a.o b.o c.o bar := $(foo:.o=.c)
sets ‘bar’ to ‘a.c b.c c.c’. See section Setting Variables.
A substitution reference is actually an abbreviation for use of the
patsubst
expansion function (see section Functions for String Substitution and Analysis). We provide
substitution references as well as patsubst
for compatibility with
other implementations of make
.
Another type of substitution reference lets you use the full power of the
patsubst
function. It has the same form
‘$(var:a=b)’ described above, except that now
a must contain a single ‘%’ character. This case is equivalent
to ‘$(patsubst a,b,$(var))’.
See section Functions for String Substitution and Analysis, for a description of the patsubst
function.
For example:
foo := a.o b.o c.o bar := $(foo:%.o=%.c)
sets ‘bar’ to ‘a.c b.c c.c’.
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Computed variable names are a complicated concept needed only for sophisticated makefile programming. For most purposes you need not consider about them, except to know that making a variable with a dollar sign in its name might have strange results. However, if you are the type that wants to understand everything, or you are actually interested in what they do, read on.
Variables may be referenced inside the name of a variable. This is called a computed variable name or a nested variable reference. For example,
x = y y = z a := $($(x))
defines a
as ‘z’: the ‘$(x)’ inside ‘$($(x))’ expands
to ‘y’, so ‘$($(x))’ expands to ‘$(y)’ which in turn expands
to ‘z’. Here the name of the variable to reference is not stated
explicitly; it is computed by expansion of ‘$(x)’. The reference
‘$(x)’ here is nested within the outer variable reference.
The previous example shows two levels of nesting, but any number of levels is possible. For example, here are three levels:
x = y y = z z = u a := $($($(x)))
Here the innermost ‘$(x)’ expands to ‘y’, so ‘$($(x))’ expands to ‘$(y)’ which in turn expands to ‘z’; now we have ‘$(z)’, which becomes ‘u’.
References to recursively-expanded variables within a variable name are reexpanded in the usual fashion. For example:
x = $(y) y = z z = Hello a := $($(x))
defines a
as ‘Hello’: ‘$($(x))’ becomes ‘$($(y))’
which becomes ‘$(z)’ which becomes ‘Hello’.
Nested variable references can also contain modified references and
function invocations (see section Functions for Transforming Text), just like any other reference.
For example, using the subst
function (see section Functions for String Substitution and Analysis):
x = variable1 variable2 := Hello y = $(subst 1,2,$(x)) z = y a := $($($(z)))
eventually defines a
as ‘Hello’. It is doubtful that anyone
would ever want to write a nested reference as convoluted as this one, but
it works: ‘$($($(z)))’ expands to ‘$($(y))’ which becomes
‘$($(subst 1,2,$(x)))’. This gets the value ‘variable1’ from
x
and changes it by substitution to ‘variable2’, so that the
entire string becomes ‘$(variable2)’, a simple variable reference
whose value is ‘Hello’.
A computed variable name need not consist entirely of a single variable reference. It can contain several variable references, as well as some invariant text. For example,
a_dirs := dira dirb 1_dirs := dir1 dir2 a_files := filea fileb 1_files := file1 file2 ifeq "$(use_a)" "yes" a1 := a else a1 := 1 endif ifeq "$(use_dirs)" "yes" df := dirs else df := files endif dirs := $($(a1)_$(df))
will give dirs
the same value as a_dirs
, 1_dirs
,
a_files
or 1_files
depending on the settings of use_a
and use_dirs
.
Computed variable names can also be used in substitution references:
a_objects := a.o b.o c.o 1_objects := 1.o 2.o 3.o sources := $($(a1)_object:.o=.c)
defines sources
as either ‘a.c b.c c.c’ or ‘1.c 2.c 3.c’,
depending on the value of a1
.
The only restriction on this sort of use of nested variable references is that they cannot specify part of the name of a function to be called. This is because the test for a recognized function name is done before the expansion of nested references. For example,
ifdef do_sort func := sort else func := strip endif bar := a d b g q c foo := $($(func) $(bar))
attempts to give ‘foo’ the value of the variable ‘sort a d b g
q c’ or ‘strip a d b g q c’, rather than giving ‘a d b g q c’
as the argument to either the sort
or the strip
function.
This restriction could be removed in the future if that change is shown
to be a good idea.
Note that nested variable references are quite different from recursively expanded variables (see section The Two Flavors of Variables), though both are used together in complex ways when doing makefile programming.
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Variables can get values in several different ways:
make
.
See section Overriding Variables.
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To set a variable from the makefile, write a line starting with the variable name followed by ‘=’ or ‘:=’. Whatever follows the ‘=’ or ‘:=’ on the line becomes the value. For example,
objects = main.o foo.o bar.o utils.o
defines a variable named objects
. Whitespace around the variable
name and after the ‘=’ is ignored.
Variables defined with ‘=’ are recursively expanded variables. Variables defined with ‘:=’ are simply expanded variables; these definitions can contain variable references which will be expanded before the definition is made. See section The Two Flavors of Variables.
There is no limit on the length of the value of a variable except the
amount of swapping space on the computer. When a variable definition is
long, it is a good idea to break it into several lines by inserting
backslash-newline at convenient places in the definition. This will not
affect the functioning of make
, but it will make the makefile easier
to read.
Most variable names are considered to have the empty string as a value if you have never set them. Several variables have built-in initial values that are not empty, but can be set by you in the usual ways (see section Variables Used by Implicit Rules). Several special variables are set automatically to a new value for each rule; these are called the automatic variables (see section Automatic Variables).
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override
DirectiveIf a variable has been set with a command argument (see section Overriding Variables),
then ordinary assignments in the makefile are ignored. If you want to set
the variable in the makefile even though it was set with a command
argument, you can use an override
directive, which is a line that
looks like this:
override variable = value
or
override variable := value
The override
directive was not invented for escalation in the war
between makefiles and command arguments. It was invented so you can alter
and add to values that the user specifies with command arguments.
For example, suppose you always want the ‘-g’ switch when you run the
C compiler, but you would like to allow the user to specify the other
switches with a command argument just as usual. You could use this
override
directive:
override CFLAGS := $(CFLAGS) -g
You can also use override
directives with define
directives.
This is done as you might expect:
override define foo bar endef
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Another way to set the value of a variable is to use the define
directive. This directive has a different syntax which allows newline
characters to be included in the value, which is convenient for defining
canned sequences of commands (see section Defining Canned Command Sequences).
The define
directive is followed on the same line by the name of the
variable and nothing more. The value to give the variable appears on the
following lines. The end of the value is marked by a line containing just
the word endef
. Aside from this difference in syntax, define
works just like ‘=’; it creates a recursively-expanded variable
(see section The Two Flavors of Variables).
define two-lines echo foo echo $(bar) endef
The value in an ordinary assignment cannot contain a newline; but the
newlines that separate the lines of the value in a define
become
part of the variable’s value (except for the final newline which precedes
the endef
and is not considered part of the value).
The previous example is functionally equivalent to this:
two-lines = echo foo; echo $(bar)
since the shell will interpret the semicolon and the newline identically.
If you want variable definitions made with define
to take precedence
over command-line variable definitions, the override
directive can
be used together with define
:
override define two-lines foo $(bar) endef
See section The override
Directive.
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Variables in make
can come from the environment with which
make
is run. Every environment variable that make
sees when
it starts up is transformed into a make
variable with the same name
and value. But an explicit assignment in the makefile, or with a command
argument, overrides the environment. (If the ‘-e’ flag is specified,
then values from the environment override assignments in the makefile.
See section Summary of Options. But this is not recommended practice.)
Thus, by setting the variable CFLAGS
in your environment, you can
cause all C compilations in most makefiles to use the compiler switches you
prefer. This is safe for variables with standard or conventional meanings
because you know that no makefile will use them for other things. (But
this is not totally reliable; some makefiles set CFLAGS
explicitly
and therefore are not affected by the value in the environment.)
When make
is invoked recursively, variables defined in the outer
invocation are automatically passed to inner invocations through the
environment (see section Recursive Use of make
). This is the main purpose of turning
environment variables into make
variables, and it requires no
attention from you.
Other use of variables from the environment is not recommended. It is not wise for makefiles to depend for their functioning on environment variables set up outside their control, since this would cause different users to get different results from the same makefile. This is against the whole purpose of most makefiles.
Such problems would be especially likely with the variable SHELL
,
which is normally present in the environment to specify the user’s choice
of interactive shell. It would be very undesirable for this choice to
affect make
. So make
ignores the environment value of
SHELL
if the value of MAKELEVEL
is zero (which is normally
true except in recursive invocations of make
).
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A conditional causes part of a makefile to be obeyed or ignored
depending on the values of variables. Conditionals can compare the value
of one variable with another, or the value of a variable with a constant
string. Conditionals control what make
actually “sees” in the
makefile, so they cannot be used to control shell commands at the
time of execution.
8.1 Example of a Conditional | An annotated example. | |
8.2 Syntax of Conditionals | Precise rules for syntax of conditionals. | |
8.3 Conditionals that Test Flags | Conditionals testing flags such as ‘-t’. |
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This conditional tells make
to use one set of libraries if the
CC
variable is ‘gcc’, and a different set of libraries
otherwise. It works by controlling which of two command lines will be used
as the command for a rule. The result is that ‘CC=gcc’ as an argument
to make
changes not only which compiler is used but also which
libraries are linked.
libs_for_gcc = -lgnu normal_libs = foo: $(objects) ifeq ($(CC),gcc) $(CC) -o foo $(objects) $(libs_for_gcc) else $(CC) -o foo $(objects) $(normal_libs) endif
This conditional uses three directives: one ifeq
, one else
and one endif
.
The ifeq
directive begins the conditional, and specifies the
condition. It contains two arguments, separated by a comma and surrounded
by parentheses. Variable substitution is performed on both arguments and
then they are compared. The lines of the makefile following the
ifeq
are obeyed if the two arguments match; otherwise they are
ignored.
The else
directive causes the following lines to be obeyed if the
previous conditional failed. In the example above, this means that the
second alternative linking command is used whenever the first alternative
is not used. It is optional to have an else
in a conditional.
The endif
directive ends the conditional. Every conditional must
end with an endif
. Unconditional makefile text follows.
Conditionals work at the textual level: the lines of the conditional are treated as part of the makefile, or ignored, according to the condition. This is why the larger syntactic units of the makefile, such as rules, may cross the beginning or the end of the conditional.
