// Someone cast an unlock spell IfOrdered tmpx = selforder tmpy = 491 // The unique code for an unlock order IfXIsEqualToY // Is it closed? tmpargument = 0 IfStateIs // Open it up tmpargument = ACTIONMG DoAction tmpargument = 1 SetState tmpargument = 60 SetBumpHeight KeepAction tmpargument = 0 tmpdistance = 11025 PlaySound // Wait a while tmpargument = 40 SetTime // Tell the players... tmpargument = 6 SendMessageNear // Someone is trying to open it IfBumped // Can they open the chest? SetTargetToWhoeverBumped IfTargetCanOpenStuff // Is it closed? tmpargument = 0 IfStateIs // Are they in front? IfFacingTarget // Can they pick the lock? tmpargument = [DISA] IfTargetHasSkillID // Make target crouch tmpargument = ACTIONMG TargetDoAction // Give some experience tmpargument = 15 tmpdistance = EXPROLEPLAY GiveExperienceToTarget // Open it up tmpargument = ACTIONMG DoAction tmpargument = 1 SetState tmpargument = 60 SetBumpHeight KeepAction tmpargument = 0 tmpdistance = 11025 PlaySound // Wait a while tmpargument = 40 SetTime // Tell the players... tmpargument = 7 SendMessageNear Else // Do they have a chest key? tmpargument = [KEYC] CostTargetItemID // Make target crouch tmpargument = ACTIONMG TargetDoAction // Give some experience tmpargument = 5 tmpdistance = EXPDARE GiveExperienceToTarget // Open it up tmpargument = ACTIONMG DoAction tmpargument = 1 SetState tmpargument = 60 SetBumpHeight KeepAction tmpargument = 0 tmpdistance = 11025 PlaySound // Wait a while tmpargument = 40 SetTime // Tell the players... tmpargument = 8 SendMessageNear IfTimeOut // Say it's locked... tmpargument = 5 SendMessageNear // Wait a while tmpargument = 40 SetTime Else // Wait before allowing a swap IfTimeOut // Reset the timer tmpargument = 40 SetTime // Make target crouch tmpargument = ACTIONMG TargetDoAction // Can the target use this armor tmpargument = [ROGU] IfTargetHasID // Swap armor GetContent ChangeTargetArmor SetContent tmpargument = tmpx SendMessageNear Else // Say it's for someone else tmpargument = 4 SendMessageNear // All done End