[events] flare01: There is a Solar Flare in progress - shall I reconfigure the Collector to gather some solar energy? flare02: The Solar Flare has ended. quake00: A Starquake has been detected. Prepare for incoming shockwave. tradergrey01: Greetings. I am a Trader of the Grey Council. I have a cargo of medical goods. If you want them I would like to leave with Luxury Goods, Lab Equipment and Com Sensors, though I may purchase other wares. tradergor01: We bid you large greetings. We come with Security, Enforcement and Army Surplus. We are after Food Supplies and Dine-O-mats. Our price is our word. You can trust the Kasvagorians. tradersiren01: Well hellooo. I'm a little ol' Siren Trader selling luscious Luxury Goods, Hot Love Nests, and other exciting things. I'll take your medical wares if you've any to spare. traderhog01: All right, Administrator? How about a nice stack of Ores? Recyclers or Industrial goods at the lowest prices this side of Betelguese. Bargains on Factories, too. And in return we're looking for Hardware, Power Boosters or Cargo Holds. Got that? traderkarma01: Hey dude, we got like a whole load of natural produce. We got the freshest, natural food you can get in the system, as well as our special cosmic consciousness wares. It'd be sweet if you had any Ores, though, man. Environmental care products are also on our list to take away. Are you cool with that? tradertarg01: We are Targ. We offer Black-market, Cargo Hold, Power Booster. Gallery. We purchase Industrial, Factory, Security. Goods exchange affirmative? traderturakken01: We offer you Lab Technology and Goods, as well as various Hardware and computer related products. We are particularly interested in your Alien Artifacts, and Love Nests. Our, er friends asked us to get these for them. traderzedem01: Zedem be with you my son. We simple Zedem Traders offer fair prices on many blessed goods. Although we have little of speciality to trade, we have an eclectic variety of wares. May we partake of your hospitality? tradergem01: Greetings. We deem you worthy of our custom, offering higher class Pleasure Deck facilities, as well as Alien Artefacts and Curio Shops. We're open to negotiation on many wares, looking most favourably on Blackmarket goods. meteor00: We've picked up incoming meteors! Projections indicate they will hit segment 1. Do you want to evacuate that segment? meteor00a: We've picked up incoming meteors! Projections indicate they will hit segment 1. meteor01: We've picked up incoming meteors! Projections indicate they will hit segment 2. Do you want to evacuate that segment? meteor01a: We've picked up incoming meteors! Projections indicate they will hit segment 2. meteor02: We've picked up incoming meteors! Projections indicate they will hit segment 3. Do you want to evacuate that segment? meteor02a: We've picked up incoming meteors! Projections indicate they will hit segment 3. meteor03: We've picked up incoming meteors! Projections indicate they will hit segment 4. Do you want to evacuate that segment? meteor03a: We've picked up incoming meteors! Projections indicate they will hit segment 4. meteor04: We've picked up incoming meteors! Projections indicate they will hit segment 5. Do you want to evacuate that segment? meteor04a: We've picked up incoming meteors! Projections indicate they will hit segment 5. meteor05: We've picked up incoming meteors! Projections indicate they will hit segment 6. Do you want to evacuate that segment? meteor05a: We've picked up incoming meteors! Projections indicate they will hit segment 6. meteor06: We've picked up incoming meteors! Projections indicate they will hit segment 7. Do you want to evacuate that segment? meteor06a: We've picked up incoming meteors! Projections indicate they will hit segment 7. meteor07: We've picked up incoming meteors! Projections indicate they will hit segment 8. Do you want to evacuate that segment? meteor07a: We've picked up incoming meteors! Projections indicate they will hit segment 8. meteor08: We've picked up incoming meteors! Projections indicate they will hit segment 9. Do you want to evacuate that segment? meteor08a: We've picked up incoming meteors! Projections indicate they will hit segment 9. meteor09: We've picked up incoming meteors! Projections indicate they will hit segment 10. Do you want to evacuate that segment? meteor09a: We've picked up incoming meteors! Projections indicate they will hit segment 10. meteor10: We've picked up incoming meteors! Projections indicate they will hit segment 11. Do you want to evacuate that segment? meteor10a: We've picked up incoming meteors! Projections indicate they will hit segment 11. meteor11: We've picked up incoming meteors! Projections indicate they will hit segment 12. Do you want to evacuate that segment? meteor11a: We've picked up incoming meteors! Projections indicate they will hit segment 12. meteor12: We've picked up incoming meteors! Projections indicate they will hit segment 13. Do you want to evacuate that segment? meteor12a: We've picked up incoming meteors! Projections indicate they will hit segment 13. meteor13: We've picked up incoming meteors! Projections indicate they will hit segment 14. Do you want to evacuate that segment? meteor13a: We've picked up incoming meteors! Projections indicate they will hit segment 14. meteor14: We've picked up incoming meteors! Projections indicate they will hit segment 15. Do you want to evacuate that segment? meteor14a: We've picked up incoming meteors! Projections indicate they will hit segment 15. meteor15: We've picked up incoming meteors! Projections indicate they will hit segment 16. Do you want to evacuate that segment? meteor15a: We've picked up incoming meteors! Projections indicate they will hit segment 16. meteor00b: A meteor storm has struck Biodeck segment 1! meteor01b: A meteor storm has struck Biodeck segment 2! meteor02b: A meteor storm has struck Biodeck segment 3! meteor03b: A meteor storm has struck Biodeck segment 4! meteor04b: A meteor storm has struck Biodeck segment 5! meteor05b: A meteor storm has struck Biodeck segment 6! meteor06b: A meteor storm has struck Biodeck segment 7! meteor07b: A meteor storm has struck Biodeck segment 8! meteor08b: A meteor storm has struck Biodeck segment 9! meteor09b: A meteor storm has struck Biodeck segment 10! meteor10b: A meteor storm has struck Biodeck segment 11! meteor11b: A meteor storm has struck Biodeck segment 12! meteor12b: A meteor storm has struck Biodeck segment 13! meteor13b: A meteor storm has struck Biodeck segment 14! meteor14b: A meteor storm has struck Biodeck segment 15! meteor15b: A meteor storm has struck Biodeck segment 16! // All the emergency ones are greys speaking. Emergency01: Emergency message...volatile passengers aboard...medical attention urgently required...request immediate docking. Repeat, request immediate docking. Bonus payments of 1000e payable for successful treatment of each patient. Emergency02: Emergency medical shuttle requests docking. We have blotchy patients willing to pay an additional 1000e for a succesful cure. Can we dock? Emergency03: We are a Plague Ship - if you allow us to dock and cure our patients we will pay an additional 1000e per cure. Emergency04: SOS. We are a Nostro class Lifeboat - we have infected crew aboard. We wish to dock for medical assistance. The company is willing to pay an additional 1000e for each crewmember saved. Emergency05: Ambulance Shuttle requesting docking clearance - we have a number of injured patients willing to pay 1000e each for a successful treatment. Emergency06: Calling Station Docking Control. We have Radiation victims aboard and request medical assistance. 1000e is available for each victim treated successfully. Emergency07: Hello Station! We've passed through a Solar Flare, and have a few cases of Solar Fever aboard. We can offer 1000e for each patient cured. Emergency08: This is psyche-ship Arkam - requesting assistance with a number of patients suffering from LunaPsychosis - their's a 1000e bonus for each patient cured. Emergency09: Please help us. We are infected with Nymphitus - we can't control ourselves for much longer. We can pay a bonus of 1000e for each of us you cure. Emergency10: Emergency! We have an infestation of Gut Worm. Passengers require immediate medical assistance. 1000e is available for each passenger cured. Emergency11: Yawn. Can't keep eyes open. Help us. We have Droop Eye. 1000e is yours for each cure. Hurry. Before we sleep forever... Emergency12: Quick! Quick! We're going crazy with boredom! We must have Hyperactivitus. If you can cure us of this affliction, we'll gladly pay 1000e per treatment. Treatment01: Our deepest thanks for successfully treating all those patients. We've given you an additional 10000e in way of reward. // Has no WAV - we didn't record one. Oh well Cure01: You've cured one of the ill passengers! You received 1000e // Grey "no" transmission. EDocking01: Sorry, we're already docking with someone else. // Zedem "query" transmission. Pilgrimship01: This is a Pilgrim Ship, seeking spiritual enlightenment and atonement for our transgressions. Can we come aboard? // Zedem "no" transmission. PDocking01: Our humblest apologies, but we're already docking with another kind samaritan. // Grey "query" transmission. Touristship01: Hello! Got any room for a Tourist party to come aboard? // Unused! //spies01: Do you want to send an assassin to each of your enemies? Cost will be 3000 per enemy. //spies02: Do you want to send an saboteur to each of your enemies? Cost will be 3000 per enemy.