When the variable CC
has the value ‘gcc’, the above example has
this effect:
foo: $(objects) $(CC) -o foo $(objects) $(libs_for_gcc)
When the variable CC
has any other value, the effect is this:
foo: $(objects) $(CC) -o foo $(objects) $(normal_libs)
Equivalent results can be obtained in another way by conditionalizing a variable assignment and then using the variable unconditionally:
libs_for_gcc = -lgnu normal_libs = ifeq ($(CC),gcc) libs=$(libs_for_gcc) else libs=$(normal_libs) endif foo: $(objects) $(CC) -o foo $(objects) $(libs)
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The syntax of a simple conditional with no else
is as follows:
conditional-directive text-if-true endif
The text-if-true may be any lines of text, to be considered as part of the makefile if the condition is true. If the condition is false, no text is used instead.
The syntax of a complex conditional is as follows:
conditional-directive text-if-true else text-if-false endif
If the condition is true, text-if-true is used; otherwise, text-if-false is used instead. The text-if-false can be any number of lines of text.
The syntax of the conditional-directive is the same whether the conditional is simple or complex. There are four different directives that test different conditions. Here is a table of them:
ifeq (arg1, arg2)
ifeq 'arg1' 'arg2'
ifeq "arg1" "arg2"
ifeq "arg1" 'arg2'
ifeq 'arg1' "arg2"
Expand all variable references in arg1 and arg2 and compare them. If they are identical, the text-if-true is effective; otherwise, the text-if-false, if any, is effective.
ifneq (arg1, arg2)
ifneq 'arg1' 'arg2'
ifneq "arg1" "arg2"
ifneq "arg1" 'arg2'
ifneq 'arg1' "arg2"
Expand all variable references in arg1 and arg2 and compare them. If they are different, the text-if-true is effective; otherwise, the text-if-false, if any, is effective.
ifdef variable-name
If the variable variable-name has a non-empty value, the text-if-true is effective; otherwise, the text-if-false, if any, is effective. Variables that have never been defined have an empty value.
ifndef variable-name
If the variable variable-name has an empty value, the text-if-true is effective; otherwise, the text-if-false, if any, is effective.
Extra spaces are allowed and ignored at the beginning of the conditional directive line, but a tab is not allowed. (If the line begins with a tab, it will be considered a command for a rule.) Aside from this, extra spaces or tabs may be inserted with no effect anywhere except within the directive name or within an argument. A comment starting with ‘#’ may appear at the end of the line.
The other two directives that play a part in a conditional are else
and endif
. Each of these directives is written as one word, with no
arguments. Extra spaces are allowed and ignored at the beginning of the
line, and spaces or tabs at the end. A comment starting with ‘#’ may
appear at the end of the line.
Conditionals work at the textual level. The lines of the text-if-true are read as part of the makefile if the condition is true; if the condition is false, those lines are ignored completely. It follows that syntactic units of the makefile, such as rules, may safely be split across the beginning or the end of the conditional.
To prevent intolerable confusion, it is not permitted to start a
conditional in one makefile and end it in another. However, you may
write an include
directive within a conditional, provided you do
not attempt to terminate the conditional inside the included file.
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You can write a conditional that tests make
command flags such as
‘-t’ by using the variable MAKEFLAGS
together with the
findstring
function. This is useful when touch
is not
enough to make a file appear up to date.
The findstring
function determines whether one string appears as a
substring of another. If you want to test for the ‘-t’ flag,
use ‘t’ as the first string and the value of MAKEFLAGS
as
the other.
For example, here is how to arrange to use ‘ranlib -t’ to finish marking an archive file up to date:
archive.a: … ifneq (,$(findstring t,$(MAKEFLAGS))) @echo $(MAKE) > /dev/null touch archive.a ranlib -t archive.a else ranlib archive.a endif
The echo
command does nothing when executed; but its presence, with
a reference to the variable MAKE
, marks the rule as “recursive” so
that its commands will be executed despite use of the ‘-t’ flag.
See section Recursive Use of make
.
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Functions allow you to do text processing in the makefile to compute the files to operate on or the commands to use. You use a function in a function call, where you give the name of the function and some text (the arguments) for the function to operate on. The result of the function’s processing is substituted into the makefile at the point of the call, just as a variable might be substituted.
9.1 Function Call Syntax | How to write a function call. | |
9.2 Functions for String Substitution and Analysis | General-purpose text manipulation functions. | |
9.3 Functions for File Names | Functions for manipulating file names. | |
9.4 The foreach Function | Repeat some text with controlled variation. | |
9.5 The origin Function | Find where a variable got its value. | |
9.6 The shell Function | Substitute the output of a shell command. |
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A function call resembles a variable reference. It looks like this:
$(function arguments)
or like this:
${function arguments}
Here function is a function name; one of a short list of names that
are part of make
. There is no provision for defining new functions.
The arguments are the arguments of the function. They are separated
from the function name by one or more spaces and/or tabs, and if there is
more than one argument they are separated by commas. Such whitespace and
commas are not part of any argument’s value. The delimiters which you use
to surround the function call, whether parentheses or braces, can appear in
an argument only in matching pairs; the other kind of delimiters may appear
singly. If the arguments themselves contain other function calls or
variable references, it is wisest to use the same kind of delimiters for
all the references; in other words, write ‘$(subst a,b,$(x))’, not
‘$(subst a,b,${x})’. This is both because it is clearer, and
because only one type of delimiters is matched to find the end of the
reference. Thus in ‘$(subst a,b,${subst c,d,${x}})’
doesn’t work because the second subst
function invocation ends at
the first ‘}’, not the second.
The text written for each argument is processed by substitution of variables and function calls to produce the argument value, which is the text on which the function acts. The substitution is done in the order in which the arguments appear.
Commas and unmatched parentheses or braces cannot appear in the text of an
argument as written; leading spaces cannot appear in the text of the first
argument as written. These characters can be put into the argument value
by variable substitution. First define variables comma
and
space
whose values are isolated comma and space characters, then
substitute those variables where such characters are wanted, like this:
comma:= ,
space:= $(empty) $(empty)
foo:= a b c
bar:= $(subst $(space),$(comma),$(foo))
# bar is now `a,b,c'.
Here the subst
function replaces each space with a comma, through
the value of foo
, and substitutes the result.
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Here are some functions that operate on strings:
$(subst from,to,text)
Performs a textual replacement on the text text: each occurrence of from is replaced by to. The result is substituted for the function call. For example,
$(subst ee,EE,feet on the street)
substitutes the string ‘fEEt on the strEEt’.
$(patsubst pattern,replacement,text)
Finds whitespace-separated words in text that match pattern and replaces them with replacement. Here pattern may contain a ‘%’ which acts as a wildcard, matching any number of any characters within a word. If replacement also contains a ‘%’, the ‘%’ is replaced by the text that matched the ‘%’ in pattern.
‘%’ characters in patsubst
function invocations can be
quoted with preceding backslashes (‘\’). Backslashes that would
otherwise quote ‘%’ characters can be quoted with more backslashes.
Backslashes that quote ‘%’ characters or other backslashes are
removed from the pattern before it is compared file names or has a stem
substituted into it. Backslashes that are not in danger of quoting
‘%’ characters go unmolested. For example, the pattern
‘the\%weird\\%pattern\\’ has ‘the%weird\’ preceding the
operative ‘%’ character, and ‘pattern\\’ following it. The
final two backslashes are left alone because they can’t affect any
‘%’ character.
Whitespace between words is folded into single space characters; leading and trailing whitespace is discarded.
For example,
$(patsubst %.c,%.o,x.c.c bar.c)
produces the value ‘x.c.o bar.o’.
$(strip string)
Removes leading and trailing whitespace from string and replaces each internal sequence of one or more whitespace characters with a single space. Thus, ‘$(strip a b c )’ results in ‘a b c’.
$(findstring find,in)
Searches in for an occurrence of find. If it occurs, the value is find; otherwise, the value is empty. You can use this function in a conditional to test for the presence of a specific substring in a given string. Thus, the two examples,
$(findstring a,a b c) $(findstring a,b c)
produce the values ‘a’ and ‘’, respectively. See section Conditionals that Test Flags, for a practical application of findstring
.
$(filter pattern,text)
Removes all whitespace-separated words in text that do
not match pattern, returning only matching words. The
pattern is written using ‘%’, just like the patterns used in
patsubst
function above.
The filter
function can be used to separate out different types
of strings (such as filenames) in a variable. For example:
sources := foo.c bar.c ugh.h foo: $(sources) cc $(filter %.c,$(sources)) -o foo
says that ‘foo’ depends of ‘foo.c’, ‘bar.c’ and ‘ugh.h’ but only ‘foo.c’ and ‘bar.c’ should be specified in the command to the compiler.
$(filter-out pattern,text)
Removes all whitespace-separated words in text that do
match pattern, returning only the words that match. This is the
exact opposite of the filter
function.
$(sort list)
Sorts the words of list in lexical order, removing duplicate words. The output is a list of words separated by single spaces. Thus,
$(sort foo bar lose)
returns the value ‘bar foo lose’.
Here is a realistic example of the use of subst
and patsubst
.
Suppose that a makefile uses the VPATH
variable to specify a list of
directories that make
should search for dependency files. This
example shows how to tell the C compiler to search for header files in the
same list of directories.
The value of VPATH
is a list of directories separated by colons,
such as ‘src:../headers’. First, the subst
function is used to
change the colons to spaces:
$(subst :, ,$(VPATH))
This produces ‘src ../headers’. Then patsubst
is used to turn
each directory name into a ‘-I’ flag. These can be added to the
value of the variable CFLAGS
, which is passed automatically to the C
compiler, like this:
override CFLAGS:= $(CFLAGS) $(patsubst %,-I%,$(subst :, ,$(VPATH)))
The effect is to append the text ‘-Isrc -I../headers’ to the
previously given value of CFLAGS
. The override
directive is
used so that the new value is assigned even if the previous value of
CFLAGS
was specified with a command argument (see section The override
Directive).
The function strip
can be very useful when used in conjunction
with conditionals. When comparing something with the null string
‘""’ using ifeq
or ifneq
, you usually want a string
of just whitespace to match the null string. Thus,
.PHONY: all ifneq "$(needs_made)" "" all: $(needs_made) else all:;@echo 'Nothing to make!' endif
might fail to have the desired results. Replacing the variable reference
‘"$(needs_made)"’ with the function call ‘"$(strip
$(needs_made))"’ in the ifneq
directive would make it more robust.
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Several of the built-in expansion functions relate specifically to taking apart file names or lists of file names.
Each of the following functions performs a specific transformation on a file name. The argument of the function is regarded as a series of file names, separated by whitespace. (Leading and trailing whitespace is ignored.) Each file name in the series is transformed in the same way and the results are concatenated with single spaces between them.
$(dir names)
Extracts the directory-part of each file name in names. The directory-part of the file name is everything up through (and including) the last slash in it. If the file name contains no slash, the directory part is the string ‘./’. For example,
$(dir src/foo.c hacks)
produces the result ‘src/ ./’.
