Game Programming in C++ Start to Finish

Compiler Setup


It might confusing or complicated at first for the beginner to properly work with the SDL and Peon libraries from within the compiler.

Although there is some very good documentation "out there", I thought it might be easier to create this small support document in how to configure your compiler to work with SDL and the Peon framework.

As with just about any product these days, ensure that you're working with the latest hotfixes or service pack updates for your compiler.

Visual Studio 6.0 SP6

  1. Make sure you have the SP6 downloaded and installed.
  2. Run the pre-packaged PeonSDK install from this CDROM (or the website)
  3. Run the pre-packaged SDL install from this CDROM (or download the latest versions from the SDL website)
  4. Start up the compiler
  5. Let the compiler know where the necessary paths are to the include files.
    Hit Tools->Options and select the "Directories" tab. Make sure the "include files" is selected in the listbox.
  6. Let the compiler know where the necessary paths are to the lib files.
    Hit Tools->Options and select the "Directories" tab. Make sure the "library files" is selected in the listbox.

Visual Studio .NET 2002/2003

  1. Run the pre-packaged PeonSDK install from this CDROM (or the website)
  2. Run the pre-packaged SDL install from this CDROM (or download the latest versions from the SDL website)

Visual Studio .NET 2005

  1. Run the pre-packaged PeonSDK install from this CDROM (or the website)
  2. Run the pre-packaged SDL install from this CDROM (or download the latest versions from the SDL website)