Dynamic Plugins - ExecutePlugin()
ExecutePlugin has 2 manifestations:
(1) void _stdcall ExecutePlugin(void);
(2) void
_stdcall ExecutePlugin (CVARBINDS*);
The first function receives no parameters. It is best to use this one when your function does not need to know anything about what is going on in Hackman. However, if your plugin needs to know certain variables, then use the latter ExecutePlugin(). Execute plugin should contain code that does what your plugin is suppose to do. This is the "meat" or "heart" of the plugin.