$(notdir names)
Extracts all but the directory-part of each file name in names. If the file name contains no slash, it is left unchanged. Otherwise, everything through the last slash is removed from it.
A file name that ends with a slash becomes an empty string. This is unfortunate, because it means that the result does not always have the same number of whitespace-separated file names as the argument had; but we do not see any other valid alternative.
For example,
$(notdir src/foo.c hacks)
produces the result ‘foo.c hacks’.
$(suffix names)
Extracts the suffix of each file name in names. If the file name contains a period, the suffix is everything starting with the last period. Otherwise, the suffix is the empty string. This frequently means that the result will be empty when names is not, and if names contains multiple file names, the result may contain fewer file names.
For example,
$(suffix src/foo.c hacks)
produces the result ‘.c’.
$(basename names)
Extracts all but the suffix of each file name in names. If the file name contains a period, the basename is everything starting up to (and not including) the last period. Otherwise, the basename is the entire file name. For example,
$(basename src/foo.c hacks)
produces the result ‘src/foo hacks’.
$(addsuffix suffix,names)
The argument names is regarded as a series of names, separated by whitespace; suffix is used as a unit. The value of suffix is appended to the end of each individual name and the resulting larger names are concatenated with single spaces between them. For example,
$(addsuffix .c,foo bar)
produces the result ‘foo.c bar.c’.
$(addprefix prefix,names)
The argument names is regarded as a series of names, separated by whitespace; prefix is used as a unit. The value of prefix is appended to the front of each individual name and the resulting larger names are concatenated with single spaces between them. For example,
$(addprefix src/,foo bar)
produces the result ‘src/foo src/bar’.
$(join list1,list2)
Concatenates the two arguments word by word: the two first words (one from each argument) concatenated form the first word of the result, the two second words form the second word of the result, and so on. So the nth word of the result comes from the nth word of each argument. If one argument has more words that the other, the extra words are copied unchanged into the result.
For example, ‘$(join a b,.c .o)’ produces ‘a.c b.o’.
Whitespace between the words in the lists is not preserved; it is replaced with a single space.
This function can merge the results of the dir
and
notdir
functions, to produce the original list of files which
was given to those two functions.
$(word n,text)
Returns the nth word of text. The legitimate values of n start from 1. If n is bigger than the number of words in text, the value is empty. For example,
$(word 2, foo bar baz)
returns ‘bar’.
$(words text)
Returns the number of words in text. Thus, $(word
$(words text),text)
is the last word of text.
$(firstword names)
The argument names is regarded as a series of names, separated by whitespace. The value is the first name in the series. The rest of the names are ignored. For example,
$(firstword foo bar)
produces the result ‘foo’. Although $(firstword
text)
is the same as $(word 1,text)
, the
firstword
function is retained for its simplicity.
$(wildcard pattern)
The argument pattern is a file name pattern, typically containing
wildcard characters. The result of wildcard
is a space-separated
list of the names of existing files that match the pattern.
Wildcards are expanded automatically in rules. See section Using Wildcards Characters in File Names.
But they are not normally expanded when a variable is set, or inside the
arguments of other functions. Those occasions are when the wildcard
function is useful.
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foreach
FunctionThe foreach
function is very different from other functions. It
causes one piece of text to be used repeatedly, each time with a different
substitution performed on it. It resembles the for
command in the
shell sh
and the foreach
command in the C-shell csh
.
The syntax of the foreach
function is:
$(foreach var,list,text)
The first two arguments, var and list, are expanded before anything else is done; note that the last argument, text, is not expanded at the same time. Then for each word of the expanded value of list, the variable named by the expanded value of var is set to that word, and text is expanded. Presumably text contains references to that variable, so its expansion will be different each time.
The result is that text is expanded as many times as there are
whitespace-separated words in list. The multiple expansions of
text are concatenated, with spaces between them, to make the result
of foreach
.
This simple example sets the variable ‘files’ to the list of all files in the directories in the list ‘dirs’:
dirs := a b c d files := $(foreach dir,$(dirs),$(wildcard $(dir)/*))
Here text is ‘$(wildcard $(dir)/*)’. The first repetition
finds the value ‘a’ for dir
, so it produces the same result
as ‘$(wildcard a/*)’; the second repetition produces the result
of ‘$(wildcard b/*)’; and the third, that of ‘$(wildcard c/*)’.
This example has the same result (except for setting ‘find_files’, ‘dirs’ and ‘dir’) as the following example:
files := $(wildcard a/* b/* c/* d/*)
When text is complicated, you can improve readability by giving it a name, with an additional variable:
find_files = $(wildcard $(dir)/*) dirs := a b c d files := $(foreach dir,$(dirs),$(find_files))
Here we use the variable find_files
this way. We use plain ‘=’
to define a recursively-expanding variable, so that its value contains an
actual function call to be reexpanded under the control of foreach
;
a simply-expanded variable would not do, since wildcard
would be
called only once at the time of defining find_files
.
The foreach
function has no permanent effect on the variable
var; its value and flavor after the foreach
function call are
the same as they were beforehand. The other values which are taken from
list are in effect only temporarily, during the execution of
foreach
. The variable var is a simply-expanded variable
during the execution of foreach
. If var was undefined
before the foreach
function call, it is undefined after the call.
See section The Two Flavors of Variables.
You must take care when using complex variable expressions that result in variable names because many strange things are valid variable names, but are probably not what you intended. For example,
files := $(foreach Es escrito en espanol!,b c ch,$(find_files))
might be useful if the value of find_files
references the variable
whose name is ‘Es escrito en espanol!’ (es un nombre bastante largo,
que no?), but it is more likely to be a mistake.
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origin
FunctionThe origin
function is unlike most other functions in that it does
not operate on the values of variables; it tells you something about
a variable. Specifically, it tells you where it came from.
The syntax of the origin
function is:
$(origin variable)
Note that variable is the name of a variable to inquire about; not a reference to that variable. Therefore you would not normally use a ‘$’ or parentheses when writing it. (You can, however, use a variable reference in the name if you want the name not to be a constant.)
The result of this function is a string telling you how the variable variable was defined:
if variable was never defined.
if variable has a default definition, as is usual with CC
and so on. See section Variables Used by Implicit Rules. Note that if you have
redefined a default variable, the origin
function will return
the origin of the later definition.
if variable was defined as an environment variable and the ‘-e’ option is not turned on (see section Summary of Options).
if variable was defined as an environment variable and the ‘-e’ option is turned on (see section Summary of Options).
if variable was defined in a makefile.
if variable was defined on the command line.
if variable was defined with an override
directive in a
makefile (see section The override
Directive).
if variable is an automatic variable defined for the execution of the commands for each rule.
This information is primarily useful (other than for your curiosity) to
determine if you want to believe the value of a variable. For example,
suppose you have a makefile ‘foo’ that includes another makefile
‘bar’. You want a variable bletch
to be defined in ‘bar’
if you run the command ‘make -f bar’, even if the environment contains
a definition of bletch
. However, if ‘foo’ defined
bletch
before including ‘bar’, you don’t want to override that
definition. This could be done by using an override
directive in
‘foo’, giving that definition precedence over the later definition in
‘bar’; unfortunately, the override
directive would also
override any command line definitions. So, ‘bar’ could
include:
ifdef bletch ifeq "$(origin bletch)" "environment" bletch = barf, gag, etc. endif endif
If bletch
has been defined from the environment, this will redefine
it.
If you want to override a previous definition of bletch
if it came
from the environment, even under ‘-e’, you could instead write:
ifneq "$(findstring environment,$(origin bletch))" "" bletch = barf, gag, etc. endif
Here the redefinition takes place if ‘$(origin bletch)’ returns either ‘environment’ or ‘environment override’.
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shell
FunctionThe shell
function is unlike any other function except the
wildcard
function (see section The Function wildcard
) in that it
communicates with the world outside of make
.
The shell
function performs the same function that backquotes
(‘`’) perform in most shells: it does command expansion. This
means that it takes an argument that is a shell command and returns the
output of the command. The only processing make
does on the result,
before substituting it into the surrounding text, is to convert newlines to
spaces.
The commands run by calls to the shell
function are run when the
function calls are expanded. In most cases, this is when the makefile is
read in. The exception is that function calls in the commands of the rules
are expanded when the commands are run, and this applies to shell
function calls like all others.
Here are some examples of the use of the shell
function:
contents := $(shell cat foo)
sets contents
to the contents of the file ‘foo’, with a space
(rather than a newline) separating each line.
files := $(shell echo *.c)
sets files
to the expansion of ‘*.c’. Unless make
is
using a very strange shell, this has the same result as ‘$(wildcard
*.c)’.
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make
A makefile that says how to recompile a program can be used in more than
one way. The simplest use is to recompile every file that is out of date.
This is what make
will do if run with no arguments.
But you might want to update only some of the files; you might want to use a different compiler or different compiler options; you might want just to find out which files are out of date without changing them.
By specifying arguments when you run make
, you can do any of these
things or many others.
10.1 Arguments to Specify the Makefile | Arguments to specify which makefile to use. | |
10.2 Arguments to Specify the Goals | Goal arguments specify which parts of the makefile should be used. | |
10.3 Instead of Executing the Commands | Mode flags specify what kind of thing to do with the commands in the makefile other than simply execute them. | |
10.4 Avoiding Recompilation of Some Files | How to avoid recompiling certain files. | |
10.5 Overriding Variables | Overriding a variable can specify an alternate compiler, or alternate flags for the compiler, or whatever else you program into the makefile. | |
10.6 Testing the Compilation of a Program | How to proceed past some errors, to test compilation. | |
10.7 Summary of Options | Summary of all options make accepts.
|
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The way to specify the name of the makefile is with the ‘-f’ option. For example, ‘-f altmake’ says to use the file ‘altmake’ as the makefile.
If you use the ‘-f’ flag several times (each time with a following argument), all the specified files are used jointly as makefiles.
If you do not use the ‘-f’ flag, the default is to try ‘GNUmakefile’, ‘makefile’, or ‘Makefile’, in that order, and use the first of these three which exists. See section Writing Makefiles.
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The goals are the targets that make
should strive ultimately
to update. Other targets are updated as well if they appear as
dependencies of goals, or dependencies of dependencies of goals, etc.
By default, the goal is the first target in the makefile (not counting targets that start with a period). Therefore, makefiles are usually written so that the first target is for compiling the entire program or programs they describe.
You can specify a different goal or goals with arguments to make
.
Use the name of the goal as an argument. If you specify several goals,
make
processes each of them in turn, in the order you name them.
Any target in the makefile may be specified as a goal (unless it starts
with ‘-’ or contains an ‘=’). Even targets not in the makefile
may be specified, if make
can find implicit rules that say how to
make them.
