object EDE2: TEDE2 Left = 0 Top = 0 HelpContext = 300 BorderIcons = [biSystemMenu] AutoScroll = False Caption = 'SECK 4.00 Individuelle Savegame Editoren erstellen' ClientHeight = 433 ClientWidth = 640 Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] PopupMenu = PopupMenu2 Position = poDefaultSizeOnly OnClose = FormClose OnDragDrop = FormDragDrop OnDragOver = FormDragOver OnMouseDown = FormMouseDown OnMouseMove = FormMouseMove OnResize = FormResize OnShow = FormShow PixelsPerInch = 96 TextHeight = 13 object f_OKButton: TButton Left = 130 Top = 9 Width = 64 Height = 25 Caption = 'OK' Enabled = False TabOrder = 0 Visible = False OnClick = f_OKButtonClick end object F_Endbutton: TButton Left = 202 Top = 9 Width = 64 Height = 25 Caption = 'Beenden' Enabled = False TabOrder = 1 Visible = False OnClick = F_EndbuttonClick end object F_choosebutton: TButton Left = 275 Top = 9 Width = 64 Height = 25 Caption = 'Auswahl' Enabled = False TabOrder = 2 Visible = False OnClick = F_choosebuttonClick end object PopupMenu2: TPopupMenu Left = 19 Top = 5 object ObjektePalette1: TMenuItem Caption = 'Komponenten plazieren' HelpContext = 310 ShortCut = 0 OnClick = ObjektePalette1Click end object Listeladen1: TMenuItem Caption = 'Liste laden' ShortCut = 0 OnClick = Listeladen1Click end object Editoroberflcheabspeichern1: TMenuItem Caption = 'Editor Oberfl�che abspeichern' ShortCut = 0 OnClick = Editoroberflcheabspeichern1Click end object N1: TMenuItem Caption = '-' ShortCut = 0 end object EditorzurBearbeitungladen1: TMenuItem Caption = 'Editor zur Bearbeitung laden' ShortCut = 0 OnClick = EditorzurBearbeitungladen1Click end object Oberflchelschen1: TMenuItem Caption = 'Oberfl�che l�schen ' ShortCut = 0 OnClick = Oberflchelschen1Click end object ScreeEditorbeenden1: TMenuItem Caption = 'Screen-Editor beenden' ShortCut = 0 OnClick = ScreeEditorbeenden1Click end object Pruef1: TMenuItem Caption = 'INFORMATION' Enabled = False ShortCut = 0 Visible = False OnClick = Pruef1Click end object Entschlsseln1: TMenuItem Caption = 'ENTSCHL�SSELN' Enabled = False ShortCut = 0 Visible = False OnClick = Entschlsseln1Click end end object OpenDialog1: TOpenDialog DefaultExt = 'lst' FileEditStyle = fsEdit FileName = 'lst' Filter = 'SECK 4.00 Listendateien|lst' Options = [ofHideReadOnly] Title = 'Liste laden' Left = 51 Top = 9 end object PopupMenu1: TPopupMenu Left = 91 Top = 9 object Neuplazieren: TMenuItem Caption = 'Verschieben' ShortCut = 0 OnClick = NeuplazierenClick end object Lschen1: TMenuItem Caption = 'L�schen' ShortCut = 0 OnClick = Lschen1Click end object Bearbeiten1: TMenuItem Caption = 'Bearbeiten' ShortCut = 0 OnClick = Bearbeiten1Click end object Ausrichten1: TMenuItem Caption = 'Ausrichten' ShortCut = 0 object Nachvorn1: TMenuItem Caption = 'Nach vorn' ShortCut = 0 OnClick = Nachvorn1Click end object Nachhinten1: TMenuItem Caption = 'Nach hinten' ShortCut = 0 OnClick = Nachhinten1Click end end end object OpenImage: TOpenDialog DefaultExt = 'bmp' FileEditStyle = fsEdit FileName = '*.bmp' Filter = 'Windows Bitmap-Dateien|.bmp' Options = [ofHideReadOnly] Title = 'Grafik hinzuf�gen' Left = 349 Top = 10 end object SaveDialog1: TSaveDialog DefaultExt = '.ID2' FileEditStyle = fsEdit FileName = '*.id2' Filter = 'Individueller Savegame Editor|.id2' Options = [ofOverwritePrompt, ofHideReadOnly] Left = 387 Top = 9 end object OpenEditor: TOpenDialog FileEditStyle = fsEdit FileName = '*.id2' Filter = 'SECK 4.00 Individueller Editor|id2' Options = [ofHideReadOnly] Left = 425 Top = 9 end end