~Pirates Collection of tips obtained via the Internet. I've just succeeded in advancing Catalina Erantzo, the female Spanish pirate, to the rank of duke (duchess?) in *less than two game years*. This really astonished me, because in my previous two games, with Joao Franco and Pietro Conti, it took me 12 years (for Joao) and 8 years (for Pietro) to achieve that exalted rank. Anyway, I've determined that the key to quick advancement for Catalina is to be ruthlessly aggressive with going after merchant traffic in the Med right away, and also to defect to another power early on (I suggest Italy). The "gossip" feature on your menu, where you contact other fleets that you're within hailing range of, is extremely useful in determining which are good targets to attack. If the opposing commodore says that he's heading for somewhere to make an investment, that's a merchant fleet. I recommend you leave convoyed squadrons alone. Be very careful of galleys, because those are usually pirate fleets - OTOH, if you have been tasked by your ruler with searching out and destroying a pirate squadron so that you can advance in rank, then definitely *do* seek out the galley icons. Make sure your ships are in good repair, well-manned and powerfully armed. In the later stages of this most recent game, I usually had each ship at least 3/4 manned, with cannons or demicannons, and a full store of cannonballs. It is *very* important that you assign at least as many men to combat as you have guns on each ship, especially if you are going up against a combat fleet. Once you're in the battle screen, you will see your fleet deployed for battle. I generally have gotten good results by going with the default orders for the rest of my squadron, but YMMV: experiment with other orders (but, of course, you will have saved the game before the battle!) Merchant fleets, not generally being well-armed, will tend to break and run for the map edges, though one or two ships will often stay for a few turns to fight a delaying action against your squadron. The ship you really want is the "0" ship, the enemy flagship, which will generally move to take you on. If you are using the default orders the system gives to your squadron, most of the rest of your squadron (this will depend on the bravery and loyalty of your captains) will advance with you to take on the enemy flagship. I recommend that you get to cannon range and then open up, and keep pounding as long as you can keep the enemy ship in range. Often, this will be enough to kill all the crew and force the enemy commodore to surrender. You can also close with the enemy flagship and run a boarding action (which is where assigning your men to combat really comes in handy, because if you assign a sufficient number of men or a surplus, your losses in each round of man-to-man will be lower than the enemy's). Sometimes, though, you will want to fight the enemy commodore by challenging him to a duel. Make sure you have a good sword and armor beforehand, and make sure you equip your character with them ahead of time! I have had Catalina in half-plate and a broad sword for most of this latest game. When it comes time for the duel, the enemy commodore will almost always be wearing half-plate and carrying a scimitar. If you're using the broad sword, strike relentlessly on every attack turn. When you're on defense, use "dodge" or "block" to lessen or avoid damage from the opponent. If you're lucky (and your opponent is sufficiently bad at swordsmanship), you can defeat him within 5 rounds or less. A sword duel is also a risky, but handy, way to get yourself out of a tight spot when you're up against an enemy battle fleet or a stronger pirate fleet and you're getting pounded. Once you've won the battle or duel, you get the loot. It's very helpful to have at least one extra mate along (meaning a mate that's not commanding a ship), because you can capture as many ships as you have extra mates - and you can often build up your fleet more quickly that way than you could if you were buying used ships or ordering new ships. Try to pick big, fast, well-armed ships for your prizes; I favor Galleons, Naos and Xebecs where I can find them. Also try to find ships that are undamaged or lightly damaged. After you've taken prize ships, if any, you get to the cargo, which you should divide among your ships according to need for food, water, lumber or shot. Don't forget the merchandise which merchant fleets almost always carry - try to leave enough room in one of your ships so that you can load that cargo as well, so that you can sell it at the next port. You'll always get a goodly number of gold pieces and almost always a piece of treasure, as well. Remember that every time you do a successful attack on an enemy fleet (except a pirate fleet), you will raise the owning nation's enmity toward you. The higher the hostility rating (marked by red negative numbers in the "Friendship" section of the "Hero Info" screen), the more likely it is that you will be accosted and hit with a heavy fine whenever you land at any of that nation's ports. As Catalina is already on Spain's shit list (with a perfect -100 rating in Friendship), Spanish fleets are an obvious target. You will, of coourse, do your best to avoid attacking the ships of whichever nation you end up defecting to. The general rule is to spread your raids around and to try not to pick on any one nation too much. One other thing you should remember is that, once you get your combat and navigation ratings high enough, opposing captains will try to surrender to you. I don't recommend you accept their surrenders because, for some reason, if you just swoop down on a defenseless fleet and seize it, the owning nation will become much more hostile to you than it would if you fought and defeated the fleet in open combat and gave the enemy fleet a fair chance. (Hmmm....maybe that's not so incomprehensible after all! :) ) Also, I've observed that the loot from battles tends to be richer than the prizes from a fleet that just throws up its collective hands. Well, that's what I've learned from playing a pirate in New Horizons. Keep those cannon bores clean and those cutlasses polished! Joe Admire (jadmire@netcom.com)