TABLE OF CONTENTS

Survive Comix Zone Demo!

How To Get The Full Game

System Requirements

Input Devices

Using Menus

Take Control!

Basic Moves

Fighting Moves

The Screen

Inventory Items

Mutant Hit List

Episodes

Credits


SURVIVE COMIX ZONE!

Sketch Turner is in it up to his inkwell. Mortus is drawing horrendous creatures to battle Sketch in every panel of the strip. If Mortus destroys Sketch, that megalomaniac Mutant will become real and Earth will be doomed to his rule!

But there is hope. Now that he's a comic book superhero, Sketch can kick some serious butt. Instantly, Sketch can fight like a one-man mercenary platoon!

PLUS! Sketch's pet rat Roadkill has morphed into a killer attack rodent. Sketch can sic him on the Mortus Mutants and know there will always be shocking developments.

AND! Alissa Cyan is backing Sketch with constant situation reports and battle advice. Does Mortus have plans for her, too?

The full version of Comix Zone has three Episodes. Each Episode is two comic-book pages long, packed with many panels of action. Each panel contains a peril, puzzle or obstacle that Sketch must master.

Can Sketch make it to the end of the book? Can he defeat Mortus and come back to the real world? The future is in your hands. . . .


HOW TO GET THE FULL GAME

Get Comix Zone and other hot titles by Sega PC at the following retail outlets:

•	Toys 'R' Us

•	Software Etc.

•	Babbage's

•	CompUSA

•	Computer City

•	Incredible Universe

•	Electronics Boutique

•	Egghead


SYSTEM REQUIREMENTS

Operating	Windows¨ 3.1 or Windows 95

CPU Type & Speed	Pentium¨ processor, 60 Mhz

Memory	8 MB

Graphics	SVGA: 640 x 480 x 256 colors

CD-ROM Speed	2X

Available Hard Drive	5 MB

Audio	16 BIT

Sound Card	Sound Blaster™ 16 or compatible

Other	Keyboard or digital game pad


INPUT DEVICES

You can play Comix Zone using a keyboard or digital game pad. To use a game pad (recommended), plug it into your game port at the rear of your PC. Comix Zone will automatically use the installed game pad. Please refer to the instructions supplied with your game pad for additional information.


USING MENUS

When you play Comix Zone in a window, you will be able to access the menu items at any time. If you are running Comix Zone at full screen, press the ESC key to return to a window.

To access a menu, move the arrow pointer to the title on the menu bar and press the Left mouse button. To select an item from the menu, move the pointer down to highlight the item and click the Left mouse button.


Take Control

KeyBoard

Comix Zone can be played using your PC keyboard. Select Keyboard Setup from the  OPTIONS menu to change the defaults.

The default keys are as follows:

Move	Control
Help	Function key F1or Menu: Help then Help
Start	Function key F2 or Menu: Game then Start or Action button
Move Left	Cursor Left
Move Right	Cursor Right
Move Down/Crouch/Pick up if over an item	Cursor Down
Aim High	Cursor Up
Action	X
Jump	Z
Use left item in inventory box	Keyboard 1
Use middle item in inventory box	Keyboard 2
Use right item in inventory box	Keyboard 3
Pause/Unpause game (game automatically pauses when another window is selected)	Function key F3
DIGITAL GAME PAD

Comix Zone supports a digital (switched) game pad - an analog joystick is not recommended. Select Setup game pad from the OPTIONS menu bar to change the defaults. The default keys are as follows:

Move	Control
Help	Function key F1or Menu: Help then Help
Start	Function key F2 or Menu: Game then Start or Action button
Move Left	Press Left
Move Right	Press Right
Move Down/Crouch/Pick up if over an item	Press Down
Aim High	Press Up
Action Button	Button 1
Jump	Button 2
Use left item in inventory box	Keyboard 1
Use middle item in inventory box	Keyboard 2
Use right item in inventory box	Keyboard 3
Pause/Unpause game (game automatically pauses when another window is selected)	Function key F3


BASIC MOVES

Basic Moves can be accessed from either the keyboard or digital game pad. To utilize, select the appropriate control.

•	Pick up objects by moving Sketch over them and selecting the Down control.

•	Push objects by standing next to them and selecting the Left or Right control.

•	Jump and hang by selecting the Jump control under a pipe, ledge or other hand-hold.

•	Move while hanging by selecting the Left or Right control.

•	Kick while hanging by selecting the Action control plus the Left or Right command.

•	Pull levers by getting within arm's reach and selecting the Action control.


FIGHTING MOVES

Here are the real Mutant-mashing attacks that you (and Sketch!) must master to escape the Comix Zone. Remember .  .  .

•	Action attacks change with the position of the control.

•	Press the direction control either before or at the same time as the Action control to perform many of the moves.

•	Tap the Action button rapidly for one of the three Serial Attacks. Enemies may attempt to block, but as soon as you get in three valid hits, you'll finish them off with a special move!

•	You can fool most enemies with Combination Moves. Enemies cannot block rapidly alternating attacks! So, hit 'em once, then quickly pound 'em again with a different move.

•	Experiment to find deadly special moves.

NOTE: Serial and Combination Attacks only work during battles with humanoid enemies.

