F means function, C means constant, V means value, O means operator The number comes next ( The compiler replaces the symbol with this number ) The symbol itself follows :F 000 IfSpawned :F 001 IfTimeOut :F 002 IfAtWaypoint :F 003 IfAtLastWaypoint :F 003 IfPutAway :F 004 IfAttacked :F 005 IfBumped :F 006 IfOrdered :F 007 IfCalledForHelp :F 008 SetContent :F 009 IfKilled :F 010 IfTargetKilled :F 011 ClearWaypoints :F 012 AddWaypoint :F 013 FindPath :F 014 Compass :F 015 GetTargetArmorPrice :F 016 SetTime :F 017 GetContent :F 018 JoinTargetTeam :F 019 SetTargetToNearbyEnemy :F 020 SetTargetToTargetLeftHand :F 021 SetTargetToTargetRightHand :F 022 SetTargetToWhoeverAttacked :F 022 SetTargetToWhoeverHealed :F 023 SetTargetToWhoeverBumped :F 024 SetTargetToWhoeverCalledForHelp :F 025 SetTargetToOldTarget :F 026 SetTurnModeToVelocity :F 027 SetTurnModeToWatch :F 028 SetTurnModeToSpin :F 029 SetBumpHeight :F 030 IfTargetHasID :F 031 IfTargetHasItemID :F 032 IfTargetHoldingItemID :F 033 IfTargetHasSkillID :F 034 Else :F 035 Run :F 036 Walk :F 037 Sneak :F 038 DoAction :F 039 KeepAction :F 040 IssueOrder :F 041 DropWeapons :F 042 TargetDoAction :F 043 OpenPassage :F 044 ClosePassage :F 045 IfPassageOpen :F 046 GoPoof :F 047 CostTargetItemID :F 048 DoActionOverride :F 049 IfHealed :F 050 SendMessage :F 051 CallForHelp :F 052 AddIDSZ :F 053 End :F 054 SetState :F 055 GetState :F 056 IfStateIs :F 057 IfTargetCanOpenStuff :F 058 IfGrabbed :F 058 IfMounted :F 059 IfDropped :F 059 IfDismounted :F 060 SetTargetToWhoeverIsHolding :F 061 DamageTarget :F 062 IfXIsLessThanY :F 062 IfYIsMoreThanX :F 063 SetWeatherTime :F 064 GetBumpHeight :F 065 IfReaffirmed :F 066 UnkeepAction :F 067 IfTargetIsOnOtherTeam :F 068 IfTargetIsOnHatedTeam :F 069 PressLatchButton :F 070 SetTargetToTargetOfLeader :F 071 IfLeaderKilled :F 072 BecomeLeader :F 073 ChangeTargetArmor :F 074 GiveMoneyToTarget :F 075 DropKeys :F 076 IfLeaderIsAlive :F 077 IfTargetIsOldTarget :F 078 SetTargetToLeader :F 079 SpawnCharacter :F 080 RespawnCharacter :F 081 ChangeTile :F 082 IfUsed :F 083 DropMoney :F 084 SetOldTarget :F 085 DetachFromHolder :F 086 IfTargetHasVulnerabilityID :F 087 CleanUp :F 088 IfCleanedUp :F 089 IfSitting :F 089 IfHeld :F 090 IfTargetIsHurt :F 091 IfTargetIsAPlayer :F 092 PlaySound :F 093 SpawnParticle :F 094 IfTargetIsAlive :F 095 Stop :F 096 DisaffirmCharacter :F 097 ReaffirmCharacter :F 098 IfTargetIsSelf :F 099 IfTargetIsMale :F 100 IfTargetIsFemale :F 101 SetTargetToSelf :F 102 SetTargetToRider :F 103 GetAttackTurn :F 104 GetDamageType :F 105 BecomeSpell :F 106 BecomeSpellbook :F 107 IfScoredAHit :F 108 IfDisaffirmed :F 109 TranslateOrder :F 110 SetTargetToWhoeverWasHit :F 111 SetTargetToWideEnemy :F 112 IfChanged :F 113 IfInWater :F 114 IfBored :F 115 IfTooMuchBaggage :F 116 IfGrogged :F 117 IfDazed :F 118 IfTargetHasSpecialID :F 119 PressTargetLatchButton :F 120 IfInvisible :F 121 IfArmorIs :F 122 GetTargetGrogTime :F 123 GetTargetDazeTime :F 124 SetDamageType :F 125 SetWaterLevel :F 126 EnchantTarget :F 127 EnchantChild :F 128 TeleportTarget :F 129 GiveExperienceToTarget :F 130 IncreaseAmmo :F 131 UnkurseTarget :F 132 GiveExperienceToTargetTeam :F 133 IfUnarmed :F 134 RestockTargetAmmoIDAll :F 135 RestockTargetAmmoIDFirst :F 136 FlashTarget :F 137 SetRedShift :F 138 SetGreenShift :F 139 SetBlueShift :F 140 SetLight :F 141 SetAlpha :F 142 IfHitFromBehind :F 143 IfHitFromFront :F 144 IfHitFromLeft :F 145 IfHitFromRight :F 146 IfTargetIsOnSameTeam :F 147 KillTarget :F 148 UndoEnchant :F 149 GetWaterLevel :F 150 CostTargetMana :F 151 IfTargetHasAnyID :F 152 SetBumpSize :F 153 IfNotDropped :F 154 IfYIsLessThanX :F 154 IfXIsMoreThanY :F 155 SetFlyHeight :F 156 IfBlocked :F 157 IfTargetIsDefending :F 158 IfTargetIsAttacking :F 159 IfStateIs0 :F 159 IfStateIsParry :F 160 IfStateIs1 :F 160 IfStateIsWander :F 161 IfStateIs2 :F 161 IfStateIsGuard :F 162 IfStateIs3 :F 162 IfStateIsFollow :F 163 IfStateIs4 :F 163 IfStateIsSurround :F 164 IfStateIs5 :F 164 IfStateIsRetreat :F 165 IfStateIs6 :F 165 IfStateIsCharge :F 166 IfStateIs7 :F 166 IfStateIsCombat :F 167 IfContentIs :F 168 SetTurnModeToWatchTarget :F 169 IfStateIsNot :F 170 IfXIsEqualToY :F 170 IfYIsEqualToX :F 171 DebugMessage :F 172 BlackTarget :F 173 SendMessageNear :F 174 IfHitGround :F 175 IfNameIsKnown :F 176 IfUsageIsKnown :F 177 IfHoldingItemID :F 178 IfHoldingRangedWeapon :F 179 IfHoldingMeleeWeapon :F 180 IfHoldingShield :F 181 IfKursed :F 182 IfTargetIsKursed :F 183 IfTargetIsDressedUp :F 184 IfOverWater :F 185 IfThrown :F 186 MakeNameKnown :F 187 MakeUsageKnown :F 188 StopTargetMovement :F 189 SetXY :F 190 GetXY :F 191 AddXY :F 192 MakeAmmoKnown :F 193 SpawnAttachedParticle :F 194 SpawnExactParticle :F 195 AccelerateTarget :F 196 IfDistanceIsMoreThanTurn :F 197 IfCrushed :F 198 MakeCrushValid :F 199 SetTargetToLowestTarget :F 200 IfNotPutAway :F 200 IfNotTakenOut :F 201 IfTakenOut :F 202 IfAmmoOut :F 203 PlaySoundLooped :F 204 StopSound :F 205 HealSelf :F 206 Equip :F 207 IfTargetHasItemIDEquipped :F 208 SetOwnerToTarget :F 209 SetTargetToOwner :F 210 SetFrame :F 211 BreakPassage :F 212 SetReloadTime :F 213 SetTargetToWideBlahID :F 214 PoofTarget :F 215 ChildDoActionOverride :F 216 SpawnPoof :F 217 SetSpeedPercent :F 218 SetChildState :F 219 SpawnAttachedSizedParticle :F 220 ChangeArmor :F 221 ShowTimer :F 222 IfFacingTarget :F 223 SetVolume :F 224 SpawnAttachedFacedParticle :F 225 IfStateIsOdd :F 226 SetTargetToDistantEnemy :F 227 Teleport :F 228 GiveStrengthToTarget :F 229 GiveWisdomToTarget :F 230 GiveIntelligenceToTarget :F 231 GiveDexterityToTarget :F 232 GiveLifeToTarget :F 233 GiveManaToTarget :F 234 ShowMap :F 235 ShowYouAreHere :F 236 ShowBlipXY :F 237 HealTarget :F 238 PumpTarget :F 239 CostAmmo :F 240 MakeSimilarNamesKnown :F 241 SpawnAttachedHolderParticle :F 242 SetTargetReloadTime :F 243 SetFogLevel :F 244 GetFogLevel :F 245 SetFogTAD :F 246 SetFogBottomLevel :F 247 GetFogBottomLevel :F 248 CorrectActionForHand :F 249 IfTargetIsMounted :F 250 SparkleIcon :F 251 UnsparkleIcon :F 252 GetTileXY :F 253 SetTileXY :F 254 SetShadowSize :F 255 OrderTarget :F 256 SetTargetToWhoeverIsInPassage :F 257 IfCharacterWasABook :F 258 SetEnchantBoostValues :F 259 SpawnCharacterXYZ :F 260 SpawnExactCharacterXYZ :F 261 ChangeTargetClass :F 262 PlayFullSound :F 263 SpawnExactChaseParticle :F 264 CreateOrder :F 265 OrderSpecialID :F 266 UnkurseTargetInventory :F 267 IfTargetIsSneaking :F 268 DropItems :F 269 RespawnTarget :F 270 TargetDoActionSetFrame :F 271 IfTargetCanSeeInvisible :F 272 SetTargetToNearestBlahID :F 273 SetTargetToNearestEnemy :F 274 SetTargetToNearestFriend :F 275 SetTargetToNearestLifeform :F 276 FlashPassage :F 277 FindTileInPassage :F 278 IfHeldInLeftHand :F 279 NotAnItem :F 280 SetChildAmmo :F 281 IfHitVulnerable :F 282 IfTargetIsFlying :F 283 IdentifyTarget :F 284 BeatModule :F 285 EndModule :F 286 DisableExport :F 287 EnableExport :F 288 GetTargetState :F 289 SetSpeech :F 290 SetMoveSpeech :F 291 SetSecondMoveSpeech :F 292 SetAttackSpeech :F 293 SetAssistSpeech :F 294 SetTerrainSpeech :F 295 SetSelectSpeech :F 296 ClearEndMessage :F 297 AddEndMessage :F 298 SetMusic :F 299 SetMusicPassage :F 300 MakeCrushInvalid :F 301 StopMusic :F 302 FlashVariable :F 303 AccelerateUp :F 304 FlashVariableHeight :F 305 SetDamageTime :F 306 IfStateIs8 :F 307 IfStateIs9 :F 308 IfStateIs10 :F 309 IfStateIs11 :F 310 IfStateIs12 :F 311 IfStateIs13 :F 312 IfStateIs14 :F 313 IfStateIs15 :F 314 IfTargetIsAMount :F 315 IfTargetIsAPlatform :F 316 AddStat :F 317 DisenchantTarget :F 318 DisenchantAll :F 319 SetVolumeNearestTeammate :F 320 AddShopPassage :F 321 TargetPayForArmor :F 322 JoinEvilTeam :F 323 JoinNullTeam :F 324 JoinGoodTeam :F 325 PitsKill :F 326 SetTargetToPassageID :F 327 MakeNameUnknown :F 328 SpawnExactParticleEndSpawn :F 329 SpawnPoofSpeedSpacingDamage :F 330 GiveExperienceToGoodTeam :C 001 BLAHDEAD :C 002 BLAHENEMIES :C 004 BLAHFRIENDS :C 008 BLAHITEMS :C 016 BLAHINVERTID :C 000 STATEPARRY :C 001 STATEWANDER :C 002 STATEGUARD :C 003 STATEFOLLOW :C 004 STATESURROUND :C 005 STATERETREAT :C 006 STATECHARGE :C 007 STATECOMBAT :C 004 GRIPONLY :C 004 GRIPLEFT :C 008 GRIPRIGHT :C 000 SPAWNORIGIN :C 001 SPAWNLAST :C 001 LATCHLEFT :C 002 LATCHRIGHT :C 004 LATCHJUMP :C 008 LATCHALTLEFT :C 016 LATCHALTRIGHT :C 032 LATCHPACKLEFT :C 064 LATCHPACKRIGHT :C 000 DAMAGESLASH :C 001 DAMAGECRUSH :C 002 DAMAGEPOKE :C 003 DAMAGEHOLY :C 004 DAMAGEEVIL :C 005 DAMAGEFIRE :C 006 DAMAGEICE :C 007 DAMAGEZAP :C 000 ACTIONDA :C 001 ACTIONDB :C 002 ACTIONDC :C 003 ACTIONDD :C 004 ACTIONUA :C 005 ACTIONUB :C 006 ACTIONUC :C 007 ACTIONUD :C 008 ACTIONTA :C 009 ACTIONTB :C 