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Introduction 
INDEPENDENCE WAR is a space simulator title. We’ve
endeavored to make this program as realistic and as playable as possible.
This demo is a specially modified version of one of the
game’s missions - Evacuation - and is designed to be typical of the kind of
gameplay in the game.
THE GAME
- Use any of four bridge stations - Commander, Navigator,
Gunner or Engineer.
- Uncompromisingly realistic simulation, using real physics
but still amazingly playable.
- Use combat skills, puzzle solving, imagination, and bravery
to play through over 40 handcrafted and gameplay-honed missions.
- Each mission illustrated and enhanced by movie-quality
cinematic sequences.
- Non-player ships have sophisticated artificial intelligence
systems. They can:
- follow general orders
- group in formation to achieve the best tactical
configuration
- react to unforeseen events
- retreat in order to repair and regroup if required
- take advantage of opportunities
- dock to complex moving targets
THE SHIP
The ship and its systems are based on future technology,
this has been extrapolated from present day development and thinking on the future of
space travel.
Control of the player's ship is achieved by a fly-by-wire
system which makes Newtonian-based space combat and maneuvering as easy as dogfighting in
an aircraft.
The player's ship is modeled in exacting detail. 34
separate systems are simulated in real-time.
The systems interact with each other. Damage in one system
will affect systems further down the chain. Player can adjust system parameters to affect
entire ship's performance.
GRAPHICS
- Real-time light-sourced 3D graphics of the highest quality
- Specularity mapping
- Multiple light sources
- Texture mapped planets - both real astronomical maps and
fractally generated
- Pre-rendered movie sequences comparable with the best that
Hollywood science fiction can offer
3Dfx specifics:
- High detail ships and space stations (over 700 polygons on
the Dreadnaught!)
- Crisp, clear, 16bit color visuals
- Fast, smooth frame rate
- Adjustable dynamic and ambient lighting
- Spectacular explosions.
- All new Nebula effects
- Missile smoke trails
- Main thruster and attitude thruster exhaust effects
- New shield impact visuals
- Perspective correct texture mapping
- Bi-linear filtering
- Transparency and additive effects
- Voodoo2 specific 800x600 mode
SOUND
- Real-time 3D sound to provide player with audible cues to
aid in combat and navigation
- Fully spoken dialogue during the game and in briefings
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