JUMP 'N BUMP by Brainchild Design in 1998 Jump 'n Bump is e-mailware. That means you're supposed to send us an e-mail. Write for example where you're from and what you thought about this game. If you do that, you will greatly encourage us to make more games for you! We encourage you to spread this game to all your friends! You are also allowed to put this game on your homepage, on CD:s and magazines. You may even charge money for it. It would be nice though, if you sent us a copy of your article, so we know about it. Code by Mattias Brynervall Graphics by Andreas Brynervall and Martin Magnusson Music by Anders Nilsson INSTRUCTIONS Leap over the log, and bound off to the right to play. The different rabbits are controlled with: DOTT LEFT/RIGHT/UP JIFFY A/D/W FIZZ Mouse Buttons MIJJI Joystick There are two ways to steer FIZZ, depending on if you have two or three mouse buttons. With two buttons you jump by pressing both buttons. With three buttons you jump with the middle button. In the arena there's only one thing to do. Jump around like crazy and try to get on top of the others! MODIFY This is actually the second release of Jump 'n Bump. In the first release, you were limited to just one level. But we got a lot of letters asking for more levels and/or a level editor. How could we possibly say no to that? In this release, we have submitted programs to pack/unpack 'jumpbump.dat', thus giving you the possibility to change whatever you might want to change. This also means that you can do your very own Jump 'n Bump levels! To play a user-made level, you just write: jumpbump.exe -dat filename.dat This will run the level filename.dat. Of course you'll have to supply the name of the dat-file containing the level. Duh! To get more instructions on how you do to make your own levels or change the graphics/music in the game, please read 'modify.txt'. OTHER PARAMETERS There are some other parameters that Jump 'n Bump recognize: jumpbump.exe -nogore This will remove all the blood and gore from the game. It also makes the game a lot less fun, but can be used to make the game more child friendly. jumpbump.exe -nosound This will make the game run without sound. Don't know what the point with this is, but hey, why not? jumpbump.exe -nojoy This will disable joystick support. Can be very useful if Jump 'n Bump is having trouble reading your joystick and MIJJI (the joystick rabbit) freaks out. jumpbump.exe -mouse 2 or jumpbump.exe -mouse 3 This will force Jump 'n Bump to detect a 2/3 button mouse. There's also a secret parameter. Try and find it! HOMEPAGE http://www.algonet.se/~mattiasb BRAINCHILD DESIGN Brainchild Design tries to make games with great gameplay. "Simple but yet addictive" is something of a guideline. Brainchild Designs members are: Andreas Brynervall andreasb@acc.umu.se Mattias Brynervall matbr656@student.liu.se Martin Magnusson marma102@student.liu.se Anders Nilsson equel@swipnet.se Andreas, Mattias and Martin are old friends from school in Nybro, in the south of Sweden. Anders joined a bit later. He's from Malmö, and we met eachother over the internet. Now we really don't know where he is, and we have no contact with him. Where are you, Anders? SECRETS Oh, there are some secrets in Jump 'n Bump. Try and see if you can find them! If you can't, you could always write and ask us... TECHNICAL INFO Program code in C and ASM. Compiled with DJGPP and NASM. Graphics drawn in Deluxe Paint 2 and Paint Shop Pro 5. Music made with Fasttracker 2. Readme written in Notepad. DON'T FORGET TO SEND AN E-MAIL!