DefineTeam name=LosAngeles_Shockwave idlogo=Loshud tslogo=Loslogo tstext=Losdscr tstitle=Lostitl tsanim=Lospl environment=newyork #======================================== DefineObject type=Dromer name=losan0 modfile=LOSOHI UseMyPallette SetMotionParams pos = 40 75 0 accel=30 speed= 38 azim= -270 elev = 45 fric=.01 elas=0.32 SetPlans Human CarryRok OffWing Defense CrshDum0 SetPlans Sideln SetRatings id_RAT_WeightClass = 5 id_RAT_Stamina = 7 id_RAT_Checking = 6 SetRatings id_RAT_Balance = 8 id_RAT_Speed = 12 id_RAT_ShotPower = 10 SetRatings id_RAT_ShotAccuracy = 8 id_RAT_PassAccuracy = 8 id_RAT_OffensiveAbility = 8 SetRatings id_RAT_LongShotEnable = 0 id_RAT_Immunity = 0 id_RAT_LongPassEnable = 0 SetRatings id_RAT_RokReceiving = 7 id_RAT_Stealing = 10 id_RAT_Aggression = 9 SetRatings id_RAT_Damage = 100 SetRatings id_RAT_Speedburst0a = 0 id_RAT_Speedburst0b = 1 SetRatings id_RAT_Speedburst1a = 0 id_RAT_Speedburst1b = 1 SetRatings id_RAT_Speedburst2a = 0 id_RAT_Speedburst2b = 1 SetRatings id_RAT_Speedburst3a = 0 id_RAT_Speedburst3b = 1 SetRatings id_RAT_Speedburst4a = 0 id_RAT_Speedburst4b = 1 SetRatings id_RAT_Pass0 = 20 id_RAT_Pass1 = 100 id_RAT_Pass2 = 50 SetRatings id_RAT_Multiplier0 = 2 id_RAT_Multiplier1 = 4 SetRatings id_RAT_Fighting0 = 20 id_RAT_Fighting1 = 20 id_RAT_Fighting2 = 0 SetRatings id_RAT_Fighting3 = 20 id_RAT_Fighting4 = 40 SetRatings id_RAT_FlyingRepetoire = 31 id_RAT_HalfpipeRepetoire= 22 SetRatings id_RAT_WinCloseFreeRok = 0 id_RAT_LoseCloseFreeRok = 0 SetRatings id_RAT_WinFarFreeRok = 1 id_RAT_LoseFarFreeRok = 1 SetRatings id_RAT_WinOffWingJob = 2 id_RAT_LoseOffWingJob = 2 SetRatings id_RAT_Turnstile0 = 1 id_RAT_Turnstile1 = 1 SetRatings id_RAT_CarryRokThrowDist = 100 SetRatings id_RAT_WinAggressionOnOthers = 100 id_RAT_LoseAggressionOnOthers = 250 SetRatings id_RAT_WinCarryRokRegroupDist = -150 id_RAT_LoseCarryRokRegroupDist = -150 SetCollisionObject type = DromerAwarenessBubble radius = 50 centroid = 0 0 3 SetCollisionObject type = DromerModelBubble component = 1 radius = 1.5 centroid = 0 3 0 #id_COB_Dromer_0 SetCollisionObject type = DromerBodyBubble radius = 2 centroid = 0 3 0 SetCollisionObject type = DromerScoopBubble component = 15 radius = 5 centroid = 0 -.5 0 attachPoint = -2.4608 0.5431 0.4678 EndObjectDefinition #======================================== DefineObject type=Dromer name=losan1 modfile=LOSDHI SetMotionParams pos = -20 75 0 accel=30 speed= 38 azim= -270 elev = 45 fric=.01 elas=0.32 SetPlans Defense CarryRok Human OffWing Sideln SetRatings id_RAT_WeightClass = 8 id_RAT_Stamina =9 id_RAT_Checking = 7 SetRatings id_RAT_Balance =8 id_RAT_Speed = 10 id_RAT_ShotPower = 10 SetRatings id_RAT_ShotAccuracy = 8 id_RAT_PassAccuracy = 7 id_RAT_OffensiveAbility = 8 SetRatings