v4.4.2 - Added "Disable Splash Intro" feature. v4.4.1 - Fixed rarely occurring Rich Edit bug that happens on 98. - Moved sound files and splash bitmaps into the resource file. v4.4 - Fixed maximize game board clipping problem caused by rounded corners. - Fixed splash offset problem with different title bar fonts. - Fixed last frame rendered wrong on splash intro. - Changed executable name, so it doesn't conflict with installer name. - Fixed the game board clipping when the title bar uses very large fonts. - Recompiled with SP1 of C++Builder5. - Fixed maximize/resize clipping problem. - Fixed broken mutex so not more than one instance can be run at once. - Add 250-millisecond delay before move preview, to stop blinking before normal moves. - Got rid of close sound playing twice when some dialog screens are closed. v4.3.7 - Fixed a board size problem on 1st run with small screens. v4.3.6 - Accept paste with passed turns bug fix. - Minor visual changes. v4.3.5 - Crash after version update check bug fix. v4.3.4 - Visual changes including gradients and scrolling messages. v4.3.3 - Put in a new auto version update checking and downloading feature. - Added really cool intro splash. v4.3.2 - Undo version update checking (get rid of stupid ocx). v4.3.1 - Fixed game play mode menu status out of synch with toolbar button. - Added new version update checking. - Fixed shopping cart link to mismatched certificate. - Got IP Port to be editable. v4.3 - Fixed last game not saved after exit. - Added right mouse click on caption bar, rolls up board. v4.2.3 - Couple hundred KB more compact for faster downloading. - Made shortcut a generic name, so the installer always overwrites it. - Fixed Server IP address not always showing up. v4.2.2 - Fixed minor help file mistakes. - Save IP address as default for next game. v4.2.1 - Changed exit button bitmap. - Fixed a memory leak. v4.2 - Stop intro after midi plays one time instead of looping. v4.1.3 - Fixed net play move rejection after a pass. - Fixed mouse click on status bar makes a move on last row. v4.1.2 - Flipping from black to white was off one frame (blinked at last frame). v4.1.1 - Fixed no mci error on computers that don't have available midi devices. v4.1 - Fixed Yellow box. - New intro that uses midi music. - Extra links to Brinkworks and email. - Fixed wrong sound at end of net game. v4.0.1 - More bulletproof net support (still compatible with previous version). - Cleaned up guide marker corner. - Disabled multiple game launch, I used for testing. - Valid move markers (X) are now cleared after a move. - Added Registration info on title bar and about screen. - Made the net screens non-scalable and the same fonts as the others. - Displays Registered without having to restart after registering. - Streamlined the registration process. - Made registration key read only, so it's safer from corruption. v4.0 - Added Internet/Network game play. - Added animate on/off option. - Fixed abort early end game while replay bug. - New game piece design. - Changed guide markers to be 3D rendered. - Changed name to Deep Green Reversi. - Changed valid move markers to be 3D rendered instead of drawn X. v3.0.4 - Made some of the colors match better, and improved game piece appearance. v3.0.3 - Made the memo on the level dialog read only so you can't type over the text. - Made it so that the memos on the intro dialog don't allow carriage returns. - Fixed the incorrect version number on the order form. - Use self-extracting zip instead of cab for people who got cabinet.dll error. v3.0.2 - Tweaked board redraw routine so it’s smoother and dots don't blink. - Rebuilt the project with the SP1 version of the compiler. - Changed some of the case of the text in the status bar so it might look better. - Added this history to the installation instead of just the web site. v3.0.1 - Fixed incorrect thread termination on game exit which sometimes caused error message. - Added Game Analysis button description to user interface section of help file. - Packaged as self-extracting cab instead of zip to reduce setup file by 33k. v3.0 - Fixed blinking caused by mouse movement while flipping game piece. - Fixed previous yellow box being displayed while flipping game piece. v2.3 - Added 3D animated game play. - Changed help file icons that had gray background. - Fixed misspelled Game Graph in options menu. - Made menu say "options" instead of "option" v2.2 8 - Fixed tie game not reported correctly. Sigh. - Fixed multiple launches of the program cause error message. v2.2.7 - Fixed take back moves with more than one pass in a row problem. (Affects saved games) - Fixed computer makes a move after Game Analysis screen is closed. - Game Analysis screen remembers moves until the user\computer makes a move now - Added the score to the bottom of the Game Notation. - Added the score to the Game Analysis screen title bar. - Spelling v2.2.6 - Added Game Analysis button to toolbar. - Fixed memory leak in Game Graph code. - Smaller sound files to reduce setup file by >100k v2.2.5 - Added Accept Paste Button to Game Analysis screen. - Fixed Game Engine thread termination problem that caused NT to lock up sometimes. - Game board and Game Analysis screen remember last screen position at start up. v2.2.4 - Added Game Analysis screen. - Added context sensitive help. - Added icon images to the menu. - Changed name to Reversi. - Various minor bug fixes. v2.2.3 - Undid test code that I forgot to disable. This made the new algorithm play poorly Oops! v2.2.2 - Added board size button. - Added a printable registration form. v2.2.1 - Fixed a deficiency in the original algorithm, which made it play weaker during repeated passes. v2.2 - Added a new type of algorithm, which uses precomputed information and mobility. - Fixed a serious deficiency in the original algorithm, which caused weaker game play in all cases. v2.1.7 - Fixed a display problem of the "4 dots" with some Riva 128 cards. v2.1.6 - Added local 2-player mode. - Added guide markers. - Added player hint/cheat with right mouse click. - Various bug fixes. - Added clickable link to web site. v2.1 - First widely distributed version. - Hint/cheat on right mouse click. - Bug fixes. v2.0 - Added 3D rendered game pieces. - Added feedback in the form of colored box to show the computers focus v1.0 - Original version.