extern void object::Solution() { object item; aim(-20); jet(0.2); while (position.z < 10) { wait(0.2); } while (true) { while (radar(AlienAnt, 0, 360, 0, 20) == null) { item = radar(AlienAnt); turn(direction(item.position)); motor(1,1); wait(0.2); } fire(1); } }