30
17,0,312851,0,0,0,netship1.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 1 - Hellbender
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,343770,0,0,0,netship2.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 2 - War Hammer
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,328966,0,0,0,netship3.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 3 - Nemesis
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,306871,0,0,0,netship4.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,15
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 4 - Sun Fire
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,309323,0,0,0,netship5.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 5 - Sand Tiger
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,341033,0,0,0,netship6.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 6 - Behemoth
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,313788,0,0,0,netship7.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 7 - Silver Hornet
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,312851,0,0,0,netship8.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Network Ship 8 - Deathbringer
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
17,0,260478,0,0,0,netship9.bin,cube.bin
1000000,65536,32768,8192,6
1,0,5,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
32,20,0,0
Secret Network Ship 9 - Bounder
#New2ndweapon
0,0,0,2000000
%SFX
null
null
: Path to follow
0
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
0,0,36269,0,0,0,cube.bin,cube.bin
0,0,0,0,0
0,0,0,6
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Extra
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
0,0,36269,0,0,0,cube.bin,cube.bin
0,0,0,0,0
0,0,0,6
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Extra
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,0
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Rapid Fire Lasers
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,2
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Dispersion Cannons
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,3
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Dead-On Missiles
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,4
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Viper Missiles
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,13
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Cluster Missile
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,14
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Standard MIRV Missile
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,9
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Guided MIRV Missile
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,15
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Proximity Mine
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,16
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - 25% Damage Repair Drone
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,17
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - 50% Damage Repair Drone
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,18
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - 100% Damage Repair Drone
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,19
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - 25% Energy Boost Container
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,20
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - 50% Energy Boost Container
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,21
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - 100% Energy Boost Container
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
9,0,249521,0,0,0,wbunker.bin,wbnkruin.bin
0,0,0,0,0
0,0,100,21
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Weapons Bunker - Invincibility
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
0,0,36269,0,0,0,cube.bin,cube.bin
0,0,0,0,0
0,0,0,6
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Extra
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
0,0,36269,0,0,0,cube.bin,cube.bin
0,0,0,0,0
0,0,0,6
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Extra
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
0,0,36269,0,0,0,cube.bin,cube.bin
0,0,0,0,0
0,0,0,6
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Extra
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
0,0,36269,0,0,0,cube.bin,cube.bin
0,0,0,0,0
0,0,0,6
0,0,0,0,0,0,0,0,0
;NewHit
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
!NewAtakRet
0,0,0,0
Extra
#New2ndweapon
0,0,0,0
%SFX
null
null
: Path to follow
-1
= cannonDamage, laserDamage, missileDamage
65536
65536
65536
@ Friendly flag
0
{ Escape and destroy sound files
null
null
28
15,4096,-28835840,2293760,-13631488,0,0,0
14,4096,29628984,3276800,30675944,0,0,0
21,4096,-23589616,2293760,-23096304,0,0,0
24,4096,-23070136,2293760,-23096304,0,0,0
18,4096,-23070136,2293760,-24628264,0,0,0
11,4096,30625936,2621440,-8652800,0,0,0
20,4096,27489912,3276800,-1831376,0,0,0
23,4096,21149768,4587520,3394128,0,0,0
19,4096,22236104,1966080,11797320,0,0,0
16,4096,8328440,1310720,13897408,0,0,0
23,4096,2567008,655360,8914920,0,0,0
12,4096,-14517000,1310720,1571560,0,0,0
12,4096,-13234800,1310720,1586728,0,0,0
12,4096,-13872128,1310720,1574264,0,0,0
13,4096,-5784680,1638400,-25694216,0,0,0
13,4096,-5741384,1638400,-22609576,0,0,0
22,4096,-5724616,1638400,-24122592,0,0,0
25,4096,-22778504,3276800,24655464,0,0,0
19,4096,13100952,1638400,-22554912,0,0,0
19,4096,26218216,-1638400,-26256328,0,0,0
22,4096,29369536,-1638400,-26256328,0,0,0
14,4096,27245136,-1638400,-26256328,0,0,0
12,4096,28304784,-1638400,-26256328,0,0,0
11,4096,29307976,-1638400,-27243968,0,0,0
18,4096,26290184,-1638400,-27248224,0,0,0
17,4096,13890736,655360,24895360,0,0,0
19,4096,19640568,983040,28472960,0,0,0
22,4096,-14462856,-1474560,30120656,0,0,0
