IfSpawned tmpargument = 2 tmpdistance = 0 tmpx = selfx tmpy = selfy SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle SpawnExactParticle IfTimeOut GetContent tmpx = tmpargument tmpy = 1 IfXIsEqualToY // Go away tmpargument = 0 SetContent GoPoof IfXIsLessThanY // Check the passage tmpargument = passage SetTargetToWhoeverIsInPassage IfTargetIsOnOtherTeam // The trap has been tripped tmpargument = 15 tmpdistance = EXPDARE GiveExperienceToTarget tmpargument = 0 SendMessageNear tmpdistance = 11025 PlaySound tmpargument = 7 SetContent IfXIsMoreThanY // Down the counter tmpargument = tmpx - 1 SetContent // Drop a boulder tmpargument = 0 tmpdistance = 600 tmpx = selfx tmpy = selfy SpawnExactParticle SpawnExactParticle SpawnExactParticle // Wait a while tmpargument = 3 SetTime // All done End