010 ACTIONTC :C 011 ACTIONTD :C 012 ACTIONCA :C 013 ACTIONCB :C 014 ACTIONCC :C 015 ACTIONCD :C 016 ACTIONSA :C 017 ACTIONSB :C 018 ACTIONSC :C 019 ACTIONSD :C 020 ACTIONBA :C 021 ACTIONBB :C 022 ACTIONBC :C 023 ACTIONBD :C 024 ACTIONLA :C 025 ACTIONLB :C 026 ACTIONLC :C 027 ACTIONLD :C 028 ACTIONXA :C 029 ACTIONXB :C 030 ACTIONXC :C 031 ACTIONXD :C 032 ACTIONFA :C 033 ACTIONFB :C 034 ACTIONFC :C 035 ACTIONFD :C 036 ACTIONPA :C 037 ACTIONPB :C 038 ACTIONPC :C 039 ACTIONPD :C 040 ACTIONEA :C 041 ACTIONEB :C 042 ACTIONRA :C 043 ACTIONZA :C 044 ACTIONZB :C 045 ACTIONZC :C 046 ACTIONZD :C 047 ACTIONWA :C 048 ACTIONWB :C 049 ACTIONWC :C 050 ACTIONWD :C 051 ACTIONJA :C 052 ACTIONJB :C 053 ACTIONJC :C 054 ACTIONHA :C 055 ACTIONHB :C 056 ACTIONHC :C 057 ACTIONHD :C 058 ACTIONKA :C 059 ACTIONKB :C 060 ACTIONKC :C 061 ACTIONKD :C 062 ACTIONMA :C 063 ACTIONMB :C 064 ACTIONMC :C 065 ACTIONMD :C 066 ACTIONME :C 067 ACTIONMF :C 068 ACTIONMG :C 069 ACTIONMH :C 070 ACTIONMI :C 071 ACTIONMJ :C 072 ACTIONMK :C 073 ACTIONML :C 074 ACTIONMM :C 075 ACTIONMN :C 000 EXPSECRET :C 001 EXPQUEST :C 002 EXPDARE :C 003 EXPKILL :C 004 EXPMURDER :C 005 EXPREVENGE :C 006 EXPTEAMWORK :C 007 EXPROLEPLAY :C 000 MESSAGEDEATH :C 001 MESSAGEHATE :C 002 MESSAGEOUCH :C 003 MESSAGEFRAG :C 004 MESSAGEACCIDENT :C 005 MESSAGECOSTUME :C 000 ORDERMOVE :C 001 ORDERATTACK :C 002 ORDERASSIST :C 003 ORDERSTAND :C 004 ORDERTERRAIN :C 000 WHITE :C 001 RED :C 002 YELLOW :C 003 GREEN :C 004 BLUE :C 005 PURPLE :C 000 IGNORMAL :C 001 IGSECRET :C 002 IGCOMBAT :C 001 FXNOREFLECT :C 002 FXDRAWREFLECT :C 004 FXANIM :C 008 FXWATER :C 016 FXBARRIER :C 032 FXIMPASS :C 064 FXDAMAGE :C 128 FXSLIPPY :V 000 tmpx :V 001 tmpy :V 002 tmpdist :V 002 tmpdistance :V 003 tmpturn :V 004 tmpargument :V 005 rand :V 006 selfx :V 007 selfy :V 008 selfturn :V 009 selfcounter :V 010 selforder :V 011 selfmorale :V 012 selflife :V 013 targetx :V 014 targety :V 015 targetdistance :V 016 targetturn :V 017 leaderx :V 018 leadery :V 019 leaderdistance :V 020 leaderturn :V 021 gotox :V 022 gotoy :V 023 gotodistance :V 024 targetturnto :V 025 passage :V 026 weight :V 027 selfaltitude :V 028 selfid :V 029 selfhateid :V 030 selfmana :V 031 targetstr :V 032 targetwis :V 033 targetint :V 034 targetdex :V 035 targetlife :V 036 targetmana :V 037 targetlevel :V 038 targetspeedx :V 039 targetspeedy :V 040 targetspeedz :V 041 selfspawnx :V 042 selfspawny :V 043 selfstate :V 044 selfstr :V 045 selfwis :V 046 selfint :V 047 selfdex :V 048 selfmanaflow :V 049 targetmanaflow :V 050 selfattached :V 051 swingturn :V 052 xydistance :V 053 selfz :V 054 targetaltitude :V 055 targetz :V 056 selfindex :V 057 ownerx :V 058 ownery :V 059 ownerturn :V 060 ownerdistance :V 061 ownerturnto :V 062 xyturnto :V 063 selfmoney :V 064 selfaccel :V 065 targetexp :V 066 selfammo :O 000 + :O 001 - :O 002 & :O 003 > :O 004 < :O 005 * :O 006 / :O 007 %