Legend Of Kyrandia 3: Malcolm’s Revenge - Complete Solution Castle Dump After listening to Gunther’s ranting, click on and around the open cabinet and the ladder to find a bent nail and Brandon’s shoe. Next go left to the Castle Gate and then head down, where you will come to Bluff. Once here, enter the transporter, where you will be taken to the Town Square. Now use the nail on the large padlock on the red rimmed door, and enter the Toy Factory. Toy Factory Once inside, click on the large red book which contains the blueprints of three different toys, the first of which is a toy soldier. Examine the machine and click on the lever nearest the book and then click on the book again - this will then show you a diagram of a ball. Take Brandon’s shoe and place it in the funnel on top of the machine, then click on the green switch. The machine will now fire up and create a leather ball for you. Now walk towards the room at the end of the toy shop, where you will find Malcolm’s apartment. Malcolm’s Apartment Examine the cabinet and click on the third drawer down to find a nut-on-a-string, then click on the bottom corner of the bed to find the Jester stick. You can also look through the family album to view some interesting family history! Leave the room and walk back to the machine then click on the hole beside it - you will find yourself transported to the cellar. Pick up a flask and fill it with water from the trickling pipe. Now head upstairs to the Town Hall and then leave by the right of the screen. You will emerge in the Town Square. (Incidentally, if you stand on the rug found in the cellar, click on the green apple and then the red one, you will discover that the rug is magic and will find yourself transported to Darm’s room!) Town Square Walk off to the right of the Town Square towards the City Limits, and ignore the small bloke who just wibbles about any old rubbish. Now head up the steps to the Dairy shaped like a Mushroom and take five sesame seeds from the sack, then leave and head to the Town Arena. Use the flask of water with the sesame seeds to make them sprout - refill the flask from the frog’s mouth and repeat this process until all the seeds have sprouted. Return to the Dairy, making sure the flask is empty (if not, use it with Malcolm). Dairy Put the sprouts in the hopper. This attracts cows and results in the creation of milk. Use the nail on the milk container and then fill the flask with the milk. Leave the Dairy and head back to the Town Arena and then exit to the left of the screen. Walk past the mime artist and return to Bluff and then on to the Castle Dump. Look for a nail and if it is bent, use it with the nut-on-a-string to make an impromptu fishing rod. (If the nail is straight, use it on the Castle Gates to bend it.) Now return to Bluff and head left towards the Crossroads then down to the docks. Walk on to the middle pier and use the fishing rod with the water and you will get yourself an eel. Return to Bluff and exit off the bottom of the screen. You will emerge by the mime artist. (Use the Jester stick on the dog to get more points.) To Get The Mime Disguise Wait until the mime artist turns his back on you, select the eel and click on the artist’s hood. Now wait for him to go into the Baths and select the Lying mode. Then use the fishing rod, clicking around the money box, to open the gate. Enter the Baths and talk to the owner, then click twice on the heating thermostat in the right-hand corner of the screen to increase the temperature. This enables you to remove the mime outfit from the window. Now exit. Leave this next screen via the right-hand side and then go back to the Baths, where you must repeat the thermostat procedure to obtain two leather jerkins. With two jerkins in hand return to the Toy Factory and use the outfits on the machine to make another two leather balls. Exit and use the transporter outside the Factory, where you will emerge at Bluff. Head left towards the Crossroads and then left again. Now wait at the Pegasus landing strip for the Pegasus to land. When it does so, it will transform into Zanthia. Talk to her in Nice mode to gain information on how to get to the boat. Head to the town centre using the transporter and enter the left door on the lower level where you meet Zanthia, then turn to Bluff and you’ll get arrested - Herman will take you to Brandon and Kallack, and when you are told to place your stuff in the box, select the straight nail and then wait. In Jail Follow Rowena’s instructions on how to make a doily and when she leaves use the nail to unlock the side of the doily machine. Click on the string to move it to the man’s hands and place the scissors by the man’s