// Plop down some skulls tmpargument = 0 tmpdistance = 0 tmpx = 8 < 7 + 64 tmpy = 52 < 7 + 64 SpawnExactParticle tmpx = 6 < 7 + 64 tmpy = 55 < 7 + 64 SpawnExactParticle tmpx = 52 < 7 + 64 tmpy = 57 < 7 + 64 SpawnExactParticle tmpx = 8 < 7 tmpy = 49 < 7 + 90 SpawnExactParticle tmpx = 7 < 7 + 64 tmpy = 50 < 7 SpawnExactParticle // Plop down some graves // Plop down some mushrooms tmpargument = 2 tmpx = 11 < 7 + 64 tmpy = 17 < 7 + 64 SpawnExactParticle tmpx = 23 < 7 + 64 tmpy = 22 < 7 + 64 SpawnExactParticle tmpx = 26 < 7 + 64 tmpy = 26 < 7 + 64 SpawnExactParticle tmpx = 27 < 7 + 64 tmpy = 33 < 7 + 64 SpawnExactParticle tmpx = 28 < 7 + 64 tmpy = 52 < 7 + 64 SpawnExactParticle tmpx = 26 < 7 + 64 tmpy = 53 < 7 + 64 SpawnExactParticle tmpx = 10 < 7 + 64 tmpy = 57 < 7 + 64 SpawnExactParticle // Go away GoPoof End