// ZZ> This function makes the button go down tmpx = 20 // Threshold weight tmpy = weight // Weight of characters on top IfXIsLessThanY // tmpargument = 0 // IfStateIs // Only go down if it's up tmpargument = ACTIONMG // DoAction // tmpargument = 1 // 1 is down SetState // tmpargument = passage // OpenPassage // tmpargument = passage + 1 // !!!BAD!!! OpenPassage // SetTargetToWhoeverBumped // tmpargument = 0 // SendMessageNear // KeepAction // Make it stay on last frame tmpargument = 0 // SetBumpHeight // End // Finished with this character