Riot File Translator for Maya 2011/2012 x86/x64

Copyright 2011 (ThiSpawn on gamedeception.com).

This file is part of Riot File Translator Plug-in for AutoDesk Maya.

	Autodesk Maya's lib is under :
	Copyright 1995, 2006, 2008 Autodesk, Inc. All rights reserved.

	This program is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	This program is distributed in the hope that it will be useful, 
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program.  If not, see <http://www.gnu.org/licenses/>.

////////////////////////////////////////////////////////////////
// HOW TO INSTALL IT !
////////////////////////////////////////////////////////////////
1) extract MayaFolder.zip in your Maya folder
2) extract the .mll from plugin.zip corresponding to your processor architecture
   [ x64(64bits) or x86(32bits) ] to Maya2011\bin\plug-ins\ or Maya2012\bin\plug-ins\ depending your version.
3) now in maya launch the plugin manager in the "Window"\"Settings/Preferences" tab.
4) check "Loaded" and "Auto load" in front of RiotFileTranslator.mll
5) now in the "File" menu you can use :
    - "Import..." to import .skl/.skn/.anm
	- "Export Selected..." to export .skn+.skl
	- "Export All..." to export .anm