; T4 CreateMsg("instruct0") { SetSound("Gvft4ol0.wav") QueueSound() } CreateMsg("instruct1") { SetSound("Gvft4ola.wav") QueueSound() } CreateMsg("taunt0") { SetSound("Gvft4olg.WAV") QueueSound() } CreateMsg("instruct2") { SetSound("Gvft4ol1.WAV") QueueSound() } CreateMsg("instruct3") { SetSound("Gvft4olb.WAV") QueueSound() } CreateMsg("taunt1") { SetSound("Gvft4olh.WAV") QueueSound() } CreateMsg("instruct4") { SetSound("Gvft4ol2.WAV") QueueSound() } CreateMsg("taunt2") { SetSound("Gvft4oli.WAV") QueueSound() } CreateMsg("instruct5") { SetSound("Gvft4ol3.WAV") QueueSound() } CreateMsg("taunt3") { SetSound("Gvft4olk.WAV") QueueSound() } CreateMsg("instruct6") { SetSound("Gvft4olc.WAV") QueueSound() } CreateMsg("instruct7") { SetSound("Gvft4old.WAV") QueueSound() } CreateMsg("taunt4") { SetSound("Gvft4oll.WAV") QueueSound() } CreateMsg("instruct8") { SetSound("Gvft4olf.WAV") QueueSound() } CreateMsg("taunt5") { SetSound("Gvft4olm.WAV") QueueSound() } CreateMsg("instruct9") { SetSound("Gvft4ol4.WAV") QueueSound() } CreateMsg("taunt6") { SetSound("Gvft4oln.WAV") QueueSound() } CreateMsg("instruct10") { SetSound("Gvft4olq.WAV") QueueSound() } CreateMsg("taunt7") { SetSound("Gvft4olo.WAV") QueueSound() } CreateMsg("instruct11") { SetSound("Gvft4ol6.WAV") QueueSound() } CreateMsg("taunt8") { SetSound("Gvft4ol8.WAV") QueueSound() } CreateMsg("congrats1") { SetSound("Gvftrel3.WAV") QueueSound() } CreateMsg("taunt9") { SetSound("Gvft4olp.WAV") QueueSound() } CreateMsg("taunt10") { SetSound("Gvft4olj.WAV") QueueSound() } CreateMsg("instruct12") { SetSound("Gvft4olr.WAV") QueueSound() } CreateMsg("instruct13") { SetSound("Gvft4ols.WAV") QueueSound() } CreateMsg("instruct14") { SetSound("Gvft4olt.WAV") QueueSound() } CreateMsg("instruct15") { SetSound("Gvft4olu.WAV") QueueSound() } CreateMsg("instruct16") { SetSound("Gvft4olv.WAV") QueueSound() } CreateMsg("instruct17") { SetSound("Gvft4olw.WAV") QueueSound() } CreateMsg("instruct18") { SetSound("Gvft4olx.WAV") QueueSound() } CreateMsg("fail0") { SetSound("Gvft4olo.WAV") QueueSound() } CreateMsg("instruct19") { SetSound("Gvft4olz.WAV") QueueSound() } CreateMsg("fail1") { SetSound("Gvt4zolz.WAV") QueueSound() } CreateMsg("fail2") { SetSound("GVFTRNL3.WAV") QueueSound() }