// ZZ> This function makes the button go up or down tmpx = 20 // Threshold weight tmpy = weight // Weight of characters on top IfXIsLessThanY // tmpargument = 1 // IfStateIs // Only go down if it's up tmpargument = 1 // NOP Else // tmpargument = ACTIONMG // DoAction // tmpargument = 1 // 1 is down SetState // tmpargument = passage // OpenPassage // KeepAction // Make it stay on last frame tmpargument = 5 // SetBumpHeight // Else // Pop up tmpargument = 1 // IfStateIs // Only pop up if it's down tmpargument = ACTIONMJ // DoAction // tmpargument = 0 // 0 is up SetState // KeepAction // Make it stay on last frame tmpargument = 35 // SetBumpHeight // tmpargument = passage // Make sure it goes up ClosePassage // tmpargument = 2 // NOP Else // tmpargument = 2 // SetState // tmpargument = 2 // IfStateIs // tmpargument = passage // ClosePassage // End // Finished with this character