Version: 103
ShadingGroup {
  ShadingGroup {
	Count 1
	Shaders 1 {
	  shadows.shadert 0 
	}
  }
}
LodGroup {
	mesh {
		high shadow_box_000.mesh 9999.000
		med none 9999.000
		low none 9999.000
		vlow none 9999.000
		radius 0.822
		box -0.526350 -0.250000 -0.579954 0.526350 0.250000 0.579954
	}
}
skel none
edge none
bound none
bonetag none
mtxtag none
Animation none
