WARNING! WARNING! THIS GAME CONTAINS EXCESSIVE VIOLENCE, PROFANITY, AND HUMOR! IF YOU ARE UNDER 10 OR SOME CENSORSHIP ACTIVIST, GET MOMMY'S PERMISSION BEFORE PLAYING. THIS IS A DEMO VERSION. ALL DISTRIBUTORS FEEL FREE TO DISTRIBUTE THIS VERSION UNALTERED. KIDDIES, BE SURE TO GIVE THIS TO YOUR FRIENDS! TIMESLAUGHTER(c) requires a 486 processor with 4 megs of memory. SETUP: Run the handy-dandy setup program. From here it is important to define the hardware you wish to use with the program. To recenter the joystick later, run the setup program again, and choose the player input again. Special keys that will help with game play: Ctrl-P: Pause Ctrl-I: Turn on/off the Status Bar Ctrl-T: Turn the time limit on/off F1 : Change options during the game ESC : Exits game. INSTRUCTIONS: Many fighting games for the PC are stumped on how to make use of a joystick with only 2 buttons. We have solved this problem (sorta). In TIMESLAUGHTER(c), the moves go as follows: Walking/Jumping: Move the direction you want to go on the joystick. If you press towards your opponent, your character will approach him. If you press back, he will walk away. Press up to jump straight up, to jump forwards or backwards, press up-diagonal in that direction. To crouch, press down. Blocking: A true sadist would never block, but in case you want to, press backwards. This will allow you to block high. If someone attacks low, you must press down-diagonal backwards to avoid being tripped. You only take damage when blocking if you block your opponent's special moves. Attacking: To initiate different degrees of attacks with the joystick, (does not apply to the keyboard) you must think of the two buttons as kick and punch. To do a weak punch or kick, press towards your opponent with the joystick. To do a medium attack, hit only the button. To do a fierce attack, press backwards and the button. The same controls work for any situation; jumping, crouching, standing. If using the keyboard, the controls are as follows: Player One: Weak Punch: O Weak Kick: L Medium Punch: P Medium Kick: ; Fierce Punch: [ Fierce Kick: ' Movement:Numeric Keypad Player Two: Weak Punch: Q Weak Kick: A Medium Punch: W Medium Kick: S Fierce Punch: E Fierce Kick: D Movement: R T Y F H V B N If you happen to be lucky enough to have a Gravis Gamepad, you can select it as another input device. The top-left two gamepad buttons are punches (weak and medium), and if you press them at the same time, you will do a fierce punch. This also applies to the two buttons on the bottom right which are kicks. Special Moves: Every character has a special technique which is quicker, more powerful, or more useful than ordinary moves. These moves require a combination of motions on the directional control and/or attack buttons. Slaughter Moves: When both rounds have been won, the game will order you to KILL! KILL! KILL! At this point, move in close to your opponent and enter his Slaughter motion (similar to a special move). You character will then mutilate his defeated foe. If you don't agree with violence, DON'T ENTER THE MOTION! We don't need people complaining about the content of the game. If you don't like it, why'd you get a copy of a game with the title TIMESLAUGHTER. Just so we can avoid getting picked on, here is our warning: This game is not recommended for kids under 13 without parental permission, nor is it intended for old people with heart conditions (especially while riding a Rascal Electric Mobility Scooter). If you have seizures due to flashing lights, go flip the light switch on and off real fast until you fall down convulsing uncontrollably. If you are waiting to kill someone or burn down a house but need a computer game to blame it on, go for it! Tell them that Bloodlust made ya do it! If you have an IQ lower than 60, then you probably are a tard, and we love tards. If you are a tard, send us your tard card in the mail so we can ride the tardwagon too. If you have a height less than 4 feet, you are probably a midget, and we love midgets....well we dont love them exactly, but we love chucking them. Some Special Moves off the top of our head: (D=DOWN,U=UP,F=FORWARD,B=BACK,K=KICK,P=PUNCH) Savage * D, D, D + P * B, B, F * Charge B, F + P * F, D, DF * D, DF, F + P Fatality= D, U Asylum * D, DB, B + P * D, DF, F + P * F, D, DF + P * D, DB, B + K * charge D, U + P * DB, F + K Fatality= charge B, F + P I think that's all of them...they are subject to change in future versions. And, if i'm wrong, it's cause i have a bad memory...