bum! Now press the foot pedal to start the machine. The string will fly out of the window. Pick up the scissors and climb out of the window to emerge at the Bluff. Go to the Crossroads and use the scissors to cut the flowers and exit off the top of the screen towards the Graveyard. Cut another flower once in the Graveyard and, while in Nice mode, place the flowers on Katherine’s grave and listen to the banter from the ghost. Next go to the Dump and collect your inventory items, leaving only the cream, and make your way to the Docks. Select Lying mode and talk to the dog then use a leather ball with Malcolm to perform a juggling act! The boat will now take you to Cat Island. Cat Island (Note: Regularly click on Malcolm to rid him of fleas or he’ll die!) Talk to the cat with the cart and then, in Nice mode, talk to the dog and hitch a ride to Pirate Camp then hitch another ride to the Dog Fort. Dog Fort Pick up the machete and then head right towards the jungle and clear the bottom- right of the screen with the machete to uncover a hole. Use the machete to head right to get back to the Dog Fort. Click on the hole in the large rock situated next to the dog. In here you will discover the Ancient Ruins, but ignore these for now. Walk back into the jungle and again, using the machete, clear the plants to find some bones. When you have six bones go back to the Dog Fort. Now save the game! Put the first bone next to the standing dog, where he will uncover a gem stone for you. Repeat this to obtain another gem. Half an inch below this position put another bone on the ground to find a gem and then place the fourth bone half an inch below the last one to find yet another gem. You will find another two gems on the left of the screen below the front wheel of the cart, parallel to the bottom two gems previously found. When you have six gems talk to the dog by the cart until you hitch a ride to the Altar Of Cats. Altar Of Cats Place the gems on the altar to find out the following information: Sapphire is Thunder, Amethyst is Rain, Diamond is Night, Emerald is Wind, Topaz is Sun, and Ruby is Fire. Now head right towards the forest and select Lying mode then talk to Fluffy - you will obtain a magic mouse. Use the machete to clear the trees, head right towards the altar and then go left, where you will find the monument balls - use the magic mouse on the balls to turn them into cats. Now return to the Fort using the cart then head right into the jungle. Using the machete again, clear a hole as you did before then head right to the Dog Fort and enter the Ancient Ruins via the hole in the rock. Ancient Ruins Walk into the Hieroglyphics room on the right and then use the magic mouse on each of the statues to work out which gem goes with which statue: 1 is Diamond, 2 is Topaz, 3 is Amethyst, 4 is Emerald, 5 is Sapphire, and 6 is Ruby. Return to the Altar Of Cats via the cart and use the gems with the statues as mentioned above - you will obtain a crystal mouse. Next, head right and talk to Fluffy again then head up, right, right, right, up, and up to find the pirates. Pirate Camp Use the crystal mouse with the one-legged pirate and you will be able to use their boat. Ends Of The Earth Take the money and insert in the first machine to get insurance, press the third button from the left to get an umbrella, and then press the furthest button on the right to get a swimming pool toy - use the toy with Malcolm and then jump off the ledge into the waterfall. On the lower ledge use the pump on the flower to inflate it, then jump on the flower to get to the other ledge, enter the cave and jump off the ledge again. * Use the pump to remove the pool toy then select the umbrella, now use it with the hook to swing across the gorge. Use the umbrella on Malcolm so that it opens and, while standing next to the umbrella sign, click on the rock face below his feet to float down to the next level. Enter the next cave and jump off the next ledge, then enter the final cave, where you will be taken to Fish World. Fish World Select Lying mode and talk to everyone when you wake up. Exit to the right and then off to the right again. Unfortunately your neck brace will pull you back to the Queen’s court. You must now play Tic-Tac-Toe and lose in order to escape for a short time, then select Lying mode and talk to the Queen and eventually she will let you go. Now head right until you find the dump, and talk to Buddy the Blind Bat Fish saying you are the tax collector. You will then gain two gold coins. Select Nice mode and talk to him again, but he will refuse to give you any more so select Lying mode and you will receive another two coins. Repeat until you have ten coins. Head left