One use of specifying a goal is if you want to compile only a part of the program, or only one of several programs. Specify as a goal each file that you wish to remake. For example, consider a directory containing several programs, with a makefile that starts like this:
.PHONY: all all: size nm ld ar as
If you are working on the program size
, you might want to say
‘make size’ so that only the files of that program are recompiled.
Another use of specifying a goal is to make files that aren’t normally made. For example, there may be a file of debugging output, or a version of the program that is compiled specially for testing, which has a rule in the makefile but isn’t a dependency of the default goal.
Another use of specifying a goal is to run the commands associated with a phony target (see section Phony Targets) or empty target (see section Empty Target Files to Record Events). Many makefiles contain a phony target named ‘clean’ which deletes everything except source files. Naturally, this is done only if you request it explicitly with ‘make clean’. Here is a list of typical phony and empty target names:
Make all the top-level targets the makefile knows about.
Delete all files that are normally created by running make
.
Any of these three might be defined to delete everything that would not be part of a standard distribution. For example, this would delete configuration files or links that you would normally create as preparation for compilation, even if the makefile itself cannot create these files.
Copy the executable file into a directory that users typically search for commands; copy any auxiliary files that the executable uses into the directories where it will look for them.
Print listings of the source files that have changed.
Create a tar file of the source files.
Create a shell archive (shar file) of the source files.
Create a distribution file of the source files. This might be a tar file, or a shar file, or a compressed version of one of the above, or even more than one of the above.
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The makefile tells make
how to tell whether a target is up to date,
and how to update each target. But updating the targets is not always
what you want. Certain options specify other activities for make
.
“Touch”. The activity is to mark the targets as up to date without
actually changing them. In other words, make
pretends to compile
the targets but does not really change their contents.
“No-op”. The activity is to print what commands would be used to make the targets up to date, but not actually execute them.
“Question”. The activity is to find out silently whether the targets are up to date already; but execute no commands in either case. In other words, neither compilation nor output will occur.
“What if”. Each ‘-W’ flag is followed by a file name. The given
files’ modification times are recorded by make
as being the present
time, although the actual modification times remain the same. When used in
conjunction with the ‘-n’ flag, the ‘-W’ flag provides a way to
see what would happen if you were to modify specific files.
With the ‘-n’ flag, make
prints without execution the commands
that it would normally execute.
With the ‘-t’ flag, make
ignores the commands in the rules
and uses (in effect) the command touch
for each target that needs to
be remade. The touch
command is also printed, unless ‘-s’ or
.SILENT
is used. For speed, make
does not actually invoke
the program touch
. It does the work directly.
With the ‘-q’ flag, make
prints nothing and executes no
commands, but the exit status code it returns is zero if and only if the
targets to be considered are already up to date.
It is an error to use more than one of these three flags in the same
invocation of make
.
The ‘-n’, ‘-t’, and ‘-q’ options do not affect command lines that begin with ‘+’ characters or contain the strings ‘$(MAKE)’ or ‘${MAKE}’. Note that only the line containing the ‘+’ character or the strings ‘$(MAKE)’ or ‘${MAKE}’ is run regardless of these options. Other lines in the same rule are not run unless they too begin with ‘+’ or contain ‘$(MAKE)’ or ‘${MAKE}’.
The ‘-W’ flag provides two features:
make
would do if you were to modify some files.
make
is actually
executing commands, the ‘-W’ flag can direct make
to act
as if some files had been modified, without actually modifying the
files.
Note that the options ‘-p’ and ‘-v’ allow you to obtain other
information about make
or about the makefiles in use.
See section Summary of Options.
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Sometimes you may have changed a source file but you don’t want to
recompile all the files that depend on it. For example, suppose you add a
macro or a declaration to a header file that many other files depend on.
Being conservative, make
assumes that any change in the header file
requires recompilation of all dependent files, but you know that they don’t
need to be recompiled and you would rather not waste the time waiting for
them to compile.
If you anticipate the problem before changing the header file, you can
use the ‘-t’ flag. This flag tells make
not to run the
commands in the rules, but rather to mark the target up to date by
changing its last-modification date. You would follow this procedure:
make
, the changes in the
header files will not cause any recompilation.
If you have already changed the header file at a time when some files do need recompilation, it is too late to do this. Instead, you can use the ‘-o file’ flag, which marks a specified file as “old” (see section Summary of Options). This means that the file itself won’t be remade, and nothing else will be remade on its account. Follow this procedure:
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An argument that contains ‘=’ specifies the value of a variable: ‘v=x’ sets the value of the variable v to x. If you specify a value in this way, all ordinary assignments of the same variable in the makefile are ignored; we say they have been overridden by the command line argument.
The most common way to use this facility is to pass extra flags to
compilers. For example, in a properly written makefile, the variable
CFLAGS
is included in each command that runs the C compiler, so a
file ‘foo.c’ would be compiled something like this:
cc -c $(CFLAGS) foo.c
Thus, whatever value you set for CFLAGS
affects each compilation
that occurs. The makefile probably specifies the usual value for
CFLAGS
, like this:
CFLAGS=-g
Each time you run make
, you can override this value if you wish.
For example, if you say ‘make CFLAGS='-g -O'’, each C compilation will
be done with ‘cc -c -g -O’. (This illustrates how you can enclose
spaces and other special characters in the value of a variable when you
override it.)
The variable CFLAGS
is only one of many standard variables that
exist just so that you can change them this way. See section Variables Used by Implicit Rules, for a complete list.
You can also program the makefile to look at additional variables of your own, giving the user the ability to control other aspects of how the makefile works by changing the variables.
When you override a variable with a command argument, you can define either a recursively-expanded variable or a simply-expanded variable. The examples shown above make a recursively-expanded variable; to make a simply-expanded variable, write ‘:=’ instead of ‘=’. But, unless you want to include a variable reference or function call in the value that you specify, it makes no difference which kind of variable you create.
There is one way that the makefile can change a variable that you have
overridden. This is to use the override
directive, which is a line
that looks like this: ‘override variable = value’.
See section The override
Directive.
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Normally, when an error happens in executing a shell command, make
gives up immediately, returning a nonzero status. No further commands are
executed for any target. The error implies that the goal cannot be
correctly remade, and make
reports this as soon as it knows.
When you are compiling a program that you have just changed, this is not
what you want. Instead, you would rather that make
try compiling
every file that can be tried, to show you as many compilation errors
as possible.
On these occasions, you should use the ‘-k’ flag. This tells
make
to continue to consider the other dependencies of the pending
targets, remaking them if necessary, before it gives up and returns nonzero
status. For example, after an error in compiling one object file,
‘make -k’ will continue compiling other object files even though it
already knows that linking them will be impossible. In addition to
continuing after failed shell commands, ‘make -k’ will continue as much
as possible after discovering that it doesn’t know how to make a target or
dependency file. This will always cause an error message, but without
‘-k’, it is a fatal error. See section Summary of Options.
The usual behavior of make
assumes that your purpose is to get the
goals up to date; once make
learns that this is impossible, it might
as well report the failure immediately. The ‘-k’ flag says that the
real purpose is to test as much as possible of the changes made in the
program, perhaps to find several independent problems so that you can
correct them all before the next attempt to compile. This is why Emacs’s
M-x compile command passes the ‘-k’ flag by default.
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Here is a table of all the options make
understands:
These options are ignored for compatibility with other versions of make
.
Change to directory dir before reading the makefiles. If multiple
‘-C’ options are specified, each is interpreted relative to the
previous one: ‘-C / -C etc’ is equivalent to ‘-C /etc’.
This is typically used with recursive invocations of make
(see section Recursive Use of make
).
Print debugging information in addition to normal processing. The
debugging information says which files are being considered for
remaking, which file-times are being compared and with what results,
which files actually need to be remade, which implicit rules are
considered and which are applied—everything interesting about how
make
decides what to do.
Give variables taken from the environment precedence over variables from makefiles. See section Variables from the Environment.
Use file file as a makefile. See section Writing Makefiles.
Ignore all errors in commands executed to remake files. See section Errors in Commands.
Specifies a directory dir to search for included makefiles.
See section Including Other Makefiles. If several ‘-I’ options are used to specify several
directories, the directories are searched in the order specified. Unlike
the arguments to other flags of make
, directories given with
‘-I’ flags may come directly after the flag: ‘-Idir’ is
allowed, as well as ‘-I dir’. This syntax is allowed for
compatibility with the C preprocessor’s ‘-I’ flag.
Specifies the number of jobs (commands) to run simultaneously. If there is more than one ‘-j’ option, the last one is effective. See section Command Execution, for more information on how commands are run.
Continue as much as possible after an error. While the target that failed, and those that depend on it, cannot be remade, the other dependencies of these targets can be processed all the same. See section Testing the Compilation of a Program.
Specifies that no new jobs (commands) should be started if there are others jobs running and the load average is at least load (a floating-point number). With no argument, removes a previous load limit. See section Parallel Execution.
Print the commands that would be executed, but do not execute them. See section Instead of Executing the Commands.
Do not remake the file file even if it is older than its dependencies, and do not remake anything on account of changes in file. Essentially the file is treated as very old and its rules are ignored. See section Avoiding Recompilation of Some Files.
Print the data base (rules and variable values) that results from reading the makefiles; then execute as usual or as otherwise specified. This also prints the version information given by the ‘-v’ switch (see below). To print the data base without trying to remake any files, use ‘make -p -f /dev/null’.
“Question mode”. Do not run any commands, or print anything; just return an exit status that is zero if the specified targets are already up to date, nonzero otherwise. See section Instead of Executing the Commands.
Eliminate use of the built-in implicit rules (see section Using Implicit Rules). Also clear out the default list of suffixes for suffix rules (see section Old-Fashioned Suffix Rules).
Silent operation; do not print the commands as they are executed. See section Command Echoing.
Cancel the effect of the ‘-k’ option. This is never necessary
except in a recursive make
where ‘-k’ might be inherited
from the top-level make
via MAKEFLAGS
(see section Recursive Use of make
)
or if you set ‘-k’ in MAKEFLAGS
in your environment.
Touch files (mark them up to date without really changing them)
instead of running their commands. This is used to pretend that the
commands were done, in order to fool future invocations of
make
. See section Instead of Executing the Commands.
Print the version of the make
program plus a copyright, a list
of authors and a notice that there is no warranty. After this
information is printed, processing continues normally. To get this
information without doing anything else, use ‘make -v -f
/dev/null’.
Print a message containing the working directory both before and after
executing the makefile. This may be useful for tracking down errors
from complicated nests of recursive make
commands.
See section Recursive Use of make
.
Pretend that the target file has just been modified. When used
with the ‘-n’ flag, this shows you what would happen if you were
to modify that file. Without ‘-n’, it is almost the same as
running a touch
command on the given file before running
make
, except that the modification time is changed only in the
imagination of make
.