id_RAT_LongShotEnable = 0 id_RAT_Immunity = 0 id_RAT_LongPassEnable = 0 SetRatings id_RAT_RokReceiving = 7 id_RAT_Stealing = 6 id_RAT_Aggression = 9 SetRatings id_RAT_Damage = 100 SetRatings id_RAT_Speedburst0a = 0 id_RAT_Speedburst0b = 1 SetRatings id_RAT_Speedburst1a = 0 id_RAT_Speedburst1b = 1 SetRatings id_RAT_Speedburst2a = 0 id_RAT_Speedburst2b = 1 SetRatings id_RAT_Speedburst3a = 0 id_RAT_Speedburst3b = 1 SetRatings id_RAT_Speedburst4a = 0 id_RAT_Speedburst4b = 1 SetRatings id_RAT_Pass0 = 40 id_RAT_Pass1 = 100 id_RAT_Pass2 = 80 SetRatings id_RAT_Multiplier0 = 2 id_RAT_Multiplier1 = 4 SetRatings id_RAT_Fighting0 = 20 id_RAT_Fighting1 = 20 id_RAT_Fighting2 = 0 SetRatings id_RAT_Fighting3 = 20 id_RAT_Fighting4 = 40 SetRatings id_RAT_FlyingRepetoire = 31 id_RAT_HalfpipeRepetoire = 24 SetRatings id_RAT_WinCloseFreeRok = 0 id_RAT_LoseCloseFreeRok = 0 SetRatings id_RAT_WinFarFreeRok = 1 id_RAT_LoseFarFreeRok = 1 SetRatings id_RAT_WinOffWingJob = 2 id_RAT_LoseOffWingJob = 2 SetRatings id_RAT_Turnstile0 = 1 id_RAT_Turnstile1 = 1 SetRatings id_RAT_CarryRokThrowDist = 100 SetRatings id_RAT_WinAggressionOnOthers = 100 id_RAT_LoseAggressionOnOthers = 250 SetRatings id_RAT_WinCarryRokRegroupDist = 200 id_RAT_LoseCarryRokRegroupDist = 200 SetCollisionObject type = DromerAwarenessBubble radius = 50 centroid = 0 0 3 SetCollisionObject type = DromerModelBubble component = 1 radius = 1.5 centroid = 0 3 0 #id_COB_Dromer_0 SetCollisionObject type = DromerBodyBubble radius = 2 centroid = 0 3 0 SetCollisionObject type = DromerScoopBubble component = 15 radius = 5 centroid = 0 -.5 0 attachPoint = -2.4608 0.5431 0.4678 EndObjectDefinition #======================================== DefineObject type=Dromer name=LAGoalie modfile=LOSGHI SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 35 azim= 0 elev = 0 fric=.03 elas=0.32 SetPlans Goalie SetGoalieRatings id_GRT_WeightClass = 5 id_GRT_Strength= 4 id_GRT_ReactionTime = 7 SetGoalieRatings id_GRT_Balance = 7 id_GRT_Speed = 8 id_GRT_PassAccuracy = 6 SetGoalieRatings id_GRT_Intelligence = 6 id_GRT_UnderPressure = 9 id_GRT_SaveRight = 7 SetGoalieRatings id_GRT_SaveLeft = 5 id_GRT_SaveHigh = 9 id_GRT_SaveLow = 7 SetGoalieRatings id_GRT_ShieldBlocking = 8 id_GRT_CatchingAbility =7 id_GRT_Aggression = 4 SetGoalieRatings id_GRT_Overall = 7 SetCollisionObject type = DromerAwarenessBubble radius = 50 centroid = 0 0 3 SetCollisionObject type = DromerModelBubble component = 1 radius = 6.0 centroid = 0 3 0 #id_COB_Dromer_0 SetCollisionObject type = DromerBodyBubble radius = 5 centroid = 0 3 0 SetCollisionObject type = DromerScoopBubble component = 15 radius = 5 centroid = 0 -.5 0 attachPoint = -2.4608 0.5431 0.4678 EndObjectDefinition #========================================