Streaming media is a technology for delivering audio, video, or multimedia files across a network without waiting for the entire file to download. When you click an Internet link to open a streaming media file, the file is partially downloaded and stored in a buffer; this is called buffering. The file then begins to play. As more information in the file is streamed to Windows Media Player, it continues to buffer information before playing it. Windows Media Player does this so that if traffic on the Internet interrupts the flow of information, there will be no breaks or interference with the file as it plays. You will notice a break in play when the data in the buffer runs out.
Windows Media Player alerts you when information is buffering. All streaming Windows Media files buffer before they begin playing. Unlike a downloaded file, data is not saved to the hard disk drive when streaming files are done playing.
Windows Media Player also supports intelligent streaming; it monitors network conditions and automatically makes adjustments to ensure the best reception and playback.
When you play streamed media or CD tracks, you can view statistics and information about the quality of the connection and the performance of the playback. The information in the Statistics dialog box can help you determine whether you are receiving a quality data transmission.
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