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Certain standard ways of remaking target files are used very often. For
example, one customary way to make an object file is from a C source file
using the C compiler, cc
.
Implicit rules tell make
how to use customary techniques so
that you don’t have to specify them in detail when you want to use them.
For example, there is an implicit rule for C compilation. Implicit rules
work based on file names. For example, C compilation typically takes a
‘.c’ file and makes a ‘.o’ file. So make
applies the
implicit rule for C compilation when it sees this combination of file-name
endings.
A chain of implicit rules can apply in sequence; for example, make
will remake a ‘.o’ file from a ‘.y’ file by way of a ‘.c’ file.
The built-in implicit rules use several variables in their commands so
that, by changing the values of the variables, you can change the way the
implicit rule works. For example, the variable CFLAGS
controls the
flags given to the C compiler by the implicit rule for C compilation.
You can define your own implicit rules by writing pattern rules.
11.1 Using Implicit Rules | How to use an existing implicit rule to get the commands for updating a file. | |
11.2 Catalogue of Implicit Rules | Catalogue of built-in implicit rules. | |
11.3 Variables Used by Implicit Rules | By changing certain variables, you can change what the predefined implicit rules do. | |
11.4 Chains of Implicit Rules | Using a chain of implicit rules. | |
11.5 Defining and Redefining Pattern Rules | Defining new implicit rules. | |
11.6 Defining Last-Resort Default Rules | Defining commands for rules which can’t find any. | |
11.7 Old-Fashioned Suffix Rules | The old-fashioned style of implicit rule. | |
11.8 Implicit Rule Search Algorithm | Precise algorithm for applying implicit rules. |
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To allow make
to find a customary method for updating a target file,
all you have to do is refrain from specifying commands yourself. Either
write a rule with no command lines, or don’t write a rule at all. Then
make
will figure out which implicit rule to use based on which
kind of source file exists.
For example, suppose the makefile looks like this:
foo : foo.o bar.o cc -o foo foo.o bar.o $(CFLAGS) $(LDFLAGS)
Because you mention ‘foo.o’ but do not give a rule for it, make
will automatically look for an implicit rule that tells how to update it.
This happens whether or not the file ‘foo.o’ currently exists.
If an implicit rule is found, it supplies both commands and one or more dependencies (the source files). You would want to write a rule for ‘foo.o’ with no command lines if you need to specify additional dependencies, such as header files, that the implicit rule cannot supply.
Each implicit rule has a target pattern and dependency patterns. There may
be many implicit rules with the same target pattern. For example, numerous
rules make ‘.o’ files: one, from a ‘.c’ file with the C compiler;
another, from a ‘.p’ file with the Pascal compiler; and so on. The rule
that actually applies is the one whose dependencies exist or can be made.
So, if you have a file ‘foo.c’, make
will run the C compiler;
otherwise, if you have a file ‘foo.p’, make
will run the Pascal
compiler; and so on.
Of course, when you write the makefile, you know which implicit rule you
want make
to use, and you know it will choose that one because you
know which possible dependency files are supposed to exist.
See section Catalogue of Implicit Rules, for a catalogue of all the predefined implicit
rules.
Above, we said an implicit rule applies if the required dependencies “exist or can be made”. A file “can be made” if it is mentioned explicitly in the makefile as a target or a dependency, or if an implicit rule can be recursively found for how to make it. When an implicit dependency is the result of another implicit rule, we say that chaining is occurring. See section Chains of Implicit Rules.
In general, make
searches for an implicit rule for each target, and
for each double-colon rule, that has no commands. A file that is mentioned
only as a dependency is considered a target whose rule specifies nothing,
so implicit rule search happens for it. See section Implicit Rule Search Algorithm, for the
details of how the search is done.
If you don’t want an implicit rule to be used for a target that has no commands, you can give that target empty commands by writing a semicolon. See section Defining Empty Commands.
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Here is a catalogue of predefined implicit rules which are always available unless the makefile explicitly overrides or cancels them. See section Canceling Implicit Rules, for information on canceling or overriding an implicit rule. The ‘-r’ option cancels all predefined rules.
Not all of these rules will always be defined, even when the ‘-r’
option is not given. Many of the predefined implicit rules are
implemented in make
as suffix rules, so which ones will be
defined depends on the suffix list (the list of dependencies of
the special target .SUFFIXES
). See section Old-Fashioned Suffix Rules.
The default suffix list is: ‘.out’, ‘.a’, ‘.o’,
‘.c’, ‘.cc’, ‘.p’, ‘.f’, ‘.F’, ‘.r’,
‘.e’, ‘.y’, ‘.ye’, ‘.yr’, ‘.l’, ‘.s’,
‘.S’, ‘.h’, ‘.info’, ‘.dvi’, ‘.tex’,
‘.texinfo’, ‘.cweb’, ‘.web’, ‘.sh’, ‘.elc’,
‘.el’. All of the implicit rules described below whose dependencies
have one of these suffixes are actually suffix rules. If you modify
the suffix list, the only predefined suffix rules in effect will be those
named by one or two of the suffixes that are on the list you specify;
rules whose suffixes fail to be on the list are disabled.
‘n.o’ will be made automatically from ‘n.c’ with a command of the form ‘$(CC) -c $(CPPFLAGS) $(CFLAGS)’.
‘n.o’ will be made automatically from ‘n.cc’
with a command of the form ‘$(C++) -c $(CPPFLAGS) $(C++FLAGS)’.
Although supported by the GNU C++ compiler, the suffix used by the
AT&T C++ preprocessor, ‘.C’, is not supported in make
because we encourage the use of the preferred suffix for C++ files,
‘.cc’.
‘n.o’ will be made automatically from ‘n.p’ with the command ‘$(PC) -c $(PFLAGS)’.
‘n.o’ will be made automatically from ‘n.r’, ‘n.F’ or ‘n.f’ by running the Fortran compiler. The precise command used is as follows:
‘$(FC) -c $(FFLAGS)’.
‘$(FC) -c $(FFLAGS) $(CPPFLAGS)’.
‘$(FC) -c $(FFLAGS) $(RFLAGS)’.
‘n.f’ will be made automatically from ‘n.r’ or ‘n.F’. This rule runs just the preprocessor to convert a Ratfor or preprocessable Fortran program into a strict Fortran program. The precise command used is as follows:
‘$(FC) -F $(CPPFLAGS) $(FFLAGS)’.
‘$(FC) -F $(FFLAGS) $(RFLAGS)’.
‘n.sym’ will be made from ‘n.def’ with a command of the form ‘$(M2C) $(M2FLAGS) $(DEFFLAGS)’. ‘n.o’ will be made from ‘n.mod’ with a command of the form ‘$(M2C) $(M2FLAGS) $(MODFLAGS)’.
‘n.o’ will be made automatically from ‘n.s’ by
running the assembler as
. The precise command used is
‘$(AS) $(ASFLAGS)’.
‘n.s’ will be made automatically from ‘n.S’ by
running the C preprocessor cpp
. The precise command used is
‘$(CPP) $(CPPFLAGS)’.
‘n’ will be made automatically from ‘n.o’ by
running the linker ld
via the C compiler. The precise command
used is ‘$(CC) $(LDFLAGS) n.o $(LOADLIBES)’.
This rule does the right thing for a simple program with only one source file. It will also do the right thing if there are multiple object files (presumably coming from various other source files), the first of which has a name matching that of the executable file. Thus,
x: y.o z.o
when ‘x.c’, ‘y.c’ and ‘z.c’ all exist will execute:
cc -c x.c -o x.o cc -c y.c -o y.o cc -c z.c -o z.o cc x.o y.o z.o -o x rm -f x.o rm -f y.o rm -f z.o
In more complicated cases, such as when there is no object file whose name derives from the executable file name, you must write an explicit command for linking.
Each kind of file automatically made into .o
object files will
be automatically linked by using the compiler (‘$(CC)’,
‘$(FC)’ or ‘$(PC)’; the C compiler ‘$(CC)’ is used to
assemble .s
files) without the ‘-c’ option. This could be
done by using the .o
object files as intermediates, but it is
faster to do the compiling and linking in one step, so that’s how it’s
done.
‘n.c’ will be made automatically from ‘n.y’ by running Yacc with the command ‘$(YACC) $(YFLAGS)’.
‘n.c’ will be made automatically from ‘n.l’ by by running Lex. The actual command is ‘$(LEX) $(LFLAGS)’.
‘n.r’ will be made automatically from ‘n.l’ by by running Lex. The actual command is ‘$(LEX) $(LFLAGS)’.
The convention of using the same suffix ‘.l’ for all Lex files
regardless of whether they produce C code or Ratfor code makes it
impossible for make
to determine automatically which of the two
languages you are using in any particular case. If make
is
called upon to remake an object file from a ‘.l’ file, it must
guess which compiler to use. It will guess the C compiler, because
that is more common. If you are using Ratfor, make sure make
knows this by mentioning ‘n.r’ in the makefile. Or, if you
are using Ratfor exclusively, with no C files, remove .c
from
the list of implicit rule suffixes with:
.SUFFIXES: .SUFFIXES: .r .f .l …
‘n.ln’ will be made from ‘n.c’ with a command of the form ‘$(LINT) $(LINTFLAGS) $(CPPFLAGS) -i’. The same command will be used on the C code produced from ‘n.y’ or ‘n.l’.
‘n.dvi’ will be made from ‘n.tex’ with the command ‘$(TEX)’. ‘n.tex’ will be made from ‘n.web’ with ‘$(WEAVE)’, or from ‘n.cweb’ with ‘$(CWEAVE)’. ‘n.p’ will be made from ‘n.web’ with ‘$(TANGLE)’ and ‘n.c’ will be made from ‘n.cweb’ with ‘$(CTANGLE)’.
‘n.dvi’ will be made from ‘n.texinfo’ using the ‘$(TEX)’ and ‘$(TEXINDEX)’ commands. The actual command sequence contains many shell conditionals to avoid unnecessarily running TeX twice and to create the proper sorted index files. ‘n.info’ will be made from ‘n.texinfo’ with the command ‘$(MAKEINFO)’.
Any file ‘n’ will be extracted if necessary from an RCS file named either ‘n,v’ or ‘RCS/n,v’. The precise command used is ‘$(CO) $(COFLAGS)’. ‘n’ will not be extracted from RCS if it already exists, even if the RCS file is newer.
Any file ‘n’ will be extracted if necessary from an SCCS file named either ‘s.n’ or ‘SCCS/s.n’. The precise command used is ‘$(GET) $(GFLAGS)’.
