Dynamic Plugins -  LangPlugin()

void _stdcall LangPlugin(LPSTR);

In the sample plugin, LangPlugin has already been coded, and no modifications are necessary.

Important Note: In order for DLL Deity to recognize that your plugin supports language packs, you need to set SPLUGINTYPE.lExtra, that your plugin returns in InitializePlugin() equal to LANGUAGEPACK.

Please refer to section 4.1 "EPFLAGS" for more information.

Back