Serial Double Punch Good ol' fashioned straight punches are the best shots of any street fighter, in the comics or out. Fire off a sequence of these, manage three valid hits and Sketch finishes up with a scissor kick!
Serial High Kick Tornado A jaw-shattering single kick turns into a tornado of spin kicks with multiple button taps. Slam the enemy three times for a whirlwind finish!
Serial Low Kick This low attack finishes with a furious wheel kick with rapid button taps.
Uppercut Send 'em from the floor to the moon with this shot!
Floor Sweep Hit 'em as low as you can go!
Back Kick/Turn Around Tremendously satisfying when you're sandwiched between two enemies. Or, jump over an enemy and kick him before he turns around.
Whirlwind Jump Kick Get maximum air for a nasty whirlwind kick.
Somersault Leap Forward Great for attacks, retreats and getting high!
Flying Dragon Kick Never under-estimate this kung-fu classic.
Grab-A-Mutant Get in their face close… …to scissor kick 'em, or…
…to toss 'em.
Roll An excellent way to dodge some attacks.


THE SCREEN

	Health Meter -- This shows how much life Sketch has left. When the bar runs out and a red alert appears, better have some Iced Tea ready. Health Tip -- Sketch depletes some of his health when performing special moves or hitting solid objects. So think smart. Don't waste energy when you can use your brain (or explosives!) to do the dirty work.
	Inventory -- Holds your power-up items. You can carry up to three inventory items at a time. (See below.)
	Attack Arrow -- A flashing arrow prompts Sketch to the next panel as soon as he's conquered the one he's in. Sometimes Sketch will have a choice of two routes. Take your chances.


INVENTORY ITEMS

Look for these life-saving items in every panel during Sketch's travels through the Comix Zone. Pick up as many as you can! To pick up an item, stand over it and press down on the controller.

	Roadkill -- This is Sketch's pet rat. His tail got electrified during the warp, so let him use his new-found ability to your advantage .  .  . AAAZAP 'em! Don't forget, Roadkill has a good sense of smell - he can often sniff out hidden goods!
	Iced Tea -- A swallow of this refreshing drink will partially restore a depleted health meter. Save some for bad times!
	Superhero -- This fist turns Sketch into a page-ripping superhero!!! Use it when the going gets tough.
	Knife -- A good old-fashioned long-range weapon. Great for turning switches and setting off explosives at a distance.
	Grenade -- Some hard-to-reach bozo giving you a hard time? Throw him one of these and watch the fireworks!
	Bomb -- Danger, high explosives! A dynamite weapon that blasts whatever's nearby .  .  .  including Sketch!
	Surprise -- Pick up the ? and you could get any of the other power-ups, or .  .  .  KABOOM! So, don't touch these if your health is low!


MUTANT HIT LIST

Behold your enemies! They sting, bite, shock and hit like a freight train. When you destroy them, Mortus draws more.

	Gravis the Bully -- This android brute only appears to be dumb and slow. Watch out for his sentinel attacks .  .  .
	Strigil the Assassin  These shadow assassins have a deadly way with crowbars .  .
	Spawn Mutant -- The Mutant's true form? Don't try to grab him or you'll find out!
	Mongoria -- These super quick terrors may be the worst threat, short of Mortus himself. They hate each other .  .  .  so play that to your advantage.
	Cocoon Crawler -- Intended as a food source for newborn Mutants, these creatures will sting, no matter who you are!
	Styx the Monk  Gives an entertaining gymnastics show while tearing you apart from atop his hydraulic staff. Your jumping skill will prove useful here.
	Pelagus -- A squid? A man? The devil? Watch out for his bouncing slime-ball and spring attacks!
	Flying Creature -- Not very tough - a few jump kicks or uppercuts will do. But beware - these creatures are part of a larger being.


EPISODES

This demo contains only the first page of the first episode.  The full game contains theree complete episodes.

Night of the Living Mutants -- The sewers are alive with Mutants, traps and dead ends. They're guarding the place with their lives .  .  .  . Why?? Learn the ropes.

Welcome to the Temple -- Not! -- Fight for your life, while a screaming crowd calls for your head. Is this a training ground for the syndicate?

Curse of the Dead Ships -- This wreckage graveyard holds a deadly secret. Does the story end here???


CREDITS

Concept, Design & Art Direction	Peter Morawiec

Technical Director & Programmer 	Adrian Stephens

Art	Aoki Kunitake

Fei Cheng

Craig Stitt

Animation	Chris Senn

Tom Tobey

Dean Ruggles

Bob Steele

Ross Harris

Conceptual Art	Tony DeZuniga

Alex Nino

AI Scripting	Adrian Stephens

Peter Morawiec

Robert Morgan

Dean Lester

Character Voices	Howard Drossin

Deborah Costa

Peter Morawiec

Fei Cheng

Sue Ortlip

Executive Producer	Dean Lester

Associate Producer	Mike Wallis

Manual	Neil & Carol Ann Hanshaw

PC CD-ROM Credits

Code Conversion	Adrian Stephens

Director	Dean Lester

Brand Manager	Victoria Lockhart

Assistant Producer	Scott Hawkins

Test Lab	PC Test