and exit via the top path. You will be recalled to the Queen’s court again to play Tic-Tac-Toe. Lose, as before. Exit the court to the right and take the top path, then go left but you will be recalled to the court once more. Play Tic- Tac-Toe, lose, and head back to your last position. Then climb on to the slide by clicking on the top-left of the screen. When atop the slide, click on the switch and you will find yourself back at the dump. Search the dump picking up everything until you find a fondue set and, when asked to leave, put the fondue set next to Buddy. As a result, he will leave his hole. Click on the hole to obtain a newspaper. If this doesn’t work, repeat this section, starting from the slide. Now find the Devil Fish and give him five coins for a ride in the cannon. Underworld Talk to the receptionist to gain information on the Royal seance requirements, at which point you will be pulled back to the Queen’s court. Yawn! Fish World When seven players are on the board, place the newspaper on the floor along with a coin. The deceased King will appear and frighten away the Queen. Now go back to the cannon, select Normal mode and demand a refund on your last trip. This allows you to get your next ride for one coin only. Underworld Select Lying mode and talk to the man in the red line, then select Nice mode and talk to him again. He will now let you go first and the girl will then let you enter the Underworld. Underworld Lobby Talk to the girl to remove your collar. When she leaves talk to the tennis players, the surfer dude, and then the receptionist. She will give you a series of instructions to follow, and send you back to Kyrandia. At Kyrandian Crossroads You will now have to choose between good and bad - choose good! Lift the fire wood and walk towards the Baths, only to be blocked by a pirate and taken back to the Royal palace. Unfortunately you will have to pay the pirate’s ransom, which means that you must leave the Castle and head to the Dump, where you can collect the nail and the cream. Walk to the Magician’s Lodge and use the nail to enter. Once inside, free the mice, collect the eel, the water, the seeds, and then leave. Now head to the Toy Factory and use the machine to make rocking horses, putting the wood in the machine. Pick up the horse and head to the Town Hall by going through the cellar in the Toy Shop. Talk to Zanthia and then give her the rocking horse with which to make a magic Pegasus potion, then use an empty flask with the potion. Head off to the Pegasus Landing Strip and drink the magic potion. Isle Of Cats Take the machete and again enter the jungle, then talk to Fluffy the cat and he will tell you that you need to find ten bones to help them in their revolution. The simplest way to do this is to clear the trees to the right of Fluffy using the machete and find one bone, then walk to the Altar Of Cats. Return to Fluffy and miraculously the bone will be in the same place. Repeat this process until you have all the bones, then give them to Fluffy in return for a cheese maker. Head to the Altar again and use the cheese maker with Malcolm, then find the Colossus statue. Use your newly created cheese in the mouth of the mouse statue. Collect the gems and take them to Fluffy, who will now give you a can of tuna. Use the can with Malcolm. Kyrandian Crossroads Walk to the Pegasus Landing Strip and collect your items then go to the Dump and get the Fish World neck brace. Enter the Castle and give a jewel to the pirate who is holding the crutch, at which point the Captain will slide down the banister so give him the neck brace. Now head back to the Dump and get the nut-on-a- string and a nail, then go back to the Castle. Give the cheese to Brandon then go to the Fish Cream Parlour and give the cheese to the owner. Now ask him to fix the machine. You will now need three ingredients, which you should have already obtained; if not, find them as you did before - cream/milk, sesame seeds (also found at the Pawn shop in the Baths by selling anything you have, except the cream of course!) and an eel. Go back to the Fish Cream Parlour and use the ingredients in the machine. Now exit and go back to Malcolm’s apartment and look under the bed to find the King’s portrait. Then go to the Town Hall and use the portrait with the statue and then use the picture in Marco’s magic cabinet, which is facing the statue. Next, return to the Fish Cream Parlour and talk to the owner, then return to the statue at the Town Hall and talk to it! Give the sandwich to the statue - you will then be taken back to the Parlour. Now use the battered portrait in the cabinet once more to finish the game. A bit bizarre? You’re not kidding!