SDEF
//
// Define the model, animations, and skin
//
path models/powerups/rockets
scale 1
rockets.sbm
rockets.sam
rockets_2.tga
//
// Initialization settings
//
!init:
server classname Rockets
server amount 10
server maxamount 100
server aliasprefix Ammo_Rockets_
server aliascache snd_pickup "weapons/pkup/ammo/rocketpkup.wav"
server iconname "i_ammo_rocket"
//
// Main section
//
!main:

//
// SinED section
//
/*SINED Ammo_Rockets (.3 .3 1) (0 0 0) (0 0 0)
Ammo Rockets
*/