For the benefit of SCCS, a file ‘n’ will be copied from ‘n.sh’ and made executable (by everyone). This is for shell scripts that are checked into SCCS. Since RCS preserves the execution permission of a file, you don’t need to use this feature with RCS.
We recommend that you avoid the use of SCCS. RCS is widely held to be superior, and is also free. By choosing free software in place of comparable (or inferior) proprietary software, you support the free software movement.
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The commands in built-in implicit rules make liberal use of certain
predefined variables. You can alter these variables, either in the
makefile or with arguments to make
, to alter how the implicit rules
work without redefining the rules themselves.
For example, the command used to compile a C source file actually says ‘$(CC) -c $(CFLAGS) $(CPPFLAGS)’. The default values of the variables used are ‘cc’ and nothing, resulting in the command ‘cc -c’. By redefining ‘$(CC)’ to ‘ncc’, you could cause ‘ncc’ to be used for all C compilations performed by the implicit rule. By redefining ‘$(CFLAGS)’ to be ‘-g’, you could pass the ‘-g’ option to each compilation. All implicit rules that do C compilation use ‘$(CC)’ to get the program name for the compiler and all include ‘$(CFLAGS)’ among the arguments given to the compiler.
The variables used in implicit rules fall into two classes: those that are
names of programs (like CC
) and those that contain arguments for the
programs (like CFLAGS
). (The “name of a program” may also contain
some command arguments, but it must start with an actual executable program
name.) If a variable value contains more than one argument, separate them
with spaces.
Here is a table of variables used as names of programs:
AR
Archive-maintaing program; default ‘ar’.
AS
Program for doing assembly; default ‘as’.
CC
Program for compiling C programs; default ‘cc’.
C++
Program for compiling C++ programs; default ‘g++’.
CO
Program for extracting a file from RCS; default ‘co’.
CPP
Program for running the C preprocessor, with results to standard output; default ‘$(CC) -E’.
FC
Program for compiling or preprocessing Fortran, Ratfor, and EFL programs; default ‘f77’.
GET
Program for extracting a file from SCCS; default ‘get’.
LEX
Program to use to turn Lex grammars into C programs or Ratfor programs; default ‘lex’.
PC
Program for compiling Pascal programs; default ‘pc’.
FC
EC
RC
Programs for compiling Fortran, EFL, and Ratfor programs, respectively; these all default to ‘f77’.
YACC
Program to use to turn Yacc grammars into C programs; default ‘yacc’.
YACCR
Program to use to turn Yacc grammars into Ratfor programs; default ‘yacc -r’.
YACCE
Program to use to turn Yacc grammars into EFL programs; default ‘yacc -e’.
MAKEINFO
Program to make Info files from Texinfo source; default ‘makeinfo’.
TEX
Program to make TeX DVI files from TeX or Texinfo source; default ‘tex’.
TEXINDEX
The texindex
program distributed with Emacs.
This is used in the process to make TeX DVI files from Texinfo source.
WEAVE
Program to translate Web into TeX; default ‘weave’.
CWEAVE
Program to translate C Web into TeX; default ‘cweave’.
TANGLE
Program to translate Web into Pascal; default ‘tangle’.
CTANGLE
Program to translate C Web into C; default ‘ctangle’.
RM
Command to remove a file; default ‘rm -f’.
Here is a table of variables whose values are additional arguments for the programs above. The default values for all of these is the empty string, unless otherwise noted.
ARFLAGS
Flags to give the archive- maintaining program; default ‘rv’.
ASFLAGS
Extra flags to give to the assembler (when explicitly invoked on a ‘.s’ file).
CFLAGS
Extra flags to give to the C compiler.
C++FLAGS
Extra flags to give to the C++ compiler.
COFLAGS
Extra flags to give to the RCS co
program.
CPPFLAGS
Extra flags to give to the C preprocessor and programs that use it (the C and Fortran compilers).
EFLAGS
Extra flags to give to the Fortran compiler for EFL programs.
FFLAGS
Extra flags to give to the Fortran compiler.
GFLAGS
Extra flags to give to the SCCS get
program.
LDFLAGS
Extra flags to give to compilers when they are supposed to invoke the linker, ‘ld’.
LFLAGS
Extra flags to give to Lex.
PFLAGS
Extra flags to give to the Pascal compiler.
RFLAGS
Extra flags to give to the Fortran compiler for Ratfor programs.
YFLAGS
Extra flags to give to Yacc.
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Sometimes a file can be made by a sequence of implicit rules. For example,
a file ‘n.o’ could be made from ‘n.y’ by running
first Yacc and then cc
. Such a sequence is called a chain.
If the file ‘n.c’ exists, or is mentioned in the makefile, no
special searching is required: make
finds that the object file can
be made by C compilation from ‘n.c’; later on, when considering
how to make ‘n.c’, the rule for running Yacc will be
used. Ultimately both ‘n.c’ and ‘n.o’ are
updated.
However, even if ‘n.c’ does not exist and is not mentioned,
make
knows how to envision it as the missing link between
‘n.o’ and ‘n.y’! In this case, ‘n.c’ is
called an intermediate file. Once make
has decided to use the
intermediate file, it is entered in the data base as if it had been
mentioned in the makefile, along with the implicit rule that says how to
create it.
Intermediate files are remade using their rules just like all other
files. The difference is that the intermediate file is deleted when
make
is finished. Therefore, the intermediate file which did
not exist before make
also does not exist after make
.
The deletion is reported to you by printing a ‘rm -f’ command
that shows what make
is doing. (You can optionally define an
implicit rule so as to preserve certain intermediate files. You can also
list the target pattern of an implicit rule (such as ‘%.o’) as a
dependency file of the special target .PRECIOUS
to preserve intermediate
files whose target patterns match that file’s name.)
A chain can involve more than two implicit rules. For example, it is
possible to make a file ‘foo’ from ‘RCS/foo.y,v’ by running RCS,
Yacc and cc
. Then both ‘foo.y’ and ‘foo.c’ are
intermediate files that are deleted at the end.
No single implicit rule can appear more than once in a chain. This means
that make
will not even consider such a ridiculous thing as making
‘foo’ from ‘foo.o.o’ by running the linker twice. This
constraint has the added benefit of preventing any infinite loop in the
search for an implicit rule chain.
There are some special implicit rules to optimize certain cases that would
otherwise by handled by rule chains. For example, making ‘foo’ from
‘foo.c’ could be handled by compiling and linking with separate
chained rules, using ‘foo.o’ as an intermediate file. But what
actually happens is that a special rule for this case does the compilation
and linking with a single cc
command. The optimized rule is used in
preference to the step-by-step chain because it comes earlier in the
ordering of rules.
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You define an implicit rule by writing a pattern rule. A pattern rule looks like an ordinary rule, except that its target contains the character ‘%’ (exactly one of them). The target is considered a pattern for matching file names; the ‘%’ can match any nonempty substring, while other characters match only themselves. The dependencies likewise use ‘%’ to show how their names relate to the target name.
Thus, a pattern rule ‘%.o : %.c’ says how to make any file ‘stem.o’ from another file ‘stem.c’.
11.5.1 Introduction to Pattern Rules | Basics of writing pattern rules. | |
11.5.2 Pattern Rule Examples | Real examples of pattern rule definitions. | |
11.5.3 Automatic Variables | The automatic variables enable the commands in pattern rules to act on the right files. | |
11.5.4 How Patterns Match | Details of how patterns match. | |
11.5.5 Match-Anything Pattern Rules | Precautions in defining a rules that can match any target file whatever. | |
11.5.6 Canceling Implicit Rules | Overriding or canceling built-in rules. | |
11.6 Defining Last-Resort Default Rules | How to define a last-resort rule that applies to any target that no other rule applies to. | |
11.7 Old-Fashioned Suffix Rules | The old-fashioned way to define implicit rules. |
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You define an implicit rule by writing a pattern rule. A pattern rule looks like an ordinary rule, except that its target contains the character ‘%’ (exactly one of them). The target is considered a pattern for matching file names; the ‘%’ can match any nonempty substring, while other characters match only themselves.
For example, ‘%.c’ as a pattern matches any file name that ends in ‘.c’. ‘s.%.c’ as a pattern matches any file name that starts with ‘s.’, ends in ‘.c’ and is at least five characters long. (There must be at least one character to match the ‘%’.) The substring that the ‘%’ matches is called the stem.
‘%’ in a dependency of a pattern rule stands for the same stem that was matched by the ‘%’ in the target. In order for the pattern rule to apply, its target pattern must match the file name under consideration, and its dependency patterns must name files that exist or can be made. These files become dependencies of the target.
Thus, a rule of the form
%.o : %.c
would specify how to make any file ‘n.o’, with another file ‘n.c’ as its dependency, provided that the other file exists or can be made.
There may also be dependencies that do not use ‘%’; such a dependency attaches to every file made by this pattern rule. These unvarying dependencies are useful occasionally.
It is allowed for a pattern rule to have no dependencies that contain ‘%’ or to have no dependencies at all. This is effectively a general wildcard. It provides a way to make any file that matches the target pattern.
Pattern rules may have more than one target. Unlike normal rules, this
does not act as many different rules with the same dependencies and
commands. If a pattern rule has multiple targets, make
knows that
the rule’s commands are responsible for making all of the targets. The
commands are executed only once to make all of the targets. When searching
for a pattern rule to match a target, the target patterns of a rule other
than the one that matches the target in need of a rule are incidental:
make
worries only about giving commands and dependencies to the file
presently in question. However, when this file’s commands are run, the
other targets are marked as having been updated themselves.
The order in which pattern rules appear in the makefile is important because the rules are considered in that order. Of equally applicable rules, the first one found is used. The rules you write take precedence over those that are built in. Note, however, that a rule whose dependencies actually exist or are mentioned always takes priority over a rule with dependencies that must be made by chaining other implicit rules.
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Here are some examples of pattern rules actually predefined in
make
. First, the rule that compiles ‘.c’ files into ‘.o’
files:
%.o : %.c $(CC) -c $(CFLAGS) $(CPPFLAGS) $< -o $@
defines a rule that can make any file ‘x.o’ from ‘x.c’. The command uses the automatic variables ‘$@’ and ‘$<’ to substitute the names of the target file and the source file in each case where the rule applies (see section Automatic Variables).
Here is a second built-in rule:
% :: RCS/%,v $(CO) $(COFLAGS) $<
defines a rule that can make any file ‘x’ whatever from a corresponding file ‘x,v’ in the subdirectory ‘RCS’. Since the target is ‘%’, this rule will apply to any file whatever, provided the appropriate dependency file exists. The double colon makes the rule terminal, which means that its dependency may not be an intermediate file (see section Match-Anything Pattern Rules).
