Description
new
swfdisplayitem ( void)
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swfdisplayitem() creates a new swfdisplayitem object.
Here's where all the animation takes place. After you define a shape,
a text object, a sprite, or a button, you add it to the movie, then use
the returned handle to move, rotate, scale, or skew the thing.
SWFDisplayItem has the following methods : swfdisplayitem->move(),
swfdisplayitem->moveto(), swfdisplayitem->scaleto(),
swfdisplayitem->scale(), swfdisplayitem->rotate(),
swfdisplayitem->rotateto(), swfdisplayitem->skewxto(),
swfdisplayitem->skewx(), swfdisplayitem->skewyto()
swfdisplayitem->skewyto(), swfdisplayitem->setdepth()
swfdisplayitem->remove(), swfdisplayitem->setname()
swfdisplayitem->setratio(), swfdisplayitem->addcolor()
and swfdisplayitem->multcolor().