this section if you arenÆt new to the series. (Hah, now we pull out the font with little daggers for serifs.)
By default, your cursor looks like an ordinary magic wand (see fig. 2.1).
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When you move it over a hotspot, a yellow halo will appear around the cursor. Also, the command line will feature the particular hotspotÆs name. When you move the cursor over an exit, the wand glows red.
To access the inventory, bring your cursor down to the bottom center of the screen. PibÆs item book will materialize (see fig. 2.2). Unlike Apprentice I, the book now holds two items per page and boasts large, garish arrows.
By moving the cursor up to the top of the screen, you will see a menu appear. From this one, you can bring up the save and load dialogues, as well as exit
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the game. When you start playing, youÆll notice that the command line sports the verb, ôwalk toö. To execute an action, push the left mouse button. To cycle through actions, click the right mouse button when your cursor is over a hotspot or an inventory item. When the cursor moves off a hotspot or inventory item, the command line reverts to the ôwalk toö verb. Because Gregor is such a clever scripter, the game will remember the last verb you selected when you move the cursor back onto a hotspot or inventory item. To use an item by itself, cycle to the use command over your item book then left-click twice on an object.
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