This pattern rule has two targets:
%.tab.c %.tab.h: %.y bison -d $<
This tells make
that the command ‘bison -d x.y’
will make both ‘x.tab.c’ and ‘x.tab.h’. If the file
‘foo’ depends on the files ‘parse.tab.o’ and ‘scan.o’ and
‘scan.o’ depends on ‘parse.tab.h’, when ‘parse.y’ is
changed, the command ‘bison -d parse.y’ will be executed only once,
and the dependencies of both ‘parse.tab.o’ and ‘scan.o’ will be
satisfied. (Presumably, ‘parse.tab.o’ will be recompiled from
‘parse.tab.c’ and ‘scan.o’ from ‘scan.c’, and ‘foo’
will be linked from ‘parse.tab.o’, ‘scan.o’, and its other
dependencies, and it will execute happily ever after.)
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Suppose you are writing a pattern rule to compile a ‘.c’ file into a ‘.o’ file: how do you write the ‘cc’ command so that it operates on the right source file name? You can’t write the name in the command, because the name is different each time the implicit rule is applied.
What you do is use a special feature of make
, the automatic
variables. These variables have values computed afresh for each rule that
is executed, based on the target and dependencies of the rule. In this
example, you would use ‘$@’ for the object file name and ‘$<’
for the source file name.
Here is a table of automatic variables:
$@
The file name of the target of the rule. If the target is an archive member, then ‘$@’ is the name of the archive file.
$%
The target member name, when the target is an archive member. For example, if the target is ‘foo.a(bar.o)’ then ‘$%’ is ‘bar.o’ and ‘$@’ is ‘foo.a’. ‘$%’ is empty when the target is not an archive member.
$<
The name of the first dependency.
$?
The names of all the dependencies that are newer than the target, with spaces between them.
$^
The names of all the dependencies, with spaces between them.
$*
The stem with which an implicit rule matches (see section How Patterns Match). If the target is ‘dir/a.foo.b’ and the target pattern is ‘a.%.b’ then the stem is ‘dir/foo’. The stem is useful for constructing names of related files.
In an explicit rule, there is no stem; so ‘$*’ cannot be determined in that way. Instead, if the target name ends with a recognized suffix (see section Old-Fashioned Suffix Rules), ‘$*’ is set to the target name minus the suffix. For example, if the target name is ‘foo.c’, then ‘$*’ is set to ‘foo’, since ‘.c’ is a suffix.
If the target name in an explicit rule does not end with a recognized suffix, ‘$*’ is set to the empty string for that rule.
‘$?’ is useful even in explicit rules when you wish to operate on only the dependencies that have changed. For example, suppose that an archive named ‘lib’ is supposed to contain copies of several object files. This rule copies just the changed object files into the archive:
lib: foo.o bar.o lose.o win.o ar r lib $?
Of the variables listed above, four have values that are single file
names, and two have values that are lists of file names. These six have
variants that get just the file’s directory name or just the file name
within the directory. The variant variables’ names are formed by
appending ‘D’ or ‘F’, respectively. These variants are
semi-obsolete in GNU make
since the functions dir
and
notdir
can be used to get an equivalent effect (see section Functions for File Names). Here is a table of the variants:
The directory part of the file name of the target. If the value of ‘$@’ is ‘dir/foo.o’ then ‘$(@D)’ is ‘dir/’. This value is ‘./’ if ‘$@’ does not contain a slash. ‘$(@D)’ is equivalent to ‘$(dir $@)’.
The file-within-directory part of the file name of the target. If the value of ‘$@’ is ‘dir/foo.o’ then ‘$(@F)’ is ‘foo.o’. ‘$(@F)’ is equivalent to ‘$(notdir $@)’.
The directory part and the file-within-directory part of the stem; ‘dir/’ and ‘foo’ in this example.
The directory part and the file-within-directory part of the target archive member name. This makes sense only for archive member targets of the form ‘archive(member)’ and useful only when member may contain a directory name. (See section Archive Members as Targets.)
The directory part and the file-within-directory part of the first dependency.
Lists of the directory parts and the file-within-directory parts of all dependencies.
Lists of the directory parts and the file-within-directory parts of all dependencies that are out of date with respect to the target.
Note that we use a special stylistic convention when we talk about these
automatic variables; we write “the value of ‘$<’”, rather than “the
variable <
” as we would write for ordinary variables such as
objects
and CFLAGS
. We think this convention looks more
natural in this special case. Please don’t assume it has a deep
significance; ‘$<’ refers to the variable named <
just as
‘$(CFLAGS)’ refers to the variable named CFLAGS
.
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A target pattern is composed of a ‘%’ between a prefix and a suffix, either or both of which may be empty. The pattern matches a file name only if the file name starts with the prefix and ends with the suffix, without overlap. The text between the prefix and the suffix is called the stem. Thus, when the pattern ‘%.o’ matches the file name ‘test.o’, the stem is ‘test’. The pattern rule dependencies are turned into actual file names by substituting the stem for the character ‘%’. Thus, if in the same example one of the dependencies is written as ‘%.c’, it expands to ‘test.c’.
When the target pattern does not contain a slash (and usually it does not), directory names in the file names are removed from the file name before it is compared with the target prefix and suffix. The directory names, along with the slash that ends them, are added back to the stem. Thus, ‘e%t’ does match the file name ‘src/eat’, with ‘src/a’ as the stem. When dependencies are turned into file names, the directories from the stem are added at the front, while the rest of the stem is substituted for the ‘%’. The stem ‘src/a’ with a dependency pattern ‘c%r’ gives the file name ‘src/car’.
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When a pattern rule’s target is just ‘%’, it matches any filename
whatever. We call these rules match-anything rules. They are very
useful, but it can take a lot of time for make
to think about them,
because it must consider every such rule for each file name listed either
as a target or as a dependency.
Suppose the makefile mentions ‘foo.c’. For this target, make
would have to consider making it by linking an object file ‘foo.c.o’,
or by C compilation-and-linking in one step from ‘foo.c.c’, or by
Pascal compilation-and-linking from ‘foo.c.p’, and many other
possibilities.
We know these possibilities are ridiculous since ‘foo.c’ is a C source
file, not an executable. If make
did consider these possibilities,
it would ultimately reject them, because files such as ‘foo.c.o’,
‘foo.c.p’, etc. would not exist. But these possibilities are so
numerous that make
would run very slowly if it had to consider
them.
To gain speed, we have put various constraints on the way make
considers match-anything rules. There are two different constraints that
can be applied, and each time you define a match-anything rule you must
choose one or the other for that rule.
One choice is to mark the match-anything rule as terminal by defining it with a double colon. When a rule is terminal, it does not apply unless its dependencies actually exist. Dependencies that could be made with other implicit rules are not good enough. In other words, no further chaining is allowed beyond a terminal rule.
For example, the built-in implicit rules for extracting sources from RCS
and SCCS files are terminal; as a result, if the file ‘foo.c,v’ does
not exist, make
will not even consider trying to make it as an
intermediate file from ‘foo.c,v.o’ or from ‘RCS/SCCS/s.foo.c,v’.
RCS and SCCS files are generally ultimate source files, which should not be
remade from any other files; therefore, make
can save time by not
looking for ways to remake them.
If you do not mark the match-anything rule as terminal, then it is nonterminal. A nonterminal match-anything rule cannot apply to a file name that indicates a specific type of data. A file name indicates a specific type of data if some non-match-anything implicit rule target matches it.
For example, the file name ‘foo.c’ matches the target for the pattern
rule ‘%.c : %.y’ (the rule to run Yacc). Regardless of whether this
rule is actually applicable (which happens only if there is a file
‘foo.y’), the fact that its target matches is enough to prevent
consideration of any nonterminal match-anything rules for the file
‘foo.c’. Thus, make
will not even consider trying to make
‘foo.c’ as an executable file from ‘foo.c.o’, ‘foo.c.c’,
‘foo.c.p’, etc.
The motivation for this constraint is that nonterminal match-anything rules are used for making files containing specific types of data (such as executable files) and a file name with a recognized suffix indicates some other specific type of data (such as a C source file).
Special built-in dummy pattern rules are provided solely to recognize certain file names so that nonterminal match-anything rules won’t be considered. These dummy rules have no dependencies and no commands, and they are ignored for all other purposes. For example, the built-in implicit rule
%.p :
exists to make sure that Pascal source files such as ‘foo.p’ match a specific target pattern and thereby prevent time from being wasted looking for ‘foo.p.o’ or ‘foo.p.c’.
Dummy pattern rules such as the one for ‘%.p’ are made for every suffix listed as valid for use in suffix rules. See section Old-Fashioned Suffix Rules.
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You can override a built-in implicit rule by defining a new pattern rule with the same target and dependencies, but different commands. When the new rule is defined, the built-in one is replaced. The new rule’s position in the sequence of implicit rules is determined by where you write the new rule.
You can cancel a built-in implicit rule by defining a pattern rule with the same target and dependencies, but no commands. For example, the following would cancel the rule that runs the assembler:
%.o : %.s
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You can define a last-resort implicit rule by writing a rule for the target
.DEFAULT
. Such a rule’s commands are used for all targets and
dependencies that have no commands of their own and for which no other
implicit rule applies. Naturally, there is no .DEFAULT
rule unless
you write one.
For example, when testing a makefile, you might not care if the source files contain real data, only that they exist. Then you might do this:
.DEFAULT: touch $@
to cause all the source files needed (as dependencies) to be created automatically.
If you give .DEFAULT
with no commands or dependencies:
.DEFAULT:
the commands previously stored for .DEFAULT
are cleared.
Then make
acts as if you had never defined .DEFAULT
at all.
If you want a target not to get the commands from .DEFAULT
, but nor
do you want any commands to be run for the target, you can give it empty
commands. See section Defining Empty Commands.
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Suffix rules are the old-fashioned way of defining implicit rules for
make
. Suffix rules are obsolete because pattern rules are more
general and clearer. They are supported in GNU make
for
compatibility with old makefiles. They come in two kinds:
double-suffix and single-suffix.
A double-suffix rule is defined by a pair of suffixes: the target suffix and the source suffix. It matches any file whose name ends with the target suffix. The corresponding implicit dependency is to the file name made by replacing the target suffix with the source suffix. A two-suffix rule whose target and source suffixes are ‘.o’ and ‘.c’ is equivalent to the pattern rule ‘%.o : %.c’.
A single-suffix rule is defined by a single suffix, which is the source suffix. It matches any file name, and the corresponding implicit dependency name is made by appending the source suffix. A single-suffix rule whose source suffix is ‘.c’ is equivalent to the pattern rule ‘% : %.c’.
Suffix rule definitions are recognized by comparing each rule’s target
against a defined list of known suffixes. When make
sees a rule
whose target is a known suffix, this rule is considered a single-suffix
rule. When make
sees a rule whose target is two known suffixes
concatenated, this rule is taken as a double-suffix rule.
