Version: 103
ShadingGroup {
  ShadingGroup {
	Count 1
	Shaders 1 {
	  default.shadert 1 vp_weapons.tex 
	}
  }
}
LodGroup {
	mesh {
		high mine_000.mesh 9999.000
		med none 9999.000
		low none 9999.000
		vlow none 9999.000
		radius 0.403
		box -0.300000 -0.000000 -0.259808 0.300000 0.145400 0.259808
	}
}
skel none
edge none
bound none
bonetag none
mtxtag none
Animation none
