Audio track=11 repeat=0 AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey FogColor air=0;0;0;0 water=67;80;100;0 // magenta VehicleColor color=208;206;196;0 // sable clair DeepView air=125.00 water=25.00 FogStart air=0.8 water=0.5 SecondTexture rank=1 Background image="back46b.tga" up=0;0;0;0 down=0;0;0;0 FrontsizeName image="lens1.tga" Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.tga" uv1=0.0;0.0 uv2=0.5;0.5 TerrainGenerate vision=250.00 depth=1 hard=0.3 TerrainRelief image="textures\relief03.bmp" factor=1.0 TerrainResource image="textures\res00.bmp" TerrainInitTextures image="moon" dx=1 dy=1 table=103 TerrainCreate MaxFlyingHeight max=55 BeginObject CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3 CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber CreateObject pos= 9.50;-71.75 dir=0.5 type=Me CreateObject pos= 9.50;-78.00 dir=0.1 type=Firework pyro=WIN CreateObject pos=30;-70 dir=0.1 h= 0 type=Target1 CreateObject pos=40;-20 dir=0.6 h=-20 type=Target1 CreateObject pos=30; 0 dir=0.3 h= 0 type=Target1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object Camera eye=0.50;10.00;-87.00 lookat=12.50;10.00;-75.00