For example, ‘.c’ and ‘.o’ are both on the default list of known
suffixes. Therefore, if you define a rule whose target is ‘.c.o’,
make
takes it to be a double-suffix rule with source suffix
‘.c’ and target suffix ‘.o’. For example, here is the old
fashioned way to define the rule for compiling a C source:
.c.o: $(CC) -c $(CFLAGS) $(CPPFLAGS) -o $@ $<
Suffix rules cannot have any dependencies of their own. If they have any, they are treated as normal files with funny names, not as suffix rules. Thus, the rule:
.c.o: foo.h $(CC) -c $(CFLAGS) $(CPPFLAGS) -o $@ $<
tells how to make the file ‘.c.o’ from the dependency file ‘foo.h’, and is not at all like the pattern rule:
%.o: %.c foo.h $(CC) -c $(CFLAGS) $(CPPFLAGS) -o $@ $<
which tells how to make .o
files from .c
files, and makes all
.o
files using this pattern rule also depend on ‘foo.h’.
Suffix rules with no commands are also meaningless. They do not remove previous rules as do pattern rules with no commands (see section Canceling Implicit Rules). They simply enter the suffix or pair of suffixes concatenated as a target in the data base.
The known suffixes are simply the names of the dependencies of the special
target .SUFFIXES
. You can add your own suffixes by writing a rule
for .SUFFIXES
that adds more dependencies, as in:
.SUFFIXES: .hack .win
which adds ‘.hack’ and ‘.win’ to the end of the list of suffixes.
If you wish to eliminate the default known suffixes instead of just adding
to them, write a rule for .SUFFIXES
with no dependencies. By
special dispensation, this eliminates all existing dependencies of
.SUFFIXES
. You can then write another rule to add the suffixes you
want. For example,
.SUFFIXES: # Delete the default suffixes .SUFFIXES: .c .o .h # Define our suffix list
The ‘-r’ flag causes the default list of suffixes to be empty.
The variable SUFFIXES
is defined to the default list of suffixes
before make
reads any makefiles. You can change the list of suffixes
with a rule for the special target .SUFFIXES
, but that does not alter
this variable.
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Here is the procedure make
uses for searching for an implicit rule
for a target t. This procedure is followed for each double-colon
rule with no commands, for each target of ordinary rules none of which have
commands, and for each dependency that is not the target of any rule. It
is also followed recursively for dependencies that come from implicit
rules, in the search for a chain of rules.
Suffix rules are not mentioned in this algorithm because suffix rules are converted to equivalent pattern rules once the makefiles have been read in.
For an archive member target of the form ‘archive(member)’, the following algorithm is run twice, first using ‘(member)’ as the target t, and second using the entire target if the first run found no rule.
If all dependencies exist or ought to exist, or there are no dependencies, then this rule applies.
.DEFAULT
, if any,
applies. In that case, give t the same commands that
.DEFAULT
has. Otherwise, there are no commands for t.
Once a rule that applies has been found, for each target pattern of the rule other than the one that matched t or n, the ‘%’ in the pattern is replaced with s and the resultant file name is stored until the commands to remake the target file t are executed. After these commands are executed, each of these stored file names are entered into the data base and marked as having been updated and having the same update status as the file t.
When the commands of a pattern rule are executed for t, the automatic variables are set corresponding to the target and dependencies. See section Automatic Variables.
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make
to Update Archive FilesArchive files are files containing named subfiles called
members; they are maintained with the program ar
and their
main use is as subroutine libraries for linking.
12.1 Archive Members as Targets | How to name an archive member as a target or dependency. | |
12.2 Implicit Rule for Archive Member Targets | An implicit rule can update most archive member targets just right. | |
12.2.1 Updating Archive Symbol Directories | Special things to do for library archives. |
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An individual member of an archive file can be used as a target or
dependency in make
. The archive file must already exist, but the
member need not exist. You specify the member named member in
archive file archive as follows:
archive(member)
This construct is available only in targets and dependencies, not in
commands! Most programs that you might use in commands do not support this
syntax and cannot act directly on archive members. Only ar
and
other programs specifically designed to operate on archives can do so.
Therefore, valid commands to update an archive member target probably must
use ar
. For example, this rule says to create a member
‘hack.o’ in archive ‘foolib’ by copying the file ‘hack.o’:
foolib(hack.o) : hack.o ar r foolib hack.o
In fact, nearly all archive member targets are updated in just this way and there is an implicit rule to do it for you.
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Recall that a target that looks like ‘a(m)’ stands for the member named m in the archive file a.
When make
looks for an implicit rule for such a target, as a special
feature it considers implicit rules that match ‘(m)’, as well as
those that match the actual target ‘a(m)’.
This causes one special rule whose target is ‘(%)’ to match. This rule updates the target ‘a(m)’ by copying the file m into the archive. For example, it will update the archive member target ‘foo.a(bar.o)’ by copying the file ‘bar.o’ into the archive ‘foo.a’ as a member named ‘bar.o’.
When this rule is chained with others, the result is very powerful. Thus, ‘make "foo.a(bar.o)"’ in the presence of a file ‘bar.c’ is enough to cause the following commands to be run, even without a makefile:
cc -c bar.c -o bar.o ar r foo.a bar.o rm -f bar.o
Here make
has envisioned the file ‘bar.o’ as an intermediate
file.
Implicit rules such as this one are written using the automatic variable ‘$%’. See section Automatic Variables.
An archive member name in an archive cannot contain a directory name, but
it may be useful in a makefile to pretend that it does. If you write an
archive member target ‘foo.a(dir/file.o)’, make
will perform
automatic updating with this command:
ar r foo.a dir/file.o
which has the effect of copying the file ‘dir/foo.o’ into a member
named ‘foo.o’. In connection with such usage, the automatic variables
%D
and %F
may be useful.
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An archive file that is used as a library usually contains a special member
named ‘__.SYMDEF’ that contains a directory of the external symbol
names defined by all the other members. After you update any other
members, you need to update ‘__.SYMDEF’ so that it will summarize the
other members properly. This is done by running the ranlib
program:
ranlib archivefile
Normally you would put this command in the rule for the archive file, and make all the members of the archive file dependents of that rule. For example,
libfoo.a: libfoo.a(x.o) libfoo.a(y.o) … ranlib libfoo.a
The effect of this is to update archive members ‘x.o’, ‘y.o’,
etc., and then update the symbol directory member ‘__.SYMDEF’ by
running ranlib
. The rules for updating the members are not shown
here; most likely you can omit them and use the implicit rule which copies
files into the archive, as described in the preceding section.
This is not necessary when using the GNU ar
program, which
updates the ‘__.SYMDEF’ member automatically.
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make
Here is a summary of the features of GNU make
, for comparison
with and credit to other versions of make
. We consider the features
of make
in BSD 4.2 systems as a baseline.
Many features come from the version of make
in System V.
VPATH
variable and its special meaning. See section Searching Directories for Dependencies. This feature exists in System V make
, but is undocumented.
It is documented in 4.3 BSD make
(which says it mimics System V’s
VPATH
feature).
MAKEFLAGS
to recursive
invocations of make
. See section Communicating Options to a Sub-make
.
$%
is set to the member name
in an archive reference. See section Automatic Variables.
$@
, $*
, $<
and $%
have corresponding forms like $(@F)
and $(@D)
.
See section Automatic Variables.
make
via the variable
MAKE
even if ‘-n’, ‘-q’ or ‘-t’ is specified.
See section Recursive Use of make
.
make
,
this is actually implemented by chaining with one pattern rule for
installing members in an archive. See section Chains of Implicit Rules.
The following features were inspired by various other versions of
make
. In some cases it is unclear exactly which versions inspired
which others.
make
.
We’re not sure who invented it first, but it’s been spread around a bit.
See section Defining and Redefining Pattern Rules.
make
for AT&T Eighth Edition Research Unix, and later by Andrew Hume of
AT&T Bell Labs in his mk
program. We don’t really know if
we got this from either of them or thought it up ourselves at the
same time. See section Chains of Implicit Rules.
$^
containing a list of all dependencies
of the current target. We didn’t invent this, but we have no idea who did.
See section Automatic Variables.
make
) was (as far as we know)
invented by Andrew Hume in mk
. See section Instead of Executing the Commands.
make
and similar programs, though not in the
System V or BSD implementations. See section Command Execution.
make
by the patsubst
function before the alternate syntax
was implemented for compatibility with SunOS 4.0. It is not altogether
clear who inspired whom, since GNU make
had patsubst
before SunOS 4.0 was released.
The remaining features are inventions new in GNU make
:
MAKE
to recursive make
invocations.
See section Recursive Use of make
.
define
. See section Defining Variables Verbatim.
.PHONY
.
A similar feature with a different syntax was implemented by
Andrew Hume of AT&T Bell Labs in his mk
program. This
seems to be a case of parallel discovery. See section Phony Targets.
make
; it seems a natural extension derived from the features
of the C preprocessor and similar macro languages and is not a
revolutionary concept. See section Conditional Parts of Makefiles.
MAKEFILES
.
make
, they must begin with
‘.’ and not contain any ‘/’ characters.
MAKELEVEL
which keeps track of the current level
of make
recursion. See section Recursive Use of make
.
vpath
search. See section Searching Directories for Dependencies.
make
has a very, very limited form of this
functionality in that it will check out SCCS files for makefiles.
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make
The make
programs in various other systems support a
few features that are not implemented in GNU make
.
This feature was not put into GNU make
because of the
nonmodularity of putting knowledge into make
of the internal
format of archive file symbol directories. See section Updating Archive Symbol Directories.
In GNU make
, this entire series of cases is handled by two
pattern rules for extraction from SCCS, in combination with the
general feature of rule chaining. See section Chains of Implicit Rules.
make
, the string ‘$$@’ has the strange meaning
that, in the dependencies of a rule with multiple targets, it stands
for the particular target that is being processed.
This is not defined in GNU make
because ‘$$’ should always
stand for an ordinary ‘$’.
It is possible to get this functionality through the use of static pattern
rules (see section Static Pattern Rules). The System V make
rule:
$(targets): $$@.o lib.a
can be replaced with the GNU make
static pattern rule:
$(targets): %: %.o lib.a
make
, files found by VPATH
search
(see section Searching Directories for Dependencies) have their names changed inside command
strings. We feel it is much cleaner to always use automatic variables
and thus make this feature obsolete. We are still debating whether to
implement this for the sake of compatibility or to leave it out to avoid
such terrible ugliness.
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make
make
make
make
to Update Archive Files
make
make
[Top] | [Contents] | [Index] | [ ? ] |
make
make
make
make
to Update Archive Filesmake
make
[Top] | [Contents] | [Index